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Side by Side Diff: Source/modules/gamepad/Gamepad.h

Issue 466813003: Cleanup namespace usage in Source/core/modules/[battery/* to indexeddb/*] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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36 36
37 class Gamepad FINAL : public GarbageCollectedFinalized<Gamepad>, public GamepadC ommon, public ScriptWrappable { 37 class Gamepad FINAL : public GarbageCollectedFinalized<Gamepad>, public GamepadC ommon, public ScriptWrappable {
38 public: 38 public:
39 static Gamepad* create() 39 static Gamepad* create()
40 { 40 {
41 return new Gamepad; 41 return new Gamepad;
42 } 42 }
43 ~Gamepad(); 43 ~Gamepad();
44 44
45 const GamepadButtonVector& buttons() const { return m_buttons; } 45 const GamepadButtonVector& buttons() const { return m_buttons; }
46 void setButtons(unsigned count, const blink::WebGamepadButton* data); 46 void setButtons(unsigned count, const WebGamepadButton* data);
47 47
48 void trace(Visitor*); 48 void trace(Visitor*);
49 49
50 private: 50 private:
51 Gamepad(); 51 Gamepad();
52 GamepadButtonVector m_buttons; 52 GamepadButtonVector m_buttons;
53 }; 53 };
54 54
55 } // namespace blink 55 } // namespace blink
56 56
57 #endif // Gamepad_h 57 #endif // Gamepad_h
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