| Index: ui/chromeos/touch_exploration_controller_unittest.cc
|
| diff --git a/ui/chromeos/touch_exploration_controller_unittest.cc b/ui/chromeos/touch_exploration_controller_unittest.cc
|
| index 2718c01036d19fbdecb2781dc73b1b6249098b86..6b65d21a183f8511655293350ebb77e5d489d641 100644
|
| --- a/ui/chromeos/touch_exploration_controller_unittest.cc
|
| +++ b/ui/chromeos/touch_exploration_controller_unittest.cc
|
| @@ -776,7 +776,7 @@ TEST_F(TouchExplorationTest, DoubleTapPassthrough) {
|
| generator_->set_current_location(second_tap_location);
|
| generator_->PressTouchId(1);
|
| // Advance to the finger passing through.
|
| - AdvanceSimulatedTimePastTapDelay();
|
| + AdvanceSimulatedTimePastPassthroughDelay();
|
|
|
| gfx::Vector2d passthrough_offset = second_tap_location - tap_location;
|
|
|
| @@ -864,7 +864,7 @@ TEST_F(TouchExplorationTest, DoubleTapLongPress) {
|
| generator_->set_current_location(second_tap_location);
|
| generator_->PressTouch();
|
| // Advance to the finger passing through, and then to the longpress timeout.
|
| - AdvanceSimulatedTimePastTapDelay();
|
| + AdvanceSimulatedTimePastPassthroughDelay();
|
| simulated_clock_->Advance(gesture_detector_config_.longpress_timeout);
|
| generator_->ReleaseTouch();
|
|
|
| @@ -916,6 +916,61 @@ TEST_F(TouchExplorationTest, SingleTap) {
|
| EXPECT_EQ(tap_location, captured_events[3]->location());
|
| }
|
|
|
| +// Single-tapping and holding should send a touch press and release through to
|
| +// the location of the last successful touch exploration. There should be a
|
| +// delay between the touch and release events (right click). The user should
|
| +// not enter passthrough mode - touch moves should be discarded.
|
| +TEST_F(TouchExplorationTest, SingleTapLongPress) {
|
| + SwitchTouchExplorationMode(true);
|
| +
|
| + // Tap once to simulate a mouse moved event.
|
| + gfx::Point initial_location(11, 12);
|
| + generator_->set_current_location(initial_location);
|
| + generator_->PressTouch();
|
| + AdvanceSimulatedTimePastTapDelay();
|
| + ClearCapturedEvents();
|
| +
|
| + // Move to another location for single tap
|
| + gfx::Point tap_location(22, 23);
|
| + generator_->MoveTouch(tap_location);
|
| + generator_->ReleaseTouch();
|
| +
|
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents();
|
| + ASSERT_EQ(2U, captured_events.size());
|
| + EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type());
|
| + EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type());
|
| + ClearCapturedEvents();
|
| +
|
| + // Tap again for a long press single tap.
|
| + gfx::Point final_location(33, 34);
|
| + generator_->set_current_location(final_location);
|
| + generator_->PressTouch();
|
| + simulated_clock_->Advance(gesture_detector_config_.longpress_timeout);
|
| +
|
| + captured_events = GetCapturedLocatedEvents();
|
| + ASSERT_EQ(1U, captured_events.size());
|
| + EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type());
|
| + EXPECT_EQ(tap_location, captured_events[0]->location());
|
| + base::TimeDelta pressed_time = captured_events[0]->time_stamp();
|
| + ClearCapturedEvents();
|
| +
|
| + // Touch moves should not send any events through, since the user should be
|
| + // in a wait for release state.
|
| + gfx::Point move_location(44, 45);
|
| + generator_->MoveTouch(move_location);
|
| + captured_events = GetCapturedLocatedEvents();
|
| + ASSERT_EQ(0U, captured_events.size());
|
| +
|
| + generator_->ReleaseTouch();
|
| + captured_events = GetCapturedLocatedEvents();
|
| + ASSERT_EQ(1U, captured_events.size());
|
| + EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type());
|
| + EXPECT_EQ(tap_location, captured_events[0]->location());
|
| + base::TimeDelta released_time = captured_events[0]->time_stamp();
|
| + EXPECT_EQ(gesture_detector_config_.longpress_timeout,
|
| + released_time - pressed_time);
|
| +}
|
| +
|
| // Double-tapping without coming from touch exploration (no previous touch
|
| // exploration event) should not generate any events.
|
| TEST_F(TouchExplorationTest, DoubleTapNoTouchExplore) {
|
|
|