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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 "use strict"; | 5 "use strict"; |
6 | 6 |
7 // This file relies on the fact that the following declarations have been made | 7 // This file relies on the fact that the following declarations have been made |
8 // in runtime.js: | 8 // in runtime.js: |
9 // var $Object = global.Object; | 9 // var $Object = global.Object; |
10 | 10 |
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320 | 320 |
321 function CubeRoot(x) { | 321 function CubeRoot(x) { |
322 var approx_hi = MathFloor(%_DoubleHi(x) / 3) + 0x2A9F7893; | 322 var approx_hi = MathFloor(%_DoubleHi(x) / 3) + 0x2A9F7893; |
323 var approx = %_ConstructDouble(approx_hi, 0); | 323 var approx = %_ConstructDouble(approx_hi, 0); |
324 approx = NEWTON_ITERATION_CBRT(x, approx); | 324 approx = NEWTON_ITERATION_CBRT(x, approx); |
325 approx = NEWTON_ITERATION_CBRT(x, approx); | 325 approx = NEWTON_ITERATION_CBRT(x, approx); |
326 approx = NEWTON_ITERATION_CBRT(x, approx); | 326 approx = NEWTON_ITERATION_CBRT(x, approx); |
327 return NEWTON_ITERATION_CBRT(x, approx); | 327 return NEWTON_ITERATION_CBRT(x, approx); |
328 } | 328 } |
329 | 329 |
330 // ES6 draft 09-27-13, section 20.2.2.14. | |
331 // Use Taylor series to approximate. | |
332 // exp(x) - 1 at 0 == -1 + exp(0) + exp'(0)*x/1! + exp''(0)*x^2/2! + ... | |
333 // == x/1! + x^2/2! + x^3/3! + ... | |
334 // The closer x is to 0, the fewer terms are required. | |
335 function MathExpm1(x) { | |
336 if (!IS_NUMBER(x)) x = NonNumberToNumber(x); | |
337 var xabs = MathAbs(x); | |
338 if (xabs < 2E-7) { | |
339 return x * (1 + x * (1/2)); | |
340 } else if (xabs < 6E-5) { | |
341 return x * (1 + x * (1/2 + x * (1/6))); | |
342 } else if (xabs < 2E-2) { | |
343 return x * (1 + x * (1/2 + x * (1/6 + | |
344 x * (1/24 + x * (1/120 + x * (1/720)))))); | |
345 } else { // Use regular exp if not close enough to 0. | |
346 return MathExp(x) - 1; | |
347 } | |
348 } | |
349 | |
350 // ------------------------------------------------------------------- | 330 // ------------------------------------------------------------------- |
351 | 331 |
352 function SetUpMath() { | 332 function SetUpMath() { |
353 %CheckIsBootstrapping(); | 333 %CheckIsBootstrapping(); |
354 | 334 |
355 %InternalSetPrototype($Math, $Object.prototype); | 335 %InternalSetPrototype($Math, $Object.prototype); |
356 %AddNamedProperty(global, "Math", $Math, DONT_ENUM); | 336 %AddNamedProperty(global, "Math", $Math, DONT_ENUM); |
357 %FunctionSetInstanceClassName(MathConstructor, 'Math'); | 337 %FunctionSetInstanceClassName(MathConstructor, 'Math'); |
358 | 338 |
359 // Set up math constants. | 339 // Set up math constants. |
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401 "tanh", MathTanh, | 381 "tanh", MathTanh, |
402 "asinh", MathAsinh, | 382 "asinh", MathAsinh, |
403 "acosh", MathAcosh, | 383 "acosh", MathAcosh, |
404 "atanh", MathAtanh, | 384 "atanh", MathAtanh, |
405 "log10", MathLog10, | 385 "log10", MathLog10, |
406 "log2", MathLog2, | 386 "log2", MathLog2, |
407 "hypot", MathHypot, | 387 "hypot", MathHypot, |
408 "fround", MathFroundJS, | 388 "fround", MathFroundJS, |
409 "clz32", MathClz32, | 389 "clz32", MathClz32, |
410 "cbrt", MathCbrt, | 390 "cbrt", MathCbrt, |
411 "log1p", MathLog1p, // implemented by third_party/fdlibm | 391 "log1p", MathLog1p, // implemented by third_party/fdlibm |
412 "expm1", MathExpm1 | 392 "expm1", MathExpm1 // implemented by third_party/fdlibm |
413 )); | 393 )); |
414 | 394 |
415 %SetInlineBuiltinFlag(MathCeil); | 395 %SetInlineBuiltinFlag(MathCeil); |
416 %SetInlineBuiltinFlag(MathRandom); | 396 %SetInlineBuiltinFlag(MathRandom); |
417 %SetInlineBuiltinFlag(MathSin); | 397 %SetInlineBuiltinFlag(MathSin); |
418 %SetInlineBuiltinFlag(MathCos); | 398 %SetInlineBuiltinFlag(MathCos); |
419 } | 399 } |
420 | 400 |
421 SetUpMath(); | 401 SetUpMath(); |
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