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Side by Side Diff: src/core/SkTileGrid.cpp

Issue 465523002: De-parameterize SkNextDatumFunction. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: no <T> Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkTileGrid.h" 9 #include "SkTileGrid.h"
10 #include "SkPictureStateTree.h"
10 11
11 SkTileGrid::SkTileGrid(int xTileCount, int yTileCount, const SkTileGridFactory:: TileGridInfo& info, 12 SkTileGrid::SkTileGrid(int xTileCount, int yTileCount, const SkTileGridFactory:: TileGridInfo& info) {
12 SkTileGridNextDatumFunctionPtr nextDatumFunction) {
13 fXTileCount = xTileCount; 13 fXTileCount = xTileCount;
14 fYTileCount = yTileCount; 14 fYTileCount = yTileCount;
15 fInfo = info; 15 fInfo = info;
16 // Margin is offset by 1 as a provision for AA and 16 // Margin is offset by 1 as a provision for AA and
17 // to cancel-out the outset applied by getClipDeviceBounds. 17 // to cancel-out the outset applied by getClipDeviceBounds.
18 fInfo.fMargin.fHeight++; 18 fInfo.fMargin.fHeight++;
19 fInfo.fMargin.fWidth++; 19 fInfo.fMargin.fWidth++;
20 fTileCount = fXTileCount * fYTileCount; 20 fTileCount = fXTileCount * fYTileCount;
21 fInsertionCount = 0; 21 fInsertionCount = 0;
22 fGridBounds = SkIRect::MakeXYWH(0, 0, fInfo.fTileInterval.width() * fXTileCo unt, 22 fGridBounds = SkIRect::MakeXYWH(0, 0, fInfo.fTileInterval.width() * fXTileCo unt,
23 fInfo.fTileInterval.height() * fYTileCount); 23 fInfo.fTileInterval.height() * fYTileCount);
24 fNextDatumFunction = nextDatumFunction;
25 fTileData = SkNEW_ARRAY(SkTDArray<void *>, fTileCount); 24 fTileData = SkNEW_ARRAY(SkTDArray<void *>, fTileCount);
26 } 25 }
27 26
28 SkTileGrid::~SkTileGrid() { 27 SkTileGrid::~SkTileGrid() {
29 SkDELETE_ARRAY(fTileData); 28 SkDELETE_ARRAY(fTileData);
30 } 29 }
31 30
32 int SkTileGrid::tileCount(int x, int y) { 31 int SkTileGrid::tileCount(int x, int y) {
33 return this->tile(x, y).count(); 32 return this->tile(x, y).count();
34 } 33 }
(...skipping 27 matching lines...) Expand all
62 fYTileCount -1), 0); 61 fYTileCount -1), 0);
63 62
64 for (int x = minTileX; x <= maxTileX; x++) { 63 for (int x = minTileX; x <= maxTileX; x++) {
65 for (int y = minTileY; y <= maxTileY; y++) { 64 for (int y = minTileY; y <= maxTileY; y++) {
66 this->tile(x, y).push(data); 65 this->tile(x, y).push(data);
67 } 66 }
68 } 67 }
69 fInsertionCount++; 68 fInsertionCount++;
70 } 69 }
71 70
71 static void* next_datum(const SkTDArray<void*>** tileData,
72 SkAutoSTArray<SkTileGrid::kStackAllocationTileCount, int >& tileIndices) {
73 SkPictureStateTree::Draw* minVal = NULL;
74 int tileCount = tileIndices.count();
75 int minIndex = tileCount;
76 int maxIndex = 0;
77 // Find the next Datum; track where it's found so we reduce the size of the second loop.
78 for (int tile = 0; tile < tileCount; ++tile) {
79 int pos = tileIndices[tile];
80 if (pos != SkTileGrid::kTileFinished) {
81 SkPictureStateTree::Draw* candidate = (SkPictureStateTree::Draw*)(*t ileData[tile])[pos];
82 if (NULL == minVal || (*candidate) < (*minVal)) {
83 minVal = candidate;
84 minIndex = tile;
85 maxIndex = tile;
86 } else if (!((*minVal) < (*candidate))) {
87 // We don't require operator==; if !(candidate<minVal) && !(minV al<candidate),
88 // candidate==minVal and we have to add this tile to the range s earched.
89 maxIndex = tile;
90 }
91 }
92 }
93 // Increment indices past the next datum
94 if (minVal != NULL) {
95 for (int tile = minIndex; tile <= maxIndex; ++tile) {
96 int pos = tileIndices[tile];
97 if (pos != SkTileGrid::kTileFinished && (*tileData[tile])[pos] == mi nVal) {
98 if (++(tileIndices[tile]) >= tileData[tile]->count()) {
99 tileIndices[tile] = SkTileGrid::kTileFinished;
100 }
101 }
102 }
103 return minVal;
104 }
105 return NULL;
106 }
107
72 void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) const { 108 void SkTileGrid::search(const SkIRect& query, SkTDArray<void*>* results) const {
73 SkIRect adjustedQuery = query; 109 SkIRect adjustedQuery = query;
74 // The inset is to counteract the outset that was applied in 'insert' 110 // The inset is to counteract the outset that was applied in 'insert'
75 // The outset/inset is to optimize for lookups of size 111 // The outset/inset is to optimize for lookups of size
76 // 'tileInterval + 2 * margin' that are aligned with the tile grid. 112 // 'tileInterval + 2 * margin' that are aligned with the tile grid.
77 adjustedQuery.inset(fInfo.fMargin.width(), fInfo.fMargin.height()); 113 adjustedQuery.inset(fInfo.fMargin.width(), fInfo.fMargin.height());
78 adjustedQuery.offset(fInfo.fOffset); 114 adjustedQuery.offset(fInfo.fOffset);
79 adjustedQuery.sort(); // in case the inset inverted the rectangle 115 adjustedQuery.sort(); // in case the inset inverted the rectangle
80 // Convert the query rectangle from device coordinates to tile coordinates 116 // Convert the query rectangle from device coordinates to tile coordinates
81 // by rounding outwards to the nearest tile boundary so that the resulting t ile 117 // by rounding outwards to the nearest tile boundary so that the resulting t ile
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102 SkAutoSTArray<kStackAllocationTileCount, SkTDArray<void *>*> storage(que ryTileCount); 138 SkAutoSTArray<kStackAllocationTileCount, SkTDArray<void *>*> storage(que ryTileCount);
103 const SkTDArray<void *>** tileRange = const_cast<const SkTDArray<void*>* *>(storage.get()); 139 const SkTDArray<void *>** tileRange = const_cast<const SkTDArray<void*>* *>(storage.get());
104 int tile = 0; 140 int tile = 0;
105 for (int x = tileStartX; x < tileEndX; ++x) { 141 for (int x = tileStartX; x < tileEndX; ++x) {
106 for (int y = tileStartY; y < tileEndY; ++y) { 142 for (int y = tileStartY; y < tileEndY; ++y) {
107 tileRange[tile] = &this->tile(x, y); 143 tileRange[tile] = &this->tile(x, y);
108 curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinishe d; 144 curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinishe d;
109 ++tile; 145 ++tile;
110 } 146 }
111 } 147 }
112 void *nextElement; 148 while(void* nextElement = next_datum(tileRange, curPositions)) {
113 while(NULL != (nextElement = fNextDatumFunction(tileRange, curPositions) )) {
114 results->push(nextElement); 149 results->push(nextElement);
115 } 150 }
116 } 151 }
117 } 152 }
118 153
119 void SkTileGrid::clear() { 154 void SkTileGrid::clear() {
120 for (int i = 0; i < fTileCount; i++) { 155 for (int i = 0; i < fTileCount; i++) {
121 fTileData[i].reset(); 156 fTileData[i].reset();
122 } 157 }
123 } 158 }
124 159
125 int SkTileGrid::getCount() const { 160 int SkTileGrid::getCount() const {
126 return fInsertionCount; 161 return fInsertionCount;
127 } 162 }
128 163
129 void SkTileGrid::rewindInserts() { 164 void SkTileGrid::rewindInserts() {
130 SkASSERT(fClient); 165 SkASSERT(fClient);
131 for (int i = 0; i < fTileCount; ++i) { 166 for (int i = 0; i < fTileCount; ++i) {
132 while (!fTileData[i].isEmpty() && fClient->shouldRewind(fTileData[i].top ())) { 167 while (!fTileData[i].isEmpty() && fClient->shouldRewind(fTileData[i].top ())) {
133 fTileData[i].pop(); 168 fTileData[i].pop();
134 } 169 }
135 } 170 }
136 } 171 }
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