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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
10 | 10 |
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81 #endif | 81 #endif |
82 case kNVPR_GLContextType: | 82 case kNVPR_GLContextType: |
83 return "nvpr"; | 83 return "nvpr"; |
84 case kDebug_GLContextType: | 84 case kDebug_GLContextType: |
85 return "debug"; | 85 return "debug"; |
86 default: | 86 default: |
87 SkFAIL("Unknown GL Context type."); | 87 SkFAIL("Unknown GL Context type."); |
88 } | 88 } |
89 } | 89 } |
90 | 90 |
| 91 explicit GrContextFactory(const GrContext::Options& opts) : fGlobalOptions(o
pts) { } |
91 GrContextFactory() { } | 92 GrContextFactory() { } |
92 | 93 |
93 ~GrContextFactory() { this->destroyContexts(); } | 94 ~GrContextFactory() { this->destroyContexts(); } |
94 | 95 |
95 void destroyContexts() { | 96 void destroyContexts() { |
96 for (int i = 0; i < fContexts.count(); ++i) { | 97 for (int i = 0; i < fContexts.count(); ++i) { |
97 if (NULL != fContexts[i].fGLContext) { // could be abandoned. | 98 if (NULL != fContexts[i].fGLContext) { // could be abandoned. |
98 fContexts[i].fGLContext->makeCurrent(); | 99 fContexts[i].fGLContext->makeCurrent(); |
99 } | 100 } |
100 fContexts[i].fGrContext->unref(); | 101 fContexts[i].fGrContext->unref(); |
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169 } | 170 } |
170 } else { | 171 } else { |
171 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); | 172 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); |
172 if (!glInterface) { | 173 if (!glInterface) { |
173 return NULL; | 174 return NULL; |
174 } | 175 } |
175 } | 176 } |
176 | 177 |
177 glCtx->makeCurrent(); | 178 glCtx->makeCurrent(); |
178 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface
.get()); | 179 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface
.get()); |
179 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx)); | 180 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, &fGlobalOptions
)); |
180 if (!grCtx.get()) { | 181 if (!grCtx.get()) { |
181 return NULL; | 182 return NULL; |
182 } | 183 } |
183 GPUContext& ctx = fContexts.push_back(); | 184 GPUContext& ctx = fContexts.push_back(); |
184 ctx.fGLContext = glCtx.get(); | 185 ctx.fGLContext = glCtx.get(); |
185 ctx.fGLContext->ref(); | 186 ctx.fGLContext->ref(); |
186 ctx.fGrContext = grCtx.get(); | 187 ctx.fGrContext = grCtx.get(); |
187 ctx.fGrContext->ref(); | 188 ctx.fGrContext->ref(); |
188 ctx.fType = type; | 189 ctx.fType = type; |
189 return ctx.fGrContext; | 190 return ctx.fGrContext; |
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200 | 201 |
201 return NULL; | 202 return NULL; |
202 } | 203 } |
203 | 204 |
204 private: | 205 private: |
205 struct GPUContext { | 206 struct GPUContext { |
206 GLContextType fType; | 207 GLContextType fType; |
207 SkGLContextHelper* fGLContext; | 208 SkGLContextHelper* fGLContext; |
208 GrContext* fGrContext; | 209 GrContext* fGrContext; |
209 }; | 210 }; |
210 SkTArray<GPUContext, true> fContexts; | 211 SkTArray<GPUContext, true> fContexts; |
| 212 const GrContext::Options fGlobalOptions; |
211 }; | 213 }; |
212 | 214 |
213 #endif | 215 #endif |
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