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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/rendering_helper.h" | 5 #include "content/common/gpu/media/rendering_helper.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <numeric> | 8 #include <numeric> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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381 | 381 |
382 // Need to flush the GL commands before we return the tnumbnail texture to | 382 // Need to flush the GL commands before we return the tnumbnail texture to |
383 // the decoder. | 383 // the decoder. |
384 glFlush(); | 384 glFlush(); |
385 ++frame_count_; | 385 ++frame_count_; |
386 } | 386 } |
387 | 387 |
388 void RenderingHelper::QueueVideoFrame(size_t window_id, | 388 void RenderingHelper::QueueVideoFrame(size_t window_id, |
389 scoped_refptr<VideoFrame> video_frame) { | 389 scoped_refptr<VideoFrame> video_frame) { |
390 RenderedVideo* video = &videos_[window_id]; | 390 RenderedVideo* video = &videos_[window_id]; |
| 391 DCHECK(!video->is_flushing); |
391 | 392 |
392 // Pop the front if it has been rendered. | 393 // Pop the front if it has been rendered. |
393 if (video->last_frame_rendered) { | 394 if (video->last_frame_rendered) { |
394 DCHECK(!video->pending_frames.empty()); | 395 DCHECK(!video->pending_frames.empty()); |
395 video->pending_frames.pop_front(); | 396 video->pending_frames.pop_front(); |
396 video->last_frame_rendered = false; | 397 video->last_frame_rendered = false; |
397 } | 398 } |
398 | 399 |
399 video->pending_frames.push_back(video_frame); | 400 video->pending_frames.push_back(video_frame); |
400 } | 401 } |
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485 *rgb_ptr++ = *rgba_ptr++; | 486 *rgb_ptr++ = *rgba_ptr++; |
486 *rgb_ptr++ = *rgba_ptr++; | 487 *rgb_ptr++ = *rgba_ptr++; |
487 solid = solid && (*rgba_ptr == 0xff); | 488 solid = solid && (*rgba_ptr == 0xff); |
488 rgba_ptr++; | 489 rgba_ptr++; |
489 } | 490 } |
490 *alpha_solid = solid; | 491 *alpha_solid = solid; |
491 | 492 |
492 done->Signal(); | 493 done->Signal(); |
493 } | 494 } |
494 | 495 |
| 496 void RenderingHelper::Flush(size_t window_id, |
| 497 const base::Closure& flush_done_cb) { |
| 498 RenderedVideo* video = &videos_[window_id]; |
| 499 if (video->pending_frames.empty()) { |
| 500 // The rendering has been completed. |
| 501 flush_done_cb.Run(); |
| 502 return; |
| 503 } |
| 504 video->is_flushing = true; |
| 505 video->flush_done_cb = flush_done_cb; |
| 506 } |
| 507 |
495 void RenderingHelper::RenderContent() { | 508 void RenderingHelper::RenderContent() { |
496 CHECK_EQ(base::MessageLoop::current(), message_loop_); | 509 CHECK_EQ(base::MessageLoop::current(), message_loop_); |
497 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1); | 510 glUniform1i(glGetUniformLocation(program_, "tex_flip"), 1); |
498 | 511 |
499 // To keep the frame before SwapBuffers() | 512 // To keep the frame before SwapBuffers() |
500 std::vector<scoped_refptr<VideoFrame> > frames_to_be_returned; | 513 std::vector<scoped_refptr<VideoFrame> > frames_to_be_returned; |
501 | 514 |
502 if (render_as_thumbnails_) { | 515 if (render_as_thumbnails_) { |
503 // In render_as_thumbnails_ mode, we render the FBO content on the | 516 // In render_as_thumbnails_ mode, we render the FBO content on the |
504 // screen instead of the decoded textures. | 517 // screen instead of the decoded textures. |
505 GLSetViewPort(videos_[0].render_area); | 518 GLSetViewPort(videos_[0].render_area); |
506 RenderTexture(GL_TEXTURE_2D, thumbnails_texture_id_); | 519 RenderTexture(GL_TEXTURE_2D, thumbnails_texture_id_); |
507 } else { | 520 } else { |
508 for (size_t i = 0; i < videos_.size(); ++i) { | 521 for (size_t i = 0; i < videos_.size(); ++i) { |
509 RenderedVideo* video = &videos_[i]; | 522 RenderedVideo* video = &videos_[i]; |
510 if (video->pending_frames.empty()) | 523 if (video->pending_frames.empty()) |
511 continue; | 524 continue; |
512 scoped_refptr<VideoFrame> frame = video->pending_frames.front(); | 525 scoped_refptr<VideoFrame> frame = video->pending_frames.front(); |
513 GLSetViewPort(video->render_area); | 526 GLSetViewPort(video->render_area); |
514 RenderTexture(frame->texture_target(), frame->texture_id()); | 527 RenderTexture(frame->texture_target(), frame->texture_id()); |
515 | 528 |
516 if (video->pending_frames.size() > 1) { | 529 if (video->pending_frames.size() > 1 || video->is_flushing) { |
517 frames_to_be_returned.push_back(video->pending_frames.front()); | 530 frames_to_be_returned.push_back(video->pending_frames.front()); |
518 video->pending_frames.pop_front(); | 531 video->pending_frames.pop_front(); |
519 } else { | 532 } else { |
520 video->last_frame_rendered = true; | 533 video->last_frame_rendered = true; |
521 } | 534 } |
| 535 |
| 536 if (video->is_flushing && video->pending_frames.empty() && |
| 537 !video->flush_done_cb.is_null()) |
| 538 base::ResetAndReturn(&video->flush_done_cb).Run(); |
522 } | 539 } |
523 } | 540 } |
524 | 541 |
525 gl_surface_->SwapBuffers(); | 542 gl_surface_->SwapBuffers(); |
526 } | 543 } |
527 | 544 |
528 // Helper function for the LayoutRenderingAreas(). The |lengths| are the | 545 // Helper function for the LayoutRenderingAreas(). The |lengths| are the |
529 // heights(widths) of the rows(columns). It scales the elements in | 546 // heights(widths) of the rows(columns). It scales the elements in |
530 // |lengths| proportionally so that the sum of them equal to |total_length|. | 547 // |lengths| proportionally so that the sum of them equal to |total_length|. |
531 // It also outputs the coordinates of the rows(columns) to |offsets|. | 548 // It also outputs the coordinates of the rows(columns) to |offsets|. |
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572 scale = std::min(1.0f, scale); | 589 scale = std::min(1.0f, scale); |
573 | 590 |
574 size_t w = scale * size.width(); | 591 size_t w = scale * size.width(); |
575 size_t h = scale * size.height(); | 592 size_t h = scale * size.height(); |
576 size_t x = offset_x[i % cols] + (widths[i % cols] - w) / 2; | 593 size_t x = offset_x[i % cols] + (widths[i % cols] - w) / 2; |
577 size_t y = offset_y[i / cols] + (heights[i / cols] - h) / 2; | 594 size_t y = offset_y[i / cols] + (heights[i / cols] - h) / 2; |
578 videos_[i].render_area = gfx::Rect(x, y, w, h); | 595 videos_[i].render_area = gfx::Rect(x, y, w, h); |
579 } | 596 } |
580 } | 597 } |
581 } // namespace content | 598 } // namespace content |
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