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Issue 468493002: Rewriting SetOwnPropertyIgnoreAttributes using the LookupIterator (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_LOOKUP_H_ 5 #ifndef V8_LOOKUP_H_
6 #define V8_LOOKUP_H_ 6 #define V8_LOOKUP_H_
7 7
8 #include "src/factory.h" 8 #include "src/factory.h"
9 #include "src/isolate.h" 9 #include "src/isolate.h"
10 #include "src/objects.h" 10 #include "src/objects.h"
11 11
12 namespace v8 { 12 namespace v8 {
13 namespace internal { 13 namespace internal {
14 14
15 class LookupIterator V8_FINAL BASE_EMBEDDED { 15 class LookupIterator V8_FINAL BASE_EMBEDDED {
16 public: 16 public:
17 enum Configuration { 17 enum Configuration {
18 CHECK_OWN_REAL = 0, 18 CHECK_OWN_REAL = 0,
19 CHECK_HIDDEN = 1 << 0, 19 CHECK_HIDDEN = 1 << 0,
20 CHECK_DERIVED = 1 << 1, 20 CHECK_DERIVED = 1 << 1,
21 CHECK_INTERCEPTOR = 1 << 2, 21 CHECK_INTERCEPTOR = 1 << 2,
22 CHECK_ACCESS_CHECK = 1 << 3, 22 CHECK_ACCESS_CHECK = 1 << 3,
23 CHECK_ALL = CHECK_HIDDEN | CHECK_DERIVED | 23 CHECK_HIDDEN_ACCESS = CHECK_HIDDEN | CHECK_ACCESS_CHECK,
24 CHECK_INTERCEPTOR | CHECK_ACCESS_CHECK, 24 SKIP_INTERCEPTOR = CHECK_HIDDEN_ACCESS | CHECK_DERIVED,
25 SKIP_INTERCEPTOR = CHECK_ALL ^ CHECK_INTERCEPTOR, 25 CHECK_ALL = SKIP_INTERCEPTOR | CHECK_INTERCEPTOR,
26 CHECK_OWN = CHECK_ALL ^ CHECK_DERIVED 26 CHECK_OWN = CHECK_HIDDEN_ACCESS | CHECK_INTERCEPTOR
27 }; 27 };
28 28
29 enum State { 29 enum State {
30 NOT_FOUND, 30 NOT_FOUND,
31 PROPERTY, 31 PROPERTY,
32 INTERCEPTOR, 32 INTERCEPTOR,
33 ACCESS_CHECK, 33 ACCESS_CHECK,
34 JSPROXY 34 JSPROXY
35 }; 35 };
36 36
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 Isolate* isolate() const { return isolate_; } 83 Isolate* isolate() const { return isolate_; }
84 State state() const { return state_; } 84 State state() const { return state_; }
85 Handle<Name> name() const { return name_; } 85 Handle<Name> name() const { return name_; }
86 86
87 bool IsFound() const { return state_ != NOT_FOUND; } 87 bool IsFound() const { return state_ != NOT_FOUND; }
88 void Next(); 88 void Next();
89 89
90 Heap* heap() const { return isolate_->heap(); } 90 Heap* heap() const { return isolate_->heap(); }
91 Factory* factory() const { return isolate_->factory(); } 91 Factory* factory() const { return isolate_->factory(); }
92 Handle<Object> GetReceiver() const { 92 Handle<Object> GetReceiver() const {
93 return Handle<Object>::cast(maybe_receiver_.ToHandleChecked()); 93 return maybe_receiver_.ToHandleChecked();
94 } 94 }
95 Handle<Map> holder_map() const { return holder_map_; } 95 Handle<Map> holder_map() const { return holder_map_; }
96 template <class T> 96 template <class T>
97 Handle<T> GetHolder() const { 97 Handle<T> GetHolder() const {
98 DCHECK(IsFound()); 98 DCHECK(IsFound());
99 return Handle<T>::cast(maybe_holder_.ToHandleChecked()); 99 return Handle<T>::cast(maybe_holder_.ToHandleChecked());
100 } 100 }
101 Handle<JSReceiver> GetRoot() const; 101 Handle<JSReceiver> GetRoot() const;
102 bool HolderIsReceiverOrHiddenPrototype() const; 102 bool HolderIsReceiverOrHiddenPrototype() const;
103 103 bool HolderIsNonGlobalHiddenPrototype() const;
104 /* Dynamically reduce the trapped types. */
105 void skip_interceptor() {
106 configuration_ = static_cast<Configuration>(
107 configuration_ & ~CHECK_INTERCEPTOR);
108 }
109 void skip_access_check() {
110 configuration_ = static_cast<Configuration>(
111 configuration_ & ~CHECK_ACCESS_CHECK);
112 }
113 104
114 /* ACCESS_CHECK */ 105 /* ACCESS_CHECK */
115 bool HasAccess(v8::AccessType access_type) const; 106 bool HasAccess(v8::AccessType access_type) const;
116 107
117 /* PROPERTY */ 108 /* PROPERTY */
118 // HasProperty needs to be called before any of the other PROPERTY methods 109 // HasProperty needs to be called before any of the other PROPERTY methods
119 // below can be used. It ensures that we are able to provide a definite 110 // below can be used. It ensures that we are able to provide a definite
120 // answer, and loads extra information about the property. 111 // answer, and loads extra information about the property.
121 bool HasProperty(); 112 bool HasProperty();
122 void PrepareForDataProperty(Handle<Object> value); 113 void PrepareForDataProperty(Handle<Object> value);
123 void TransitionToDataProperty(Handle<Object> value, 114 void TransitionToDataProperty(Handle<Object> value,
124 PropertyAttributes attributes, 115 PropertyAttributes attributes,
125 Object::StoreFromKeyed store_mode); 116 Object::StoreFromKeyed store_mode);
117 void ReconfigureDataProperty(Handle<Object> value,
118 PropertyAttributes attributes);
126 PropertyKind property_kind() const { 119 PropertyKind property_kind() const {
127 DCHECK(has_property_); 120 DCHECK(has_property_);
128 return property_kind_; 121 return property_kind_;
129 } 122 }
130 PropertyEncoding property_encoding() const { 123 PropertyEncoding property_encoding() const {
131 DCHECK(has_property_); 124 DCHECK(has_property_);
132 return property_encoding_; 125 return property_encoding_;
133 } 126 }
134 PropertyDetails property_details() const { 127 PropertyDetails property_details() const {
135 DCHECK(has_property_); 128 DCHECK(has_property_);
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
189 182
190 static Configuration ComputeConfiguration( 183 static Configuration ComputeConfiguration(
191 Configuration configuration, Handle<Name> name) { 184 Configuration configuration, Handle<Name> name) {
192 if (name->IsOwn()) { 185 if (name->IsOwn()) {
193 return static_cast<Configuration>(configuration & CHECK_OWN); 186 return static_cast<Configuration>(configuration & CHECK_OWN);
194 } else { 187 } else {
195 return configuration; 188 return configuration;
196 } 189 }
197 } 190 }
198 191
192 // If configuration_ becomes mutable, update
193 // HolderIsReceiverOrHiddenPrototype.
199 Configuration configuration_; 194 Configuration configuration_;
200 State state_; 195 State state_;
201 bool has_property_; 196 bool has_property_;
202 PropertyKind property_kind_; 197 PropertyKind property_kind_;
203 PropertyEncoding property_encoding_; 198 PropertyEncoding property_encoding_;
204 PropertyDetails property_details_; 199 PropertyDetails property_details_;
205 Isolate* isolate_; 200 Isolate* isolate_;
206 Handle<Name> name_; 201 Handle<Name> name_;
207 Handle<Map> holder_map_; 202 Handle<Map> holder_map_;
208 MaybeHandle<Object> maybe_receiver_; 203 MaybeHandle<Object> maybe_receiver_;
209 MaybeHandle<JSReceiver> maybe_holder_; 204 MaybeHandle<JSReceiver> maybe_holder_;
210 205
211 int number_; 206 int number_;
212 }; 207 };
213 208
214 209
215 } } // namespace v8::internal 210 } } // namespace v8::internal
216 211
217 #endif // V8_LOOKUP_H_ 212 #endif // V8_LOOKUP_H_
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