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Side by Side Diff: content/common/gpu/media/rendering_helper.h

Issue 465293002: rendering_helper - Wait for rendering before resetting the decoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add document to frames_at_render_. Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <queue> 9 #include <queue>
10 #include <vector> 10 #include <vector>
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 base::WaitableEvent* done); 93 base::WaitableEvent* done);
94 94
95 // Render thumbnail in the |texture_id| to the FBO buffer using target 95 // Render thumbnail in the |texture_id| to the FBO buffer using target
96 // |texture_target|. 96 // |texture_target|.
97 void RenderThumbnail(uint32 texture_target, uint32 texture_id); 97 void RenderThumbnail(uint32 texture_target, uint32 texture_id);
98 98
99 // Queues the |video_frame| for rendering. 99 // Queues the |video_frame| for rendering.
100 void QueueVideoFrame(size_t window_id, 100 void QueueVideoFrame(size_t window_id,
101 scoped_refptr<VideoFrameTexture> video_frame); 101 scoped_refptr<VideoFrameTexture> video_frame);
102 102
103 // Drops all the pending video frames of the specified window. 103 // Flushes the pending frames. Notify the rendering_helper there won't be
104 void DropPendingFrames(size_t window_id); 104 // more video frames.
105 void Flush(size_t window_id);
105 106
106 // Delete |texture_id|. 107 // Delete |texture_id|.
107 void DeleteTexture(uint32 texture_id); 108 void DeleteTexture(uint32 texture_id);
108 109
109 // Get the platform specific handle to the OpenGL display. 110 // Get the platform specific handle to the OpenGL display.
110 void* GetGLDisplay(); 111 void* GetGLDisplay();
111 112
112 // Get the platform specific handle to the OpenGL context. 113 // Get the platform specific handle to the OpenGL context.
113 void* GetGLContext(); 114 void* GetGLContext();
114 115
115 // Get rendered thumbnails as RGB. 116 // Get rendered thumbnails as RGB.
116 // Sets alpha_solid to true if the alpha channel is entirely 0xff. 117 // Sets alpha_solid to true if the alpha channel is entirely 0xff.
117 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, 118 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
118 bool* alpha_solid, 119 bool* alpha_solid,
119 base::WaitableEvent* done); 120 base::WaitableEvent* done);
120 121
121 private: 122 private:
122 struct RenderedVideo { 123 struct RenderedVideo {
123 // The rect on the screen where the video will be rendered. 124 // The rect on the screen where the video will be rendered.
124 gfx::Rect render_area; 125 gfx::Rect render_area;
125 126
126 // True if the last (and the only one) frame in pending_frames has 127 // True if the last (and the only one) frame in pending_frames has
127 // been rendered. We keep the last remaining frame in pending_frames even 128 // been rendered. We keep the last remaining frame in pending_frames even
128 // after it has been rendered, so that we have something to display if the 129 // after it has been rendered, so that we have something to display if the
129 // client is falling behind on providing us with new frames during 130 // client is falling behind on providing us with new frames during
130 // timer-driven playback. 131 // timer-driven playback.
131 bool last_frame_rendered; 132 bool last_frame_rendered;
132 133
134 // True if there won't be any new video frames comming.
135 bool is_flushing;
136
133 // The video frames pending for rendering. 137 // The video frames pending for rendering.
134 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; 138 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames;
135 139
136 RenderedVideo(); 140 RenderedVideo();
137 ~RenderedVideo(); 141 ~RenderedVideo();
138 }; 142 };
139 143
140 void Clear(); 144 void Clear();
141 145
142 void RenderContent(); 146 void RenderContent();
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168 gfx::Size thumbnail_size_; 172 gfx::Size thumbnail_size_;
169 GLuint program_; 173 GLuint program_;
170 base::TimeDelta frame_duration_; 174 base::TimeDelta frame_duration_;
171 175
172 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); 176 DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
173 }; 177 };
174 178
175 } // namespace content 179 } // namespace content
176 180
177 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 181 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
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