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Side by Side Diff: gm/gmmain.cpp

Issue 468293002: Add runtime flag to turn compressed alpha masks on (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add flag to bench/render pictures Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 /* 8 /*
9 * Code for the "gm" (Golden Master) rendering comparison tool. 9 * Code for the "gm" (Golden Master) rendering comparison tool.
10 * 10 *
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1431 DEFINE_bool(forceBWtext, false, "Disable text anti-aliasing."); 1431 DEFINE_bool(forceBWtext, false, "Disable text anti-aliasing.");
1432 #if SK_SUPPORT_GPU 1432 #if SK_SUPPORT_GPU
1433 DEFINE_string(gpuAPI, "", "Force use of specific gpu API. Using \"gl\" " 1433 DEFINE_string(gpuAPI, "", "Force use of specific gpu API. Using \"gl\" "
1434 "forces OpenGL API. Using \"gles\" forces OpenGL ES API. " 1434 "forces OpenGL API. Using \"gles\" forces OpenGL ES API. "
1435 "Defaults to empty string, which selects the API native to the " 1435 "Defaults to empty string, which selects the API native to the "
1436 "system."); 1436 "system.");
1437 DEFINE_string(gpuCacheSize, "", "<bytes> <count>: Limit the gpu cache to byte si ze or " 1437 DEFINE_string(gpuCacheSize, "", "<bytes> <count>: Limit the gpu cache to byte si ze or "
1438 "object count. " TOSTRING(DEFAULT_CACHE_VALUE) " for either value means " 1438 "object count. " TOSTRING(DEFAULT_CACHE_VALUE) " for either value means "
1439 "use the default. 0 for either disables the cache."); 1439 "use the default. 0 for either disables the cache.");
1440 DEFINE_bool(gpu, true, "Allows GPU configs to be run. Applied after --config."); 1440 DEFINE_bool(gpu, true, "Allows GPU configs to be run. Applied after --config.");
1441 DEFINE_bool(gpuCompressAlphaMasks, false, "Compress masks generated from falling back to "
1442 "software path rendering.");
1441 #endif 1443 #endif
1442 DEFINE_bool(hierarchy, false, "Whether to use multilevel directory structure " 1444 DEFINE_bool(hierarchy, false, "Whether to use multilevel directory structure "
1443 "when reading/writing files."); 1445 "when reading/writing files.");
1444 DEFINE_string(ignoreErrorTypes, kDefaultIgnorableErrorTypes.asString(" ").c_str( ), 1446 DEFINE_string(ignoreErrorTypes, kDefaultIgnorableErrorTypes.asString(" ").c_str( ),
1445 "Space-separated list of ErrorTypes that should be ignored. If any *other* error " 1447 "Space-separated list of ErrorTypes that should be ignored. If any *other* error "
1446 "types are encountered, the tool will exit with a nonzero return v alue."); 1448 "types are encountered, the tool will exit with a nonzero return v alue.");
1447 DEFINE_string(ignoreFailuresFile, "", "Path to file containing a list of tests f or which we " 1449 DEFINE_string(ignoreFailuresFile, "", "Path to file containing a list of tests f or which we "
1448 "should ignore failures.\n" 1450 "should ignore failures.\n"
1449 "The file should list one test per line, except for comment lines starting with #"); 1451 "The file should list one test per line, except for comment lines starting with #");
1450 DEFINE_bool2(leaks, l, false, "show leaked ref cnt'd objects."); 1452 DEFINE_bool2(leaks, l, false, "show leaked ref cnt'd objects.");
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2277 GMMain gmmain; 2279 GMMain gmmain;
2278 2280
2279 SkTDArray<size_t> configs; 2281 SkTDArray<size_t> configs;
2280 2282
2281 int moduloRemainder = -1; 2283 int moduloRemainder = -1;
2282 int moduloDivisor = -1; 2284 int moduloDivisor = -1;
2283 SkTDArray<const PDFRasterizerData*> pdfRasterizers; 2285 SkTDArray<const PDFRasterizerData*> pdfRasterizers;
2284 SkTDArray<SkScalar> tileGridReplayScales; 2286 SkTDArray<SkScalar> tileGridReplayScales;
2285 #if SK_SUPPORT_GPU 2287 #if SK_SUPPORT_GPU
2286 GrGLStandard gpuAPI = kNone_GrGLStandard; 2288 GrGLStandard gpuAPI = kNone_GrGLStandard;
2287 GrContextFactory* grFactory = new GrContextFactory(GrContext::Options()); 2289 GrContext::Options grContextOpts;
2290 grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
2291 GrContextFactory* grFactory = new GrContextFactory(grContextOpts);
2288 #else 2292 #else
2289 GrGLStandard gpuAPI = 0; 2293 GrGLStandard gpuAPI = 0;
2290 GrContextFactory* grFactory = NULL; 2294 GrContextFactory* grFactory = NULL;
2291 #endif 2295 #endif
2292 2296
2293 if (FLAGS_dryRun) { 2297 if (FLAGS_dryRun) {
2294 SkDebugf( "Doing a dry run; no tests will actually be executed.\n"); 2298 SkDebugf( "Doing a dry run; no tests will actually be executed.\n");
2295 } 2299 }
2296 2300
2297 if (!parse_flags_modulo(&moduloRemainder, &moduloDivisor) || 2301 if (!parse_flags_modulo(&moduloRemainder, &moduloDivisor) ||
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2494 if (FLAGS_forceBWtext) { 2498 if (FLAGS_forceBWtext) {
2495 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref(); 2499 canvas->setDrawFilter(SkNEW(BWTextDrawFilter))->unref();
2496 } 2500 }
2497 } 2501 }
2498 2502
2499 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL) 2503 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
2500 int main(int argc, char * const argv[]) { 2504 int main(int argc, char * const argv[]) {
2501 return tool_main(argc, (char**) argv); 2505 return tool_main(argc, (char**) argv);
2502 } 2506 }
2503 #endif 2507 #endif
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