Chromium Code Reviews| Index: src/hydrogen-check-elimination.cc |
| diff --git a/src/hydrogen-check-elimination.cc b/src/hydrogen-check-elimination.cc |
| index f712a39db8de128063b687ba512946e448365627..513306f2bf6441ad8fe273ffe5e902cf37b05de1 100644 |
| --- a/src/hydrogen-check-elimination.cc |
| +++ b/src/hydrogen-check-elimination.cc |
| @@ -27,6 +27,19 @@ |
| #include "hydrogen-check-elimination.h" |
| #include "hydrogen-alias-analysis.h" |
| +#include "hydrogen-flow-engine.h" |
| + |
| +#define GLOBAL 1 |
| + |
| +// Only collect stats in debug mode. |
| +#if DEBUG |
| +#define INC_STAT(x) phase_->x++ |
| +#else |
| +#define INC_STAT(x) |
| +#endif |
| + |
| +// For code de-uglification. |
| +#define TRACE(x) if (FLAG_trace_check_elimination) PrintF x |
| namespace v8 { |
| namespace internal { |
| @@ -34,52 +47,139 @@ namespace internal { |
| static const int kMaxTrackedObjects = 10; |
|
mvstanton
2013/10/31 11:16:13
Could this be public static inside the HCheckTable
|
| typedef UniqueSet<Map>* MapSet; |
| +struct HCheckTableEntry { |
| + HValue* object_; // The object being approximated. NULL => invalid entry. |
| + HValue* check_; // The last check instruction. |
| + MapSet maps_; // The set of known maps for the object. |
| +}; |
| + |
| + |
| // The main datastructure used during check elimination, which stores a |
| // set of known maps for each object. |
| -class HCheckTable { |
| +class HCheckTable : public ZoneObject { |
| public: |
| - explicit HCheckTable(Zone* zone) : zone_(zone) { |
| - Kill(); |
| - redundant_ = 0; |
| - narrowed_ = 0; |
| - empty_ = 0; |
| - removed_ = 0; |
| - compares_true_ = 0; |
| - compares_false_ = 0; |
| - transitions_ = 0; |
| - loads_ = 0; |
| + explicit HCheckTable(HCheckEliminationPhase* phase) |
| + : phase_(phase), |
| + cursor_(0), |
| + size_(0) { |
| + } |
| + |
| + // The main processing of instructions. |
| + HCheckTable* Process(HInstruction* instr, Zone* zone) { |
| + switch (instr->opcode()) { |
| + case HValue::kCheckMaps: { |
| + ReduceCheckMaps(HCheckMaps::cast(instr)); |
| + break; |
| + } |
| + case HValue::kCheckValue: { |
| + ReduceCheckValue(HCheckValue::cast(instr)); |
| + break; |
| + } |
| + case HValue::kLoadNamedField: { |
| + ReduceLoadNamedField(HLoadNamedField::cast(instr)); |
| + break; |
| + } |
| + case HValue::kStoreNamedField: { |
| + ReduceStoreNamedField(HStoreNamedField::cast(instr)); |
| + break; |
| + } |
| + case HValue::kCompareMap: { |
| + ReduceCompareMap(HCompareMap::cast(instr)); |
| + break; |
| + } |
| + case HValue::kTransitionElementsKind: { |
| + ReduceTransitionElementsKind( |
| + HTransitionElementsKind::cast(instr)); |
| + break; |
| + } |
| + case HValue::kCheckMapValue: { |
| + ReduceCheckMapValue(HCheckMapValue::cast(instr)); |
| + break; |
| + } |
| + default: { |
| + // If the instruction changes maps uncontrollably, kill the whole town. |
|
mvstanton
2013/10/31 11:16:13
LOL! But a more sober comment for checking in, ple
|
| + if (instr->CheckGVNFlag(kChangesMaps) || |
| + instr->CheckGVNFlag(kChangesOsrEntries)) { |
| + Kill(); |
| + } |
| + } |
| + // Improvements possible: |
| + // - eliminate HCheckSmi and HCheckHeapObject |
| + } |
| + |
| + return this; |
| + } |
| + |
| + // Global analysis: Copy state to successor block. |
| + HCheckTable* Copy(HBasicBlock* succ, Zone* zone) { |
| + HCheckTable* copy = new(phase_->zone()) HCheckTable(phase_); |
| + for (int i = 0; i < size_; i++) { |
| + HCheckTableEntry* old_entry = &entries_[i]; |
| + HCheckTableEntry* new_entry = ©->entries_[i]; |
| + // TODO(titzer): keep the check if this block dominates the successor? |
| + new_entry->object_ = old_entry->object_; |
|
mvstanton
2013/10/31 11:16:13
Can you explain here why you don't copy the checks
|
| + new_entry->check_ = NULL; |
| + new_entry->maps_ = old_entry->maps_->Copy(phase_->zone()); |
| + } |
| + return copy; |
| + } |
| + |
| + // Global analysis: Merge this state with the other incoming state. |
| + HCheckTable* Merge(HBasicBlock* succ, HCheckTable* that, Zone* zone) { |
| + if (that->size_ == 0) { |
| + // If the other state is empty, simply reset. |
| + size_ = 0; |
| + cursor_ = 0; |
| + return this; |
| + } |
| + bool compact = false; |
| + for (int i = 0; i < size_; i++) { |
| + HCheckTableEntry* this_entry = &entries_[i]; |
| + HCheckTableEntry* that_entry = that->Find(this_entry->object_); |
| + if (that_entry == NULL) { |
| + this_entry->object_ = NULL; |
| + compact = true; |
| + } else { |
| + this_entry->maps_ = this_entry->maps_->Union( |
| + that_entry->maps_, phase_->zone()); |
| + if (this_entry->check_ != that_entry->check_) this_entry->check_ = NULL; |
| + ASSERT(this_entry->maps_->size() > 0); |
| + } |
| + } |
| + if (compact) Compact(); |
| + return this; |
| } |
| void ReduceCheckMaps(HCheckMaps* instr) { |
| HValue* object = instr->value()->ActualValue(); |
| - int index = Find(object); |
| - if (index >= 0) { |
| + HCheckTableEntry* entry = Find(object); |
| + if (entry != NULL) { |
| // entry found; |
| - MapSet a = known_maps_[index]; |
| - MapSet i = instr->map_set().Copy(zone_); |
| + MapSet a = entry->maps_; |
| + MapSet i = instr->map_set().Copy(phase_->zone()); |
| if (a->IsSubset(i)) { |
| // The first check is more strict; the second is redundant. |
| - if (checks_[index] != NULL) { |
| - instr->DeleteAndReplaceWith(checks_[index]); |
| - redundant_++; |
| + if (entry->check_ != NULL) { |
| + instr->DeleteAndReplaceWith(entry->check_); |
| + INC_STAT(redundant_); |
| } else { |
| instr->DeleteAndReplaceWith(instr->value()); |
| - removed_++; |
| + INC_STAT(removed_); |
| } |
| return; |
| } |
| - i = i->Intersect(a, zone_); |
| + i = i->Intersect(a, phase_->zone()); |
| if (i->size() == 0) { |
| // Intersection is empty; probably megamorphic, which is likely to |
| // deopt anyway, so just leave things as they are. |
| - empty_++; |
| + INC_STAT(empty_); |
| } else { |
| - // TODO(titzer): replace the first check with a more strict check. |
| - narrowed_++; |
| + // TODO(titzer): replace the first check with a more strict check |
| + INC_STAT(narrowed_); |
| } |
| } else { |
| // No entry; insert a new one. |
| - Insert(object, instr, instr->map_set().Copy(zone_)); |
| + Insert(object, instr, instr->map_set().Copy(phase_->zone())); |
| } |
| } |
| @@ -88,10 +188,10 @@ class HCheckTable { |
| HValue* value = instr->Canonicalize(); |
| if (value == NULL) { |
| instr->DeleteAndReplaceWith(instr->value()); |
| - removed_++; |
| + INC_STAT(removed_); |
| } else if (value != instr) { |
| instr->DeleteAndReplaceWith(value); |
| - redundant_++; |
| + INC_STAT(redundant_); |
| } |
| } |
| @@ -107,7 +207,7 @@ class HCheckTable { |
| HConstant* constant = HConstant::CreateAndInsertBefore( |
| instr->block()->graph()->zone(), map, true, instr); |
| instr->DeleteAndReplaceWith(constant); |
| - loads_++; |
| + INC_STAT(loads_); |
| } |
| void ReduceCheckMapValue(HCheckMapValue* instr) { |
| @@ -122,11 +222,11 @@ class HCheckTable { |
| if (maps->size() == 1) { |
| // Object is known to have exactly this map. |
| instr->DeleteAndReplaceWith(NULL); |
| - removed_++; |
| + INC_STAT(removed_); |
| } else { |
| // Only one map survives the check. |
| maps->Clear(); |
| - maps->Add(map, zone_); |
| + maps->Add(map, phase_->zone()); |
| } |
| } |
| } else { |
| @@ -158,10 +258,10 @@ class HCheckTable { |
| if (maps == NULL) return; |
| if (maps->Contains(instr->map())) { |
| // TODO(titzer): replace with goto true branch |
| - if (maps->size() == 1) compares_true_++; |
| + if (maps->size() == 1) INC_STAT(compares_true_); |
|
mvstanton
2013/10/31 11:16:13
It looks like this function just serves to update
|
| } else { |
| // TODO(titzer): replace with goto false branch |
| - compares_false_++; |
| + INC_STAT(compares_false_); |
| } |
| } |
| @@ -172,36 +272,76 @@ class HCheckTable { |
| if (maps->Contains(instr->original_map())) { |
| // If the object has the original map, it will be transitioned. |
| maps->Remove(instr->original_map()); |
| - maps->Add(instr->transitioned_map(), zone_); |
| + maps->Add(instr->transitioned_map(), phase_->zone()); |
| } else { |
| // Object does not have the given map, thus the transition is redundant. |
| instr->DeleteAndReplaceWith(instr->object()); |
| - transitions_++; |
| + INC_STAT(transitions_); |
| } |
| } |
| // Kill everything in the table. |
| void Kill() { |
| - memset(objects_, 0, sizeof(objects_)); |
| + size_ = 0; |
| + cursor_ = 0; |
| } |
| // Kill everything in the table that may alias {object}. |
| void Kill(HValue* object) { |
| - for (int i = 0; i < kMaxTrackedObjects; i++) { |
| - if (objects_[i] == NULL) continue; |
| - if (aliasing_.MayAlias(objects_[i], object)) objects_[i] = NULL; |
| + bool compact = false; |
| + for (int i = 0; i < size_; i++) { |
| + HCheckTableEntry* entry = &entries_[i]; |
| + ASSERT(entry->object_ != NULL); |
| + if (phase_->aliasing_->MayAlias(entry->object_, object)) { |
| + entry->object_ = NULL; |
| + compact = true; |
| + } |
| } |
| - ASSERT(Find(object) < 0); |
| + if (compact) Compact(); |
| + ASSERT(Find(object) == NULL); |
| + } |
| + |
| + void Compact() { |
| + // First, compact the array in place. |
| + int max = size_, dest = 0, old_cursor = cursor_; |
| + for (int i = 0; i < max; i++) { |
| + if (entries_[i].object_ != NULL) { |
| + if (dest != i) entries_[dest] = entries_[i]; |
| + dest++; |
| + } else { |
| + if (i < old_cursor) cursor_--; |
| + size_--; |
| + } |
| + } |
| + ASSERT(size_ == dest); |
| + ASSERT(cursor_ <= size_); |
| + |
| + // Preserve the age of the entries by moving the older entries to the end. |
| + if (cursor_ == size_) return; // Cursor already points at end. |
| + if (cursor_ != 0) { |
| + // | L = oldest | R = newest | | |
| + // ^ cursor ^ size ^ MAX |
| + HCheckTableEntry tmp_entries[kMaxTrackedObjects]; |
| + int L = cursor_; |
| + int R = size_ - cursor_; |
| + |
| + OS::MemMove(&tmp_entries[0], &entries_[0], L * sizeof(HCheckTableEntry)); |
| + OS::MemMove(&entries_[0], &entries_[L], R * sizeof(HCheckTableEntry)); |
| + OS::MemMove(&entries_[R], &tmp_entries[0], L * sizeof(HCheckTableEntry)); |
| + } |
| + |
| + cursor_ = size_; // Move cursor to end. |
|
mvstanton
2013/10/31 11:16:13
Do performance concerns justify the complexity? Ho
|
| } |
| void Print() { |
| - for (int i = 0; i < kMaxTrackedObjects; i++) { |
| - if (objects_[i] == NULL) continue; |
| - PrintF(" checkmaps-table @%d: object #%d ", i, objects_[i]->id()); |
| - if (checks_[i] != NULL) { |
| - PrintF("check #%d ", checks_[i]->id()); |
| + for (int i = 0; i < size_; i++) { |
| + HCheckTableEntry* entry = &entries_[i]; |
| + ASSERT(entry->object_ != NULL); |
| + PrintF(" checkmaps-table @%d: object #%d ", i, entry->object_->id()); |
| + if (entry->check_ != NULL) { |
| + PrintF("check #%d ", entry->check_->id()); |
| } |
| - MapSet list = known_maps_[i]; |
| + MapSet list = entry->maps_; |
| PrintF("%d maps { ", list->size()); |
| for (int j = 0; j < list->size(); j++) { |
| if (j > 0) PrintF(", "); |
| @@ -211,47 +351,36 @@ class HCheckTable { |
| } |
| } |
| - void PrintStats() { |
| - if (redundant_ > 0) PrintF(" redundant = %2d\n", redundant_); |
| - if (removed_ > 0) PrintF(" removed = %2d\n", removed_); |
| - if (narrowed_ > 0) PrintF(" narrowed = %2d\n", narrowed_); |
| - if (loads_ > 0) PrintF(" loads = %2d\n", loads_); |
| - if (empty_ > 0) PrintF(" empty = %2d\n", empty_); |
| - if (compares_true_ > 0) PrintF(" cmp_true = %2d\n", compares_true_); |
| - if (compares_false_ > 0) PrintF(" cmp_false = %2d\n", compares_false_); |
| - if (transitions_ > 0) PrintF(" transitions = %2d\n", transitions_); |
| - } |
| - |
| private: |
| - int Find(HValue* object) { |
| - for (int i = 0; i < kMaxTrackedObjects; i++) { |
| - if (objects_[i] == NULL) continue; |
| - if (aliasing_.MustAlias(objects_[i], object)) return i; |
| + HCheckTableEntry* Find(HValue* object) { |
| + for (int i = size_ - 1; i >= 0; i--) { |
| + // Search from most-recently-inserted to least-recently-inserted. |
| + HCheckTableEntry* entry = &entries_[i]; |
| + ASSERT(entry->object_ != NULL); |
| + if (phase_->aliasing_->MustAlias(entry->object_, object)) return entry; |
| } |
| - return -1; |
| + return NULL; |
| } |
| MapSet FindMaps(HValue* object) { |
| - int index = Find(object); |
| - return index < 0 ? NULL : known_maps_[index]; |
| + HCheckTableEntry* entry = Find(object); |
| + return entry == NULL ? NULL : entry->maps_; |
| } |
| void Insert(HValue* object, Unique<Map> map) { |
| - MapSet list = new(zone_) UniqueSet<Map>(); |
| - list->Add(map, zone_); |
| + MapSet list = new(phase_->zone()) UniqueSet<Map>(); |
| + list->Add(map, phase_->zone()); |
| Insert(object, NULL, list); |
| } |
| void Insert(HValue* object, HCheckMaps* check, MapSet maps) { |
| - for (int i = 0; i < kMaxTrackedObjects; i++) { |
| - // TODO(titzer): drop old entries instead of disallowing new ones. |
| - if (objects_[i] == NULL) { |
| - objects_[i] = object; |
| - checks_[i] = check; |
| - known_maps_[i] = maps; |
| - return; |
| - } |
| - } |
| + HCheckTableEntry* entry = &entries_[cursor_++]; |
| + entry->object_ = object; |
| + entry->check_ = check; |
| + entry->maps_ = maps; |
| + // If the table becomes full, wrap around and overwrite older entries. |
| + if (cursor_ == kMaxTrackedObjects) cursor_ = 0; |
| + if (size_ < kMaxTrackedObjects) size_++; |
| } |
| bool IsMapAccess(HObjectAccess access) { |
| @@ -262,96 +391,109 @@ class HCheckTable { |
| return Unique<Map>::cast(HConstant::cast(value)->GetUnique()); |
| } |
| - Zone* zone_; |
| - HValue* objects_[kMaxTrackedObjects]; |
| - HValue* checks_[kMaxTrackedObjects]; |
| - MapSet known_maps_[kMaxTrackedObjects]; |
| - HAliasAnalyzer aliasing_; |
| - int redundant_; |
| - int removed_; |
| - int narrowed_; |
| - int loads_; |
| - int empty_; |
| - int compares_true_; |
| - int compares_false_; |
| - int transitions_; |
| -}; |
| - |
| + friend class HCheckMapsEffects; |
| -void HCheckEliminationPhase::Run() { |
| - for (int i = 0; i < graph()->blocks()->length(); i++) { |
| - EliminateLocalChecks(graph()->blocks()->at(i)); |
| - } |
| -} |
| - |
| - |
| -// For code de-uglification. |
| -#define TRACE(x) if (FLAG_trace_check_elimination) PrintF x |
| + HCheckEliminationPhase* phase_; |
| + HCheckTableEntry entries_[kMaxTrackedObjects]; |
| + int16_t cursor_; // Must be <= kMaxTrackedObjects |
|
mvstanton
2013/10/31 11:16:13
STATIC_ASSERT on sizeof cursor_ and size_ that the
mvstanton
2013/11/28 07:14:47
Ben asked: "where should I put this?"
I think rig
|
| + int16_t size_; // Must be <= kMaxTrackedObjects |
| +}; |
| -// Eliminate checks local to a block. |
| -void HCheckEliminationPhase::EliminateLocalChecks(HBasicBlock* block) { |
| - HCheckTable table(zone()); |
| - TRACE(("-- check-elim B%d ------------------------------------------------\n", |
| - block->block_id())); |
| +// Collects instructions that can cause effects that invalidate information |
| +// needed for check elimination. |
| +class HCheckMapsEffects : public ZoneObject { |
| + public: |
| + explicit HCheckMapsEffects(Zone* zone) |
| + : maps_stored_(false), |
| + stores_(5, zone) { } |
| - for (HInstructionIterator it(block); !it.Done(); it.Advance()) { |
| - bool changed = false; |
| - HInstruction* instr = it.Current(); |
| + inline bool Disabled() { |
| + return false; // Effects are _not_ disabled. |
| + } |
| + // Process a possibly side-effecting instruction. |
| + void Process(HInstruction* instr, Zone* zone) { |
| switch (instr->opcode()) { |
| - case HValue::kCheckMaps: { |
| - table.ReduceCheckMaps(HCheckMaps::cast(instr)); |
| - changed = true; |
| - break; |
| - } |
| - case HValue::kCheckValue: { |
| - table.ReduceCheckValue(HCheckValue::cast(instr)); |
| - changed = true; |
| - break; |
| - } |
| - case HValue::kLoadNamedField: { |
| - table.ReduceLoadNamedField(HLoadNamedField::cast(instr)); |
| - changed = true; |
| - break; |
| - } |
| case HValue::kStoreNamedField: { |
| - table.ReduceStoreNamedField(HStoreNamedField::cast(instr)); |
| - changed = true; |
| + stores_.Add(HStoreNamedField::cast(instr), zone); |
| break; |
| } |
| - case HValue::kCompareMap: { |
| - table.ReduceCompareMap(HCompareMap::cast(instr)); |
| - changed = true; |
| - break; |
| - } |
| - case HValue::kTransitionElementsKind: { |
| - table.ReduceTransitionElementsKind( |
| - HTransitionElementsKind::cast(instr)); |
| - changed = true; |
| - break; |
| - } |
| - case HValue::kCheckMapValue: { |
| - table.ReduceCheckMapValue(HCheckMapValue::cast(instr)); |
| - changed = true; |
| - break; |
| + case HValue::kOsrEntry: { |
| + // Kill everything. Loads must not be hoisted past the OSR entry. |
| + maps_stored_ = true; |
| } |
| default: { |
| - // If the instruction changes maps uncontrollably, kill the whole town. |
| - if (instr->CheckGVNFlag(kChangesMaps)) { |
| - table.Kill(); |
| - changed = true; |
| - } |
| + maps_stored_ |= (instr->CheckGVNFlag(kChangesMaps) | |
| + instr->CheckGVNFlag(kChangesElementsKind)); |
| + } |
| + } |
| + } |
| + |
| + // Apply these effects to the given check elimination table. |
| + void Apply(HCheckTable* table) { |
| + if (maps_stored_) { |
| + // Uncontrollable map modifications; kill everything. |
| + table->Kill(); |
| + return; |
| + } |
| + |
| + // Kill maps for each store contained in these effects. |
| + for (int i = 0; i < stores_.length(); i++) { |
| + HStoreNamedField* s = stores_[i]; |
| + if (table->IsMapAccess(s->access()) || s->has_transition()) { |
| + table->Kill(s->object()->ActualValue()); |
| } |
| - // Improvements possible: |
| - // - eliminate HCheckSmi and HCheckHeapObject |
| } |
| + } |
| + |
| + // Union these effects with the other effects. |
| + void Union(HCheckMapsEffects* that, Zone* zone) { |
| + maps_stored_ |= that->maps_stored_; |
| + for (int i = 0; i < that->stores_.length(); i++) { |
| + stores_.Add(that->stores_[i], zone); |
| + } |
| + } |
| + |
| + private: |
| + bool maps_stored_ : 1; |
| + ZoneList<HStoreNamedField*> stores_; |
| +}; |
| - if (changed && FLAG_trace_check_elimination) table.Print(); |
| + |
| +// The main routine of the analysis phase. Use the HFlowEngine for either a |
| +// local or a global analysis. |
| +void HCheckEliminationPhase::Run() { |
| + HFlowEngine<HCheckTable, HCheckMapsEffects> engine(graph(), zone()); |
| + HCheckTable* table = new(zone()) HCheckTable(this); |
| + |
| + if (GLOBAL) { |
| + // Perform a global analysis. |
| + engine.AnalyzeDominatedBlocks(graph()->blocks()->at(0), table); |
| + } else { |
| + // Perform only local analysis. |
| + for (int i = 0; i < graph()->blocks()->length(); i++) { |
| + table->Kill(); |
| + engine.AnalyzeOneBlock(graph()->blocks()->at(i), table); |
| + } |
| } |
| - if (FLAG_trace_check_elimination) table.PrintStats(); |
| + if (FLAG_trace_check_elimination) PrintStats(); |
| } |
| +// Are we eliminated yet? |
| +void HCheckEliminationPhase::PrintStats() { |
| +#if DEBUG |
|
mvstanton
2013/10/31 11:16:13
Same here with a defined flag instead of DEBUG. I
|
| + if (redundant_ > 0) PrintF(" redundant = %2d\n", redundant_); |
| + if (removed_ > 0) PrintF(" removed = %2d\n", removed_); |
| + if (narrowed_ > 0) PrintF(" narrowed = %2d\n", narrowed_); |
| + if (loads_ > 0) PrintF(" loads = %2d\n", loads_); |
| + if (empty_ > 0) PrintF(" empty = %2d\n", empty_); |
| + if (compares_true_ > 0) PrintF(" cmp_true = %2d\n", compares_true_); |
| + if (compares_false_ > 0) PrintF(" cmp_false = %2d\n", compares_false_); |
| + if (transitions_ > 0) PrintF(" transitions = %2d\n", transitions_); |
| +#endif |
| +} |
| + |
| } } // namespace v8::internal |