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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.idl

Issue 464273003: Restructure handling of list type extended attributes (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: minor fixes Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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31 typedef (HTMLImageElement or 31 typedef (HTMLImageElement or
32 HTMLVideoElement or 32 HTMLVideoElement or
33 HTMLCanvasElement // or 33 HTMLCanvasElement // or
34 // CanvasRenderingContext2D or 34 // CanvasRenderingContext2D or
35 // ImageBitmap 35 // ImageBitmap
36 ) CanvasImageSource; 36 ) CanvasImageSource;
37 37
38 enum CanvasFillRule { "nonzero", "evenodd" }; 38 enum CanvasFillRule { "nonzero", "evenodd" };
39 39
40 [ 40 [
41 TypeChecking=Interface|Unrestricted, 41 TypeChecking=(Interface,Unrestricted),
42 WillBeGarbageCollected, 42 WillBeGarbageCollected,
43 ] interface CanvasRenderingContext2D { 43 ] interface CanvasRenderingContext2D {
44 // back-reference to the canvas 44 // back-reference to the canvas
45 readonly attribute HTMLCanvasElement canvas; 45 readonly attribute HTMLCanvasElement canvas;
46 46
47 // state 47 // state
48 void save(); // push state on state stack 48 void save(); // push state on state stack
49 void restore(); // pop state stack and restore state 49 void restore(); // pop state stack and restore state
50 50
51 // transformations (default transform is the identity matrix) 51 // transformations (default transform is the identity matrix)
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180 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect ( 180 [MeasureAs=CanvasRenderingContext2DDrawImageFromRect] void drawImageFromRect (
181 HTMLImageElement? image, optional unrestricted float sx, optional unrest ricted float sy, optional unrestricted float sw, optional unrestricted float sh, 181 HTMLImageElement? image, optional unrestricted float sx, optional unrest ricted float sy, optional unrestricted float sw, optional unrestricted float sh,
182 optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compo siteOperation); 182 optional unrestricted float dx, optional unrestricted float dy, optional unrestricted float dw, optional unrestricted float dh, optional DOMString compo siteOperation);
183 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, optional DOMStrin g color, optional unrestricted float alpha); 183 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, optional DOMStrin g color, optional unrestricted float alpha);
184 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t grayLevel, optional unrestricted float alpha); 184 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t grayLevel, optional unrestricted float alpha);
185 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t r, unrestricted float g, unrestricted float b, unrestricted float a); 185 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t r, unrestricted float g, unrestricted float b, unrestricted float a);
186 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric ted float a); 186 [MeasureAs=CanvasRenderingContext2DSetShadow] void setShadow(unrestricted fl oat width, unrestricted float height, unrestricted float blur, unrestricted floa t c, unrestricted float m, unrestricted float y, unrestricted float k, unrestric ted float a);
187 }; 187 };
188 188
189 CanvasRenderingContext2D implements CanvasPathMethods; 189 CanvasRenderingContext2D implements CanvasPathMethods;
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