Index: Source/core/rendering/compositing/CompositingLayerAssigner.h |
diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
index 1d6f0b627249d22eeb72590f0a89b39b22242a4a..4f99995a8653c2bf193ab55adb3fe8dcbbb500b5 100644 |
--- a/Source/core/rendering/compositing/CompositingLayerAssigner.h |
+++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
@@ -40,7 +40,7 @@ public: |
explicit CompositingLayerAssigner(RenderLayerCompositor*); |
~CompositingLayerAssigner(); |
- void assign(RenderLayer* updateRoot, Vector<RenderLayer*>& layersNeedingRepaint); |
+ void assign(RenderLayer* updateRoot, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
bool layersChanged() const { return m_layersChanged; } |
@@ -79,11 +79,11 @@ private: |
uint64_t totalAreaOfSquashedRects; |
}; |
- void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, Vector<RenderLayer*>& layersNeedingRepaint); |
- void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, Vector<RenderLayer*>& layersNeedingRepaint); |
+ void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
+ void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
CompositingReasons getReasonsPreventingSquashing(const RenderLayer*, const SquashingState&); |
bool squashingWouldExceedSparsityTolerance(const RenderLayer* candidate, const SquashingState&); |
- void updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType, Vector<RenderLayer*>& layersNeedingRepaint); |
+ void updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
bool needsOwnBacking(const RenderLayer*) const; |
RenderLayerCompositor* m_compositor; |