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Unified Diff: src/core/SkTileGrid.h

Issue 466503002: SkTileGrid: store insertion order, return results sorted by that. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: More const. Created 6 years, 4 months ago
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Index: src/core/SkTileGrid.h
diff --git a/src/core/SkTileGrid.h b/src/core/SkTileGrid.h
index c02235a12327aa6911a24f353f465a41abb7d22a..7606c6678b86adb81132fc819d73e845cae2a01b 100644
--- a/src/core/SkTileGrid.h
+++ b/src/core/SkTileGrid.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2012 Google Inc.
*
@@ -11,21 +10,15 @@
#include "SkBBHFactory.h"
#include "SkBBoxHierarchy.h"
-#include "SkPictureStateTree.h"
/**
* Subclass of SkBBoxHierarchy that stores elements in buckets that correspond
* to tile regions, disposed in a regular grid. This is useful when the tile
* structure that will be use in search() calls is known prior to insertion.
- * Calls to search will return in constant time.
- *
- * Note: Current implementation of search() only supports looking-up regions
- * that are an exact match to a single tile. Implementation could be augmented
- * to support arbitrary rectangles, but performance would be sub-optimal.
*/
class SkTileGrid : public SkBBoxHierarchy {
public:
- SkTileGrid(int xTileCount, int yTileCount, const SkTileGridFactory::TileGridInfo& info);
+ SkTileGrid(int xTiles, int yTiles, const SkTileGridFactory::TileGridInfo& info);
virtual ~SkTileGrid();
@@ -47,26 +40,25 @@ public:
virtual void clear() SK_OVERRIDE;
- /**
- * Gets the number of insertions
- */
- virtual int getCount() const SK_OVERRIDE;
+ virtual int getCount() const SK_OVERRIDE { return fCount; }
virtual int getDepth() const SK_OVERRIDE { return -1; }
virtual void rewindInserts() SK_OVERRIDE;
- int tileCount(int x, int y); // For testing only.
+ // For testing.
+ int tileCount(int x, int y) { return fTiles[y * fXTiles + x].count(); }
private:
- const SkTDArray<void*>& tile(int x, int y) const;
- SkTDArray<void*>& tile(int x, int y);
+ struct Entry {
robertphillips 2014/08/12 12:44:37 // The data's order of insertion into the tile gri
+ size_t order;
+ void* data;
+ };
- int fXTileCount, fYTileCount, fTileCount;
+ const int fXTiles, fYTiles;
SkTileGridFactory::TileGridInfo fInfo;
- SkTDArray<void*>* fTileData;
- int fInsertionCount;
- SkIRect fGridBounds;
+ size_t fCount;
robertphillips 2014/08/12 12:44:38 // fXTiles by fYTiles - with each array holding th
+ SkTDArray<Entry>* fTiles;
typedef SkBBoxHierarchy INHERITED;
};
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