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Side by Side Diff: Source/modules/gamepad/GamepadDispatcher.h

Issue 466813003: Cleanup namespace usage in Source/core/modules/[battery/* to indexeddb/*] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GamepadDispatcher_h 5 #ifndef GamepadDispatcher_h
6 #define GamepadDispatcher_h 6 #define GamepadDispatcher_h
7 7
8 #include "core/frame/PlatformEventDispatcher.h" 8 #include "core/frame/PlatformEventDispatcher.h"
9 #include "platform/heap/Handle.h" 9 #include "platform/heap/Handle.h"
10 #include "public/platform/WebGamepad.h" 10 #include "public/platform/WebGamepad.h"
11 #include "public/platform/WebGamepadListener.h" 11 #include "public/platform/WebGamepadListener.h"
12 12
13 namespace blink { 13 namespace blink {
14 class WebGamepads;
15 }
16
17 namespace blink {
18 14
19 class NavigatorGamepad; 15 class NavigatorGamepad;
16 class WebGamepads;
20 17
21 class GamepadDispatcher : public PlatformEventDispatcher, public blink::WebGamep adListener { 18 class GamepadDispatcher : public PlatformEventDispatcher, public WebGamepadListe ner {
22 public: 19 public:
23 static GamepadDispatcher& instance(); 20 static GamepadDispatcher& instance();
24 21
25 void sampleGamepads(blink::WebGamepads&); 22 void sampleGamepads(WebGamepads&);
26 23
27 struct ConnectionChange { 24 struct ConnectionChange {
28 blink::WebGamepad pad; 25 WebGamepad pad;
29 unsigned index; 26 unsigned index;
30 }; 27 };
31 28
32 const ConnectionChange& latestConnectionChange() const { return m_latestChan ge; } 29 const ConnectionChange& latestConnectionChange() const { return m_latestChan ge; }
33 30
34 private: 31 private:
35 GamepadDispatcher(); 32 GamepadDispatcher();
36 virtual ~GamepadDispatcher(); 33 virtual ~GamepadDispatcher();
37 34
38 // WebGamepadListener 35 // WebGamepadListener
39 virtual void didConnectGamepad(unsigned index, const blink::WebGamepad&) OVE RRIDE; 36 virtual void didConnectGamepad(unsigned index, const WebGamepad&) OVERRIDE;
40 virtual void didDisconnectGamepad(unsigned index, const blink::WebGamepad&) OVERRIDE; 37 virtual void didDisconnectGamepad(unsigned index, const WebGamepad&) OVERRID E;
41 38
42 // PlatformEventDispatcher 39 // PlatformEventDispatcher
43 virtual void startListening() OVERRIDE; 40 virtual void startListening() OVERRIDE;
44 virtual void stopListening() OVERRIDE; 41 virtual void stopListening() OVERRIDE;
45 42
46 void dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebG amepad&, bool connected); 43 void dispatchDidConnectOrDisconnectGamepad(unsigned index, const WebGamepad& , bool connected);
47 44
48 ConnectionChange m_latestChange; 45 ConnectionChange m_latestChange;
49 }; 46 };
50 47
51 } // namespace blink 48 } // namespace blink
52 49
53 #endif 50 #endif
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