Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp |
diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
index 4eea12475e641bce52e6482f6efa3b73d6060b7e..4caa2a2f2d77e98b9ffe011f557af5cb27bf165c 100644 |
--- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
+++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
@@ -83,6 +83,12 @@ static bool contextLostRestoredEventsEnabled() |
return RuntimeEnabledFeatures::experimentalCanvasFeaturesEnabled(); |
} |
+static inline TextDirection inheritedDirection(HTMLCanvasElement& canvasElement) |
+{ |
+ RenderStyle* computedStyle = canvasElement.computedStyle(); |
+ return computedStyle ? computedStyle->direction() : LTR; |
+} |
+ |
CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, const Canvas2DContextAttributes* attrs, bool usesCSSCompatibilityParseMode) |
: CanvasRenderingContext(canvas) |
, m_usesCSSCompatibilityParseMode(usesCSSCompatibilityParseMode) |
@@ -96,6 +102,7 @@ CanvasRenderingContext2D::CanvasRenderingContext2D(HTMLCanvasElement* canvas, co |
, m_tryRestoreContextEventTimer(this, &CanvasRenderingContext2D::tryRestoreContextEvent) |
{ |
m_stateStack.append(adoptPtrWillBeNoop(new State())); |
+ m_stateStack.first()->m_direction = inheritedDirection(*canvas); |
ScriptWrappable::init(this); |
} |
@@ -231,6 +238,7 @@ void CanvasRenderingContext2D::reset() |
unwindStateStack(); |
m_stateStack.resize(1); |
m_stateStack.first() = adoptPtrWillBeNoop(new State()); |
+ m_stateStack.first()->m_direction = inheritedDirection(*canvas()); |
m_path.clear(); |
validateStateStack(); |
} |
@@ -257,6 +265,7 @@ CanvasRenderingContext2D::State::State() |
, m_imageSmoothingEnabled(true) |
, m_textAlign(StartTextAlign) |
, m_textBaseline(AlphabeticTextBaseline) |
+ , m_direction(LTR) |
, m_unparsedFont(defaultFont) |
, m_realizedFont(false) |
, m_hasClip(false) |
@@ -286,6 +295,7 @@ CanvasRenderingContext2D::State::State(const State& other) |
, m_imageSmoothingEnabled(other.m_imageSmoothingEnabled) |
, m_textAlign(other.m_textAlign) |
, m_textBaseline(other.m_textBaseline) |
+ , m_direction(other.m_direction) |
, m_unparsedFont(other.m_unparsedFont) |
, m_font(other.m_font) |
, m_realizedFont(other.m_realizedFont) |
@@ -325,6 +335,7 @@ CanvasRenderingContext2D::State& CanvasRenderingContext2D::State::operator=(cons |
m_imageSmoothingEnabled = other.m_imageSmoothingEnabled; |
m_textAlign = other.m_textAlign; |
m_textBaseline = other.m_textBaseline; |
+ m_direction = other.m_direction; |
m_unparsedFont = other.m_unparsedFont; |
m_font = other.m_font; |
m_realizedFont = other.m_realizedFont; |
@@ -2016,6 +2027,24 @@ void CanvasRenderingContext2D::setTextBaseline(const String& s) |
modifiableState().m_textBaseline = baseline; |
} |
+String CanvasRenderingContext2D::direction() const |
+{ |
+ return (state().m_direction == RTL) ? "rtl" : "ltr"; |
esprehn
2014/08/18 19:22:44
no parens
|
+} |
+ |
+void CanvasRenderingContext2D::setDirection(const String& s) |
esprehn
2014/08/18 19:22:44
Don't use single letter variable bames.
|
+{ |
+ if (s != "inherit" && s != "rtl" && s != "ltr") |
+ return; |
+ |
+ TextDirection direction = (s == "inherit") ? inheritedDirection(*canvas()) : (s == "rtl") ? RTL : LTR; |
esprehn
2014/08/18 19:22:44
Don't nest ternaries.
|
+ if (state().m_direction == direction) |
+ return; |
+ |
+ realizeSaves(); |
+ modifiableState().m_direction = direction; |
+} |
+ |
void CanvasRenderingContext2D::fillText(const String& text, float x, float y) |
{ |
drawTextInternal(text, x, y, true); |
@@ -2143,15 +2172,14 @@ void CanvasRenderingContext2D::drawTextInternal(const String& text, float x, flo |
// FIXME: Need to turn off font smoothing. |
RenderStyle* computedStyle = canvas()->computedStyle(); |
- TextDirection direction = computedStyle ? computedStyle->direction() : LTR; |
- bool isRTL = direction == RTL; |
+ bool isRTL = state().m_direction == RTL; |
bool override = computedStyle ? isOverride(computedStyle->unicodeBidi()) : false; |
- TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override, true); |
+ TextRun textRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, state().m_direction, override, true); |
// Draw the item text at the correct point. |
FloatPoint location(x, y + getFontBaseline(fontMetrics)); |
- float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, direction, override)); |
+ float fontWidth = font.width(TextRun(normalizedText, 0, 0, TextRun::AllowTrailingExpansion, state().m_direction, override)); |
useMaxWidth = (useMaxWidth && maxWidth < fontWidth); |
float width = useMaxWidth ? maxWidth : fontWidth; |