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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef CopyTilesRenderer_DEFINED | 8 #ifndef CopyTilesRenderer_DEFINED |
9 #define CopyTilesRenderer_DEFINED | 9 #define CopyTilesRenderer_DEFINED |
10 | 10 |
11 #include "PictureRenderer.h" | 11 #include "PictureRenderer.h" |
12 #include "SkTypes.h" | 12 #include "SkTypes.h" |
13 | 13 |
14 class SkPicture; | 14 class SkPicture; |
15 class SkString; | 15 class SkString; |
16 | 16 |
17 namespace sk_tools { | 17 namespace sk_tools { |
18 /** | 18 /** |
19 * PictureRenderer that draws the picture and then extracts it into tiles.
For large pictures, | 19 * PictureRenderer that draws the picture and then extracts it into tiles.
For large pictures, |
20 * it will divide the picture into large tiles and draw the picture once fo
r each large tile. | 20 * it will divide the picture into large tiles and draw the picture once fo
r each large tile. |
21 */ | 21 */ |
22 class CopyTilesRenderer : public TiledPictureRenderer { | 22 class CopyTilesRenderer : public TiledPictureRenderer { |
23 | 23 |
24 public: | 24 public: |
| 25 #if SK_SUPPORT_GPU |
| 26 CopyTilesRenderer(const GrContext::Options &opts, int x, int y); |
| 27 #else |
25 CopyTilesRenderer(int x, int y); | 28 CopyTilesRenderer(int x, int y); |
| 29 #endif |
26 virtual void init(const SkPicture* pict, | 30 virtual void init(const SkPicture* pict, |
27 const SkString* writePath, | 31 const SkString* writePath, |
28 const SkString* mismatchPath, | 32 const SkString* mismatchPath, |
29 const SkString* inputFilename, | 33 const SkString* inputFilename, |
30 bool useChecksumBasedFilenames) SK_OVERRIDE; | 34 bool useChecksumBasedFilenames) SK_OVERRIDE; |
31 | 35 |
32 /** | 36 /** |
33 * Similar to TiledPictureRenderer, this will draw a PNG for each tile.
However, the | 37 * Similar to TiledPictureRenderer, this will draw a PNG for each tile.
However, the |
34 * numbering (and actual tiles) will be different. | 38 * numbering (and actual tiles) will be different. |
35 */ | 39 */ |
36 virtual bool render(SkBitmap** out) SK_OVERRIDE; | 40 virtual bool render(SkBitmap** out) SK_OVERRIDE; |
37 | 41 |
38 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false;
} | 42 virtual bool supportsTimingIndividualTiles() SK_OVERRIDE { return false;
} |
39 | 43 |
40 private: | 44 private: |
41 int fXTilesPerLargeTile; | 45 int fXTilesPerLargeTile; |
42 int fYTilesPerLargeTile; | 46 int fYTilesPerLargeTile; |
43 | 47 |
44 int fLargeTileWidth; | 48 int fLargeTileWidth; |
45 int fLargeTileHeight; | 49 int fLargeTileHeight; |
46 | 50 |
47 virtual SkString getConfigNameInternal() SK_OVERRIDE; | 51 virtual SkString getConfigNameInternal() SK_OVERRIDE; |
48 | 52 |
49 typedef TiledPictureRenderer INHERITED; | 53 typedef TiledPictureRenderer INHERITED; |
50 }; | 54 }; |
51 } // sk_tools | 55 } // sk_tools |
52 #endif // CopyTilesRenderer_DEFINED | 56 #endif // CopyTilesRenderer_DEFINED |
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