| Index: ui/ozone/platform/dri/gbm_surfaceless.h
|
| diff --git a/ui/ozone/platform/dri/gbm_surfaceless.h b/ui/ozone/platform/dri/gbm_surfaceless.h
|
| index 7949b182176e958e80d0afd76bd023c6d1131fb9..4e3b92b12e9961d90daa3e936e5ed7d62ce2bfb7 100644
|
| --- a/ui/ozone/platform/dri/gbm_surfaceless.h
|
| +++ b/ui/ozone/platform/dri/gbm_surfaceless.h
|
| @@ -5,24 +5,23 @@
|
| #ifndef UI_OZONE_PLATFORM_DRI_GBM_SURFACELESS_H_
|
| #define UI_OZONE_PLATFORM_DRI_GBM_SURFACELESS_H_
|
|
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "ui/ozone/platform/dri/hardware_display_controller.h"
|
| #include "ui/ozone/public/surface_ozone_egl.h"
|
|
|
| namespace gfx {
|
| class Size;
|
| -class Rect;
|
| } // namespace gfx
|
|
|
| namespace ui {
|
|
|
| +class DriWindowDelegate;
|
| +
|
| // In surfaceless mode drawing and displaying happens directly through
|
| // NativePixmap buffers. CC would call into SurfaceFactoryOzone to allocate the
|
| // buffers and then call ScheduleOverlayPlane(..) to schedule the buffer for
|
| // presentation.
|
| class GbmSurfaceless : public SurfaceOzoneEGL {
|
| public:
|
| - GbmSurfaceless(const base::WeakPtr<HardwareDisplayController>& controller);
|
| + GbmSurfaceless(DriWindowDelegate* window_delegate);
|
| virtual ~GbmSurfaceless();
|
|
|
| // SurfaceOzoneEGL:
|
| @@ -30,8 +29,9 @@ class GbmSurfaceless : public SurfaceOzoneEGL {
|
| virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) OVERRIDE;
|
| virtual bool OnSwapBuffers() OVERRIDE;
|
| virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE;
|
| +
|
| protected:
|
| - base::WeakPtr<HardwareDisplayController> controller_;
|
| + DriWindowDelegate* window_delegate_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(GbmSurfaceless);
|
| };
|
|
|