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Issue 468483002: re-add samplerstress gm, but use blurmaskfilter instead (std filter) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 # include this gypi to include all the golden master slides. 1 # include this gypi to include all the golden master slides.
2 { 2 {
3 'include_dirs': [ 3 'include_dirs': [
4 '../gm', 4 '../gm',
5 # include dirs needed by particular GMs 5 # include dirs needed by particular GMs
6 '../src/utils/debugger', 6 '../src/utils/debugger',
7 '../src/images', 7 '../src/images',
8 '../src/lazy', 8 '../src/lazy',
9 ], 9 ],
10 'conditions': [ 10 'conditions': [
(...skipping 130 matching lines...) Expand 10 before | Expand all | Expand 10 after
141 '../gm/pictureshadertile.cpp', 141 '../gm/pictureshadertile.cpp',
142 '../gm/points.cpp', 142 '../gm/points.cpp',
143 '../gm/poly2poly.cpp', 143 '../gm/poly2poly.cpp',
144 '../gm/polygons.cpp', 144 '../gm/polygons.cpp',
145 '../gm/quadpaths.cpp', 145 '../gm/quadpaths.cpp',
146 '../gm/rects.cpp', 146 '../gm/rects.cpp',
147 '../gm/resizeimagefilter.cpp', 147 '../gm/resizeimagefilter.cpp',
148 '../gm/rrect.cpp', 148 '../gm/rrect.cpp',
149 '../gm/rrects.cpp', 149 '../gm/rrects.cpp',
150 '../gm/roundrects.cpp', 150 '../gm/roundrects.cpp',
151 '../gm/samplerstress.cpp',
151 # '../gm/scalebitmap.cpp', 152 # '../gm/scalebitmap.cpp',
152 '../gm/shaderbounds.cpp', 153 '../gm/shaderbounds.cpp',
153 '../gm/selftest.cpp', 154 '../gm/selftest.cpp',
154 '../gm/shadertext.cpp', 155 '../gm/shadertext.cpp',
155 '../gm/shadertext2.cpp', 156 '../gm/shadertext2.cpp',
156 '../gm/shadertext3.cpp', 157 '../gm/shadertext3.cpp',
157 '../gm/shadows.cpp', 158 '../gm/shadows.cpp',
158 '../gm/shallowgradient.cpp', 159 '../gm/shallowgradient.cpp',
159 '../gm/simpleaaclip.cpp', 160 '../gm/simpleaaclip.cpp',
160 '../gm/skbug1719.cpp', 161 '../gm/skbug1719.cpp',
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
227 '../gm/shadertext2.cpp', 228 '../gm/shadertext2.cpp',
228 '../gm/shadertext3.cpp', 229 '../gm/shadertext3.cpp',
229 230
230 # TODO(reed): Allocates more memory than Android devices are capable of 231 # TODO(reed): Allocates more memory than Android devices are capable of
231 # fulfilling. See http://skbug.com/1978 232 # fulfilling. See http://skbug.com/1978
232 '../gm/verylargebitmap.cpp', 233 '../gm/verylargebitmap.cpp',
233 ], 234 ],
234 }], 235 }],
235 ], 236 ],
236 } 237 }
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