Index: cc/trees/damage_tracker_unittest.cc |
diff --git a/cc/trees/damage_tracker_unittest.cc b/cc/trees/damage_tracker_unittest.cc |
index b6a44094dc69c5ef0c0e4f1edff4f5fac7e68dc1..7eaa2f93ba105e287f12085e529ecff72d1f469c 100644 |
--- a/cc/trees/damage_tracker_unittest.cc |
+++ b/cc/trees/damage_tracker_unittest.cc |
@@ -86,7 +86,7 @@ class DamageTrackerTest : public testing::Test { |
root->SetBounds(gfx::Size(500, 500)); |
root->SetContentBounds(gfx::Size(500, 500)); |
root->SetDrawsContent(true); |
- root->CreateRenderSurface(); |
+ root->SetHasRenderSurface(true); |
root->render_surface()->SetContentRect(gfx::Rect(0, 0, 500, 500)); |
child->SetPosition(gfx::PointF(100.f, 100.f)); |
@@ -118,7 +118,7 @@ class DamageTrackerTest : public testing::Test { |
root->SetBounds(gfx::Size(500, 500)); |
root->SetContentBounds(gfx::Size(500, 500)); |
root->SetDrawsContent(true); |
- root->CreateRenderSurface(); |
+ root->SetHasRenderSurface(true); |
root->render_surface()->SetContentRect(gfx::Rect(0, 0, 500, 500)); |
child1->SetPosition(gfx::PointF(100.f, 100.f)); |
@@ -130,7 +130,7 @@ class DamageTrackerTest : public testing::Test { |
// ForceRenderSurface may be redundant here. |
child1->SetOpacity(0.5f); |
danakj
2014/09/03 19:30:33
does the opacity really matter anymore? do we need
awoloszyn
2014/09/09 15:31:36
Done.
|
child1->SetDrawsContent(false); |
- child1->SetForceRenderSurface(true); |
+ child1->SetHasRenderSurface(true); |
child2->SetPosition(gfx::PointF(11.f, 11.f)); |
child2->SetBounds(gfx::Size(18, 18)); |
@@ -141,6 +141,7 @@ class DamageTrackerTest : public testing::Test { |
grand_child1->SetBounds(gfx::Size(6, 8)); |
grand_child1->SetContentBounds(gfx::Size(6, 8)); |
grand_child1->SetDrawsContent(true); |
+ grand_child1->SetHasRenderSurface(true); |
danakj
2014/09/03 19:30:34
The comment at the top of this method suggests thi
awoloszyn
2014/09/09 15:31:36
This was an over-eager fix to some other tests. I
|
grand_child2->SetPosition(gfx::PointF(190.f, 190.f)); |
grand_child2->SetBounds(gfx::Size(6, 8)); |
@@ -543,6 +544,7 @@ TEST_F(DamageTrackerTest, VerifyDamageForImageFilter) { |
// Setting the filter will damage the whole surface. |
ClearDamageForAllSurfaces(root.get()); |
child->SetFilters(filters); |
+ child->SetHasRenderSurface(true); |
EmulateDrawingOneFrame(root.get()); |
root_damage_rect = |
root->render_surface()->damage_tracker()->current_damage_rect(); |
@@ -927,7 +929,7 @@ TEST_F(DamageTrackerTest, VerifyDamageForAddingAndRemovingRenderSurfaces) { |
// exposed. |
ClearDamageForAllSurfaces(root.get()); |
child1->SetOpacity(1.f); |
danakj
2014/09/03 19:30:33
do we need to do this anymore?
awoloszyn
2014/09/09 15:31:36
Have removed the SetOpacity, but we must keep the
|
- child1->SetForceRenderSurface(false); |
+ child1->SetHasRenderSurface(false); |
EmulateDrawingOneFrame(root.get()); |
// Sanity check that there is only one surface now. |
@@ -953,7 +955,8 @@ TEST_F(DamageTrackerTest, VerifyDamageForAddingAndRemovingRenderSurfaces) { |
// Then change the tree so that the render surface is added back. |
ClearDamageForAllSurfaces(root.get()); |
child1->SetOpacity(0.5f); |
danakj
2014/09/03 19:30:34
and this?
awoloszyn
2014/09/09 15:31:36
Same as above, SetOpacity removed.
|
- child1->SetForceRenderSurface(true); |
+ child1->SetHasRenderSurface(true); |
+ |
EmulateDrawingOneFrame(root.get()); |
// Sanity check that there is a new surface now. |
@@ -1112,7 +1115,6 @@ TEST_F(DamageTrackerTest, VerifyDamageForReplica) { |
ASSERT_EQ(old_content_rect.height(), |
child1->render_surface()->content_rect().height()); |
- EXPECT_FALSE(grand_child1->render_surface()); |
danakj
2014/09/03 19:30:33
this seems like it should be there and we shouldn'
awoloszyn
2014/09/09 15:31:36
Done.
|
child_damage_rect = |
child1->render_surface()->damage_tracker()->current_damage_rect(); |
root_damage_rect = |
@@ -1153,13 +1155,11 @@ TEST_F(DamageTrackerTest, VerifyDamageForMask) { |
grand_child->SetBounds(gfx::Size(2, 2)); |
grand_child->SetContentBounds(gfx::Size(2, 2)); |
grand_child->SetDrawsContent(true); |
+ child->SetHasRenderSurface(true); |
danakj
2014/09/03 19:30:33
move this up to the SetMaskLayer() call on L1144?
awoloszyn
2014/09/09 15:31:36
Done. And correct, we no longer need the opacity c
|
child->AddChild(grand_child.Pass()); |
} |
EmulateDrawingOneFrame(root.get()); |
- // Sanity check that a new surface was created for the child. |
- ASSERT_TRUE(child->render_surface()); |
- |
// CASE 1: the update_rect on a mask layer should damage the entire target |
// surface. |
ClearDamageForAllSurfaces(root.get()); |
@@ -1377,7 +1377,12 @@ TEST_F(DamageTrackerTest, VerifyDamageForEmptyLayerList) { |
// tracker does not crash when it receives an empty layer_list. |
scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_.active_tree(), 1); |
- root->CreateRenderSurface(); |
+ root->SetHasRenderSurface(true); |
+ |
+ { |
+ LayerImplList render_surface_layer_list; |
+ ExecuteCalculateDrawProperties(root.get(), &render_surface_layer_list); |
danakj
2014/09/03 19:30:33
why is this needed?
awoloszyn
2014/09/09 15:31:36
Since we now only set render_targets during CDP we
|
+ } |
ASSERT_TRUE(root == root->render_target()); |
RenderSurfaceImpl* target_surface = root->render_surface(); |