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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPictureContentInfo_DEFINED | 8 #ifndef SkPictureContentInfo_DEFINED |
9 #define SkPictureContentInfo_DEFINED | 9 #define SkPictureContentInfo_DEFINED |
10 | 10 |
11 class GrContext; | 11 class GrContext; |
12 | 12 |
13 class SkPictureContentInfo { | 13 class SkPictureContentInfo { |
14 public: | 14 public: |
15 SkPictureContentInfo() { this->reset(); } | 15 SkPictureContentInfo() { this->reset(); } |
16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } | 16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } |
17 | 17 |
18 int numOperations() const { return fNumOperations; } | 18 int numOperations() const { return fNumOperations; } |
19 bool hasText() const { return fNumTexts > 0; } | 19 bool hasText() const { return fNumTexts > 0; } |
20 bool suitableForGpuRasterization(GrContext* context, const char **reason, | 20 bool suitableForGpuRasterization(GrContext* context, const char **reason, |
21 int sampleCount) const; | 21 int sampleCount) const; |
22 | 22 |
23 void addOperation() { ++fNumOperations; } | 23 void addOperation() { ++fNumOperations; } |
24 | 24 |
25 void onDrawPoints(size_t count, const SkPaint& paint); | 25 void onDrawPoints(size_t count, const SkPaint& paint); |
26 void onDrawPath(const SkPath& path, const SkPaint& paint); | 26 void onDrawPath(const SkPath& path, const SkPaint& paint); |
27 void onAddPaintPtr(const SkPaint* paint); | 27 void onAddPaintPtr(const SkPaint* paint); |
28 void onDrawText() { ++fNumTexts; } | 28 void onDrawText() { ++fNumTexts; } |
29 | 29 |
30 void onSaveLayer(); | |
31 void onSave(); | |
32 void onRestore(); | |
33 void rescindLastSave(); | |
34 void rescindLastSaveLayer(); | |
35 | |
30 void set(const SkPictureContentInfo& src); | 36 void set(const SkPictureContentInfo& src); |
31 void reset(); | 37 void reset(); |
32 void swap(SkPictureContentInfo* other); | 38 void swap(SkPictureContentInfo* other); |
33 | 39 |
34 private: | 40 private: |
35 // Raw count of operations in the picture | 41 // Raw count of operations in the picture |
36 int fNumOperations; | 42 int fNumOperations; |
37 // Count of all forms of drawText | 43 // Count of all forms of drawText |
38 int fNumTexts; | 44 int fNumTexts; |
39 | 45 |
40 // This field is incremented every time a paint with a path effect is | 46 // This field is incremented every time a paint with a path effect is |
41 // used (i.e., it is not a de-duplicated count) | 47 // used (i.e., it is not a de-duplicated count) |
42 int fNumPaintWithPathEffectUses; | 48 int fNumPaintWithPathEffectUses; |
43 // This field is incremented every time a paint with a path effect that is | 49 // This field is incremented every time a paint with a path effect that is |
44 // dashed, we are drawing a line, and we can use the gpu fast path | 50 // dashed, we are drawing a line, and we can use the gpu fast path |
45 int fNumFastPathDashEffects; | 51 int fNumFastPathDashEffects; |
46 // This field is incremented every time an anti-aliased drawPath call is | 52 // This field is incremented every time an anti-aliased drawPath call is |
47 // issued with a concave path | 53 // issued with a concave path |
48 int fNumAAConcavePaths; | 54 int fNumAAConcavePaths; |
49 // This field is incremented every time a drawPath call is | 55 // This field is incremented every time a drawPath call is |
50 // issued for a hairline stroked concave path. | 56 // issued for a hairline stroked concave path. |
51 int fNumAAHairlineConcavePaths; | 57 int fNumAAHairlineConcavePaths; |
58 // These fields track the different layer flavors. fNumLayers is just | |
59 // a count of all saveLayers, fNumNestingLayers is the number of layers | |
60 // with a layer inside them, fNumLeafLayers is the number of layers with | |
61 // no layer inside them. | |
62 int fNumLayers; | |
63 int fNumNestingLayers; | |
64 int fNumLeafLayers; | |
65 | |
66 enum Flags { | |
67 kSave_Flag = 0x1, | |
68 kSaveLayer_Flag = 0x2, | |
69 | |
70 // Did the current save or saveLayer contain another saveLayer. | |
71 // Percolated back down the save stack. | |
72 kContainedSaveLayer_Flag = 0x4 | |
73 }; | |
74 | |
75 // Stack of save vs saveLayer information to track nesting | |
76 SkTDArray<int> fSaveStack; | |
bsalomon
2014/08/11 20:07:38
I think we usually use uint32_t for bitfields.
robertphillips
2014/08/11 20:53:27
Done.
| |
52 }; | 77 }; |
53 | 78 |
54 #endif | 79 #endif |
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