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Side by Side Diff: Source/modules/gamepad/Gamepad.cpp

Issue 464353002: Cleanup blink:: prefix usage in Source/core/modules/[battery/*.cpp to indexeddb/*.cpp] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 19 matching lines...) Expand all
30 30
31 Gamepad::Gamepad() 31 Gamepad::Gamepad()
32 { 32 {
33 ScriptWrappable::init(this); 33 ScriptWrappable::init(this);
34 } 34 }
35 35
36 Gamepad::~Gamepad() 36 Gamepad::~Gamepad()
37 { 37 {
38 } 38 }
39 39
40 void Gamepad::setButtons(unsigned count, const blink::WebGamepadButton* data) 40 void Gamepad::setButtons(unsigned count, const WebGamepadButton* data)
41 { 41 {
42 if (m_buttons.size() != count) { 42 if (m_buttons.size() != count) {
43 m_buttons.resize(count); 43 m_buttons.resize(count);
44 for (unsigned i = 0; i < count; ++i) 44 for (unsigned i = 0; i < count; ++i)
45 m_buttons[i] = GamepadButton::create(); 45 m_buttons[i] = GamepadButton::create();
46 } 46 }
47 for (unsigned i = 0; i < count; ++i) { 47 for (unsigned i = 0; i < count; ++i) {
48 m_buttons[i]->setValue(data[i].value); 48 m_buttons[i]->setValue(data[i].value);
49 m_buttons[i]->setPressed(data[i].pressed); 49 m_buttons[i]->setPressed(data[i].pressed);
50 } 50 }
51 } 51 }
52 52
53 void Gamepad::trace(Visitor* visitor) 53 void Gamepad::trace(Visitor* visitor)
54 { 54 {
55 visitor->trace(m_buttons); 55 visitor->trace(m_buttons);
56 } 56 }
57 57
58 } // namespace blink 58 } // namespace blink
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