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Side by Side Diff: src/core/SkPictureContentInfo.h

Issue 464433002: Add layer counting to SkPictureRecord (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix bug Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPictureContentInfo_DEFINED 8 #ifndef SkPictureContentInfo_DEFINED
9 #define SkPictureContentInfo_DEFINED 9 #define SkPictureContentInfo_DEFINED
10 10
11 class GrContext; 11 class GrContext;
12 12
13 class SkPictureContentInfo { 13 class SkPictureContentInfo {
14 public: 14 public:
15 SkPictureContentInfo() { this->reset(); } 15 SkPictureContentInfo() { this->reset(); }
16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } 16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); }
17 17
18 int numOperations() const { return fNumOperations; } 18 int numOperations() const { return fNumOperations; }
19 bool hasText() const { return fNumTexts > 0; } 19 bool hasText() const { return fNumTexts > 0; }
20
21 int numLayers() const { return fNumLayers; }
22 int numInteriorLayers() const { return fNumInteriorLayers; }
23 int numLeafLayers() const { return fNumLeafLayers; }
24
20 bool suitableForGpuRasterization(GrContext* context, const char **reason, 25 bool suitableForGpuRasterization(GrContext* context, const char **reason,
21 int sampleCount) const; 26 int sampleCount) const;
22 27
23 void addOperation() { ++fNumOperations; } 28 void addOperation() { ++fNumOperations; }
24 29
25 void onDrawPoints(size_t count, const SkPaint& paint); 30 void onDrawPoints(size_t count, const SkPaint& paint);
26 void onDrawPath(const SkPath& path, const SkPaint& paint); 31 void onDrawPath(const SkPath& path, const SkPaint& paint);
27 void onAddPaintPtr(const SkPaint* paint); 32 void onAddPaintPtr(const SkPaint* paint);
28 void onDrawText() { ++fNumTexts; } 33 void onDrawText() { ++fNumTexts; }
29 34
35 void onSaveLayer();
36 void onSave();
37 void onRestore();
38 void rescindLastSave();
39 void rescindLastSaveLayer();
40
30 void set(const SkPictureContentInfo& src); 41 void set(const SkPictureContentInfo& src);
31 void reset(); 42 void reset();
32 void swap(SkPictureContentInfo* other); 43 void swap(SkPictureContentInfo* other);
33 44
34 private: 45 private:
35 // Raw count of operations in the picture 46 // Raw count of operations in the picture
36 int fNumOperations; 47 int fNumOperations;
37 // Count of all forms of drawText 48 // Count of all forms of drawText
38 int fNumTexts; 49 int fNumTexts;
39 50
40 // This field is incremented every time a paint with a path effect is 51 // This field is incremented every time a paint with a path effect is
41 // used (i.e., it is not a de-duplicated count) 52 // used (i.e., it is not a de-duplicated count)
42 int fNumPaintWithPathEffectUses; 53 int fNumPaintWithPathEffectUses;
43 // This field is incremented every time a paint with a path effect that is 54 // This field is incremented every time a paint with a path effect that is
44 // dashed, we are drawing a line, and we can use the gpu fast path 55 // dashed, we are drawing a line, and we can use the gpu fast path
45 int fNumFastPathDashEffects; 56 int fNumFastPathDashEffects;
46 // This field is incremented every time an anti-aliased drawPath call is 57 // This field is incremented every time an anti-aliased drawPath call is
47 // issued with a concave path 58 // issued with a concave path
48 int fNumAAConcavePaths; 59 int fNumAAConcavePaths;
49 // This field is incremented every time a drawPath call is 60 // This field is incremented every time a drawPath call is
50 // issued for a hairline stroked concave path. 61 // issued for a hairline stroked concave path.
51 int fNumAAHairlineConcavePaths; 62 int fNumAAHairlineConcavePaths;
63 // These fields track the different layer flavors. fNumLayers is just
64 // a count of all saveLayers, fNumInteriorLayers is the number of layers
65 // with a layer inside them, fNumLeafLayers is the number of layers with
66 // no layer inside them.
67 int fNumLayers;
68 int fNumInteriorLayers;
69 int fNumLeafLayers;
70
71 enum Flags {
72 kSave_Flag = 0x1,
73 kSaveLayer_Flag = 0x2,
74
75 // Did the current save or saveLayer contain another saveLayer.
76 // Percolated back down the save stack.
77 kContainedSaveLayer_Flag = 0x4
78 };
79
80 // Stack of save vs saveLayer information to track nesting
81 SkTDArray<uint32_t> fSaveStack;
52 }; 82 };
53 83
54 #endif 84 #endif
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