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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" | 5 #include "ui/ozone/platform/dri/gpu_platform_support_gbm.h" |
6 | 6 |
7 #include "ipc/ipc_message_macros.h" | 7 #include "ipc/ipc_message_macros.h" |
8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" | 8 #include "ui/ozone/common/gpu/ozone_gpu_messages.h" |
9 #include "ui/ozone/platform/dri/dri_surface_factory.h" | 9 #include "ui/ozone/platform/dri/dri_surface_factory.h" |
10 #include "ui/ozone/platform/dri/dri_window_delegate_impl.h" | 10 #include "ui/ozone/platform/dri/dri_window_delegate_impl.h" |
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59 void GpuPlatformSupportGbm::OnCreateWindowDelegate( | 59 void GpuPlatformSupportGbm::OnCreateWindowDelegate( |
60 gfx::AcceleratedWidget widget) { | 60 gfx::AcceleratedWidget widget) { |
61 // Due to how the GPU process starts up this IPC call may happen after the IPC | 61 // Due to how the GPU process starts up this IPC call may happen after the IPC |
62 // to create a surface. Since a surface wants to know the window associated | 62 // to create a surface. Since a surface wants to know the window associated |
63 // with it, we create it ahead of time. So when this call happens we do not | 63 // with it, we create it ahead of time. So when this call happens we do not |
64 // create a delegate if it already exists. | 64 // create a delegate if it already exists. |
65 if (!window_manager_->HasWindowDelegate(widget)) { | 65 if (!window_manager_->HasWindowDelegate(widget)) { |
66 scoped_ptr<DriWindowDelegate> delegate( | 66 scoped_ptr<DriWindowDelegate> delegate( |
67 new DriWindowDelegateImpl(widget, screen_manager_)); | 67 new DriWindowDelegateImpl(widget, screen_manager_)); |
68 delegate->Initialize(); | 68 delegate->Initialize(); |
69 window_manager_->AddWindowDelegate(widget, delegate.get()); | 69 window_manager_->AddWindowDelegate(widget, delegate.Pass()); |
70 | |
71 std::pair<WidgetToWindowDelegateMap::iterator, bool> result = | |
72 window_delegate_owner_.add(widget, delegate.Pass()); | |
73 DCHECK(result.second) << "Delegate already added."; | |
74 } | 70 } |
75 } | 71 } |
76 | 72 |
77 void GpuPlatformSupportGbm::OnDestroyWindowDelegate( | 73 void GpuPlatformSupportGbm::OnDestroyWindowDelegate( |
78 gfx::AcceleratedWidget widget) { | 74 gfx::AcceleratedWidget widget) { |
79 scoped_ptr<DriWindowDelegate> delegate = | 75 scoped_ptr<DriWindowDelegate> delegate = |
80 window_delegate_owner_.take_and_erase(widget); | 76 window_manager_->RemoveWindowDelegate(widget); |
81 DCHECK(delegate) << "Attempting to remove non-existing delegate."; | |
82 | |
83 window_manager_->RemoveWindowDelegate(widget); | |
84 delegate->Shutdown(); | 77 delegate->Shutdown(); |
85 } | 78 } |
86 | 79 |
87 void GpuPlatformSupportGbm::OnWindowBoundsChanged(gfx::AcceleratedWidget widget, | 80 void GpuPlatformSupportGbm::OnWindowBoundsChanged(gfx::AcceleratedWidget widget, |
88 const gfx::Rect& bounds) { | 81 const gfx::Rect& bounds) { |
89 window_manager_->GetWindowDelegate(widget)->OnBoundsChanged(bounds); | 82 window_manager_->GetWindowDelegate(widget)->OnBoundsChanged(bounds); |
90 } | 83 } |
91 | 84 |
92 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, | 85 void GpuPlatformSupportGbm::OnCursorSet(gfx::AcceleratedWidget widget, |
93 const SkBitmap& bitmap, | 86 const SkBitmap& bitmap, |
94 const gfx::Point& location) { | 87 const gfx::Point& location) { |
95 dri_->SetHardwareCursor(widget, bitmap, location); | 88 dri_->SetHardwareCursor(widget, bitmap, location); |
96 } | 89 } |
97 | 90 |
98 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, | 91 void GpuPlatformSupportGbm::OnCursorMove(gfx::AcceleratedWidget widget, |
99 const gfx::Point& location) { | 92 const gfx::Point& location) { |
100 dri_->MoveHardwareCursor(widget, location); | 93 dri_->MoveHardwareCursor(widget, location); |
101 } | 94 } |
102 | 95 |
103 } // namespace ui | 96 } // namespace ui |
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