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1 /* | 1 /* |
2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "public/web/WebArrayBufferConverter.h" | 32 #include "public/web/WebArrayBufferConverter.h" |
33 | 33 |
34 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" | 34 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" |
35 #include "wtf/ArrayBuffer.h" | 35 #include "wtf/ArrayBuffer.h" |
36 #include "wtf/PassOwnPtr.h" | 36 #include "wtf/PassOwnPtr.h" |
37 | 37 |
38 using namespace blink; | |
39 | |
40 namespace blink { | 38 namespace blink { |
41 | 39 |
42 v8::Handle<v8::Value> WebArrayBufferConverter::toV8Value(WebArrayBuffer* buffer,
v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) | 40 v8::Handle<v8::Value> WebArrayBufferConverter::toV8Value(WebArrayBuffer* buffer,
v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) |
43 { | 41 { |
44 if (!buffer) | 42 if (!buffer) |
45 return v8::Handle<v8::Value>(); | 43 return v8::Handle<v8::Value>(); |
46 return toV8(*buffer, creationContext, isolate); | 44 return toV8(*buffer, creationContext, isolate); |
47 } | 45 } |
48 | 46 |
49 WebArrayBuffer* WebArrayBufferConverter::createFromV8Value(v8::Handle<v8::Value>
value, v8::Isolate* isolate) | 47 WebArrayBuffer* WebArrayBufferConverter::createFromV8Value(v8::Handle<v8::Value>
value, v8::Isolate* isolate) |
50 { | 48 { |
51 if (!V8ArrayBuffer::hasInstance(value, isolate)) | 49 if (!V8ArrayBuffer::hasInstance(value, isolate)) |
52 return 0; | 50 return 0; |
53 WTF::ArrayBuffer* buffer = V8ArrayBuffer::toNative(value->ToObject()); | 51 ArrayBuffer* buffer = V8ArrayBuffer::toNative(value->ToObject()); |
54 return new WebArrayBuffer(buffer); | 52 return new WebArrayBuffer(buffer); |
55 } | 53 } |
56 | 54 |
57 } // namespace blink | 55 } // namespace blink |
58 | 56 |
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