Index: content/browser/frame_host/render_frame_host_impl.h |
diff --git a/content/browser/frame_host/render_frame_host_impl.h b/content/browser/frame_host/render_frame_host_impl.h |
index cb9f60d0c19c9a8e83fe8608a923bc3ebe995344..de6a58e9ea633d189f1c696578b3e5e58fca3ebc 100644 |
--- a/content/browser/frame_host/render_frame_host_impl.h |
+++ b/content/browser/frame_host/render_frame_host_impl.h |
@@ -189,6 +189,30 @@ |
// Load the specified URL; this is a shortcut for Navigate(). |
void NavigateToURL(const GURL& url); |
+ // Returns whether navigation messages are currently suspended for this |
+ // RenderFrameHost. Only true during a cross-site navigation, while waiting |
+ // for the onbeforeunload handler. |
+ bool are_navigations_suspended() const { return navigations_suspended_; } |
+ |
+ // Suspends (or unsuspends) any navigation messages from being sent from this |
+ // RenderFrameHost. This is called when a pending RenderFrameHost is created |
+ // for a cross-site navigation, because we must suspend any navigations until |
+ // we hear back from the old renderer's onbeforeunload handler. Note that it |
+ // is important that only one navigation event happen after calling this |
+ // method with |suspend| equal to true. If |suspend| is false and there is a |
+ // suspended_nav_message_, this will send the message. This function should |
+ // only be called to toggle the state; callers should check |
+ // are_navigations_suspended() first. If |suspend| is false, the time that the |
+ // user decided the navigation should proceed should be passed as |
+ // |proceed_time|. |
+ void SetNavigationsSuspended(bool suspend, |
+ const base::TimeTicks& proceed_time); |
+ |
+ // Clears any suspended navigation state after a cross-site navigation is |
+ // canceled or suspended. This is important if we later return to this |
+ // RenderFrameHost. |
+ void CancelSuspendedNavigations(); |
+ |
// Runs the beforeunload handler for this frame. |for_cross_site_transition| |
// indicates whether this call is for the current frame during a cross-process |
// navigation. False means we're closing the entire tab. |
@@ -242,6 +266,17 @@ |
gfx::NativeViewAccessible accessible_parent); |
gfx::NativeViewAccessible GetParentNativeViewAccessible() const; |
#endif |
+ |
+ // Returns whether this RenderFrameHost has an outstanding cross-site request. |
+ // Cleared when we hear the response and start to swap out the old |
+ // RenderFrameHost, or if we hear a commit here without a network request. |
+ bool HasPendingCrossSiteRequest(); |
+ |
+ // Sets whether this RenderFrameHost has an outstanding cross-site request, |
+ // for which another renderer will need to run an onunload event handler. |
+ // This is called before the first navigation event for this RenderFrameHost, |
+ // and cleared when we hear the response or commit. |
+ void SetHasPendingCrossSiteRequest(bool has_pending_request); |
protected: |
friend class RenderFrameHostFactory; |
@@ -374,6 +409,19 @@ |
bool is_swapped_out_; |
bool renderer_initialized_; |
+ // Whether we should buffer outgoing Navigate messages rather than sending |
+ // them. This will be true when a RenderFrameHost is created for a cross-site |
+ // request, until we hear back from the onbeforeunload handler of the old |
+ // RenderFrameHost. |
+ bool navigations_suspended_; |
+ |
+ // We only buffer the params for a suspended navigation while this RFH is the |
+ // pending RenderFrameHost of a RenderFrameHostManager. There will only ever |
+ // be one suspended navigation, because RenderFrameHostManager will destroy |
+ // the pending RenderFrameHost and create a new one if a second navigation |
+ // occurs. |
+ scoped_ptr<FrameMsg_Navigate_Params> suspended_nav_params_; |
+ |
// When the last BeforeUnload message was sent. |
base::TimeTicks send_before_unload_start_time_; |