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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "athena/wm/window_manager_impl.h" | 5 #include "athena/wm/window_manager_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "athena/common/container_priorities.h" | 9 #include "athena/common/container_priorities.h" |
| 10 #include "athena/screen/public/screen_manager.h" | 10 #include "athena/screen/public/screen_manager.h" |
| 11 #include "athena/wm/bezel_controller.h" | 11 #include "athena/wm/bezel_controller.h" |
| 12 #include "athena/wm/public/window_manager_observer.h" | 12 #include "athena/wm/public/window_manager_observer.h" |
| 13 #include "athena/wm/split_view_controller.h" | 13 #include "athena/wm/split_view_controller.h" |
| 14 #include "athena/wm/title_drag_controller.h" | 14 #include "athena/wm/title_drag_controller.h" |
| 15 #include "athena/wm/window_list_provider_impl.h" | 15 #include "athena/wm/window_list_provider_impl.h" |
| 16 #include "athena/wm/window_overview_mode.h" | 16 #include "athena/wm/window_overview_mode.h" |
| 17 #include "base/bind.h" | |
| 17 #include "base/logging.h" | 18 #include "base/logging.h" |
| 18 #include "ui/aura/layout_manager.h" | 19 #include "ui/aura/layout_manager.h" |
| 19 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
| 21 #include "ui/compositor/closure_animation_observer.h" | |
| 22 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 20 #include "ui/gfx/display.h" | 23 #include "ui/gfx/display.h" |
| 21 #include "ui/gfx/screen.h" | 24 #include "ui/gfx/screen.h" |
| 22 #include "ui/wm/core/shadow_controller.h" | 25 #include "ui/wm/core/shadow_controller.h" |
| 23 #include "ui/wm/core/window_util.h" | 26 #include "ui/wm/core/window_util.h" |
| 24 #include "ui/wm/core/wm_state.h" | 27 #include "ui/wm/core/wm_state.h" |
| 25 #include "ui/wm/public/activation_client.h" | 28 #include "ui/wm/public/activation_client.h" |
| 26 #include "ui/wm/public/window_types.h" | 29 #include "ui/wm/public/window_types.h" |
| 27 | 30 |
| 28 namespace athena { | 31 namespace athena { |
| 29 namespace { | 32 namespace { |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 164 | 167 |
| 165 void WindowManagerImpl::SetInOverview(bool active) { | 168 void WindowManagerImpl::SetInOverview(bool active) { |
| 166 bool in_overview = !!overview_; | 169 bool in_overview = !!overview_; |
| 167 if (active == in_overview) | 170 if (active == in_overview) |
| 168 return; | 171 return; |
| 169 | 172 |
| 170 bezel_controller_->set_left_right_delegate( | 173 bezel_controller_->set_left_right_delegate( |
| 171 active ? NULL : split_view_controller_.get()); | 174 active ? NULL : split_view_controller_.get()); |
| 172 if (active) { | 175 if (active) { |
| 173 split_view_controller_->DeactivateSplitMode(); | 176 split_view_controller_->DeactivateSplitMode(); |
| 174 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, | 177 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, OnOverviewModeEnter()); |
| 175 OnOverviewModeEnter()); | 178 |
| 176 // Re-stack all windows in the order defined by window_list_provider_. | 179 // Re-stack all windows in the order defined by window_list_provider_. |
| 177 aura::Window::Windows window_list = window_list_provider_->GetWindowList(); | 180 aura::Window::Windows window_list = window_list_provider_->GetWindowList(); |
| 178 aura::Window::Windows::iterator it; | 181 aura::Window::Windows::iterator it; |
| 179 for (it = window_list.begin(); it != window_list.end(); ++it) | 182 for (it = window_list.begin(); it != window_list.end(); ++it) |
| 180 container_->StackChildAtTop(*it); | 183 container_->StackChildAtTop(*it); |
| 181 overview_ = WindowOverviewMode::Create( | 184 overview_ = WindowOverviewMode::Create( |
| 182 container_.get(), window_list_provider_.get(), this); | 185 container_.get(), window_list_provider_.get(), this); |
| 183 } else { | 186 } else { |
| 184 CHECK(!split_view_controller_->IsSplitViewModeActive()); | 187 CHECK(!split_view_controller_->IsSplitViewModeActive()); |
| 185 overview_.reset(); | 188 overview_.reset(); |
| 186 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, | 189 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, OnOverviewModeExit()); |
| 187 OnOverviewModeExit()); | |
| 188 } | 190 } |
| 189 } | 191 } |
| 190 | 192 |
| 191 void WindowManagerImpl::InstallAccelerators() { | 193 void WindowManagerImpl::InstallAccelerators() { |
| 192 const AcceleratorData accelerator_data[] = { | 194 const AcceleratorData accelerator_data[] = { |
| 193 {TRIGGER_ON_PRESS, ui::VKEY_F6, ui::EF_NONE, CMD_TOGGLE_OVERVIEW, | 195 {TRIGGER_ON_PRESS, ui::VKEY_F6, ui::EF_NONE, CMD_TOGGLE_OVERVIEW, |
| 194 AF_NONE}, | 196 AF_NONE}, |
| 195 }; | 197 }; |
| 196 AcceleratorManager::Get()->RegisterAccelerators( | 198 AcceleratorManager::Get()->RegisterAccelerators( |
| 197 accelerator_data, arraysize(accelerator_data), this); | 199 accelerator_data, arraysize(accelerator_data), this); |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 258 behind = (iter == windows.rend()) ? NULL : *iter; | 260 behind = (iter == windows.rend()) ? NULL : *iter; |
| 259 } | 261 } |
| 260 | 262 |
| 261 return behind; | 263 return behind; |
| 262 } | 264 } |
| 263 | 265 |
| 264 void WindowManagerImpl::OnTitleDragStarted(aura::Window* window) { | 266 void WindowManagerImpl::OnTitleDragStarted(aura::Window* window) { |
| 265 aura::Window* next_window = GetWindowBehind(window); | 267 aura::Window* next_window = GetWindowBehind(window); |
| 266 if (!next_window) | 268 if (!next_window) |
| 267 return; | 269 return; |
| 268 // Make sure |window| is active. Also make sure that |next_window| is visible, | 270 // Make sure |window| is active. |
| 269 // and positioned to match the top-left edge of |window|. | |
| 270 wm::ActivateWindow(window); | 271 wm::ActivateWindow(window); |
| 272 | |
| 273 // Make sure |next_window| is visibile. | |
| 271 next_window->Show(); | 274 next_window->Show(); |
| 275 | |
| 276 // Position |next_window| correctly (left aligned if it's larger than | |
| 277 // |window|, and center aligned otherwise). | |
| 272 int dx = window->bounds().x() - next_window->bounds().x(); | 278 int dx = window->bounds().x() - next_window->bounds().x(); |
| 279 if (next_window->bounds().width() < window->bounds().width()) | |
| 280 dx += (window->bounds().width() - next_window->bounds().width()) / 2; | |
|
oshima
2014/08/20 13:41:59
could be just me and you may ignore but
dy -= (ne
sadrul
2014/08/20 22:34:24
Done.
| |
| 281 | |
| 273 if (dx) { | 282 if (dx) { |
| 274 gfx::Transform transform; | 283 gfx::Transform transform; |
| 275 transform.Translate(dx, 0); | 284 transform.Translate(dx, 0); |
| 276 next_window->SetTransform(transform); | 285 next_window->SetTransform(transform); |
| 277 } | 286 } |
| 278 } | 287 } |
| 279 | 288 |
| 280 void WindowManagerImpl::OnTitleDragCompleted(aura::Window* window) { | 289 void WindowManagerImpl::OnTitleDragCompleted(aura::Window* window) { |
| 281 aura::Window* next_window = GetWindowBehind(window); | 290 aura::Window* next_window = GetWindowBehind(window); |
| 282 if (!next_window) | 291 if (!next_window) |
| 283 return; | 292 return; |
| 284 if (split_view_controller_->IsSplitViewModeActive()) | 293 if (split_view_controller_->IsSplitViewModeActive()) { |
| 285 split_view_controller_->ReplaceWindow(window, next_window); | 294 split_view_controller_->ReplaceWindow(window, next_window); |
| 286 else | 295 wm::ActivateWindow(next_window); |
| 296 } else { | |
| 297 ui::ScopedLayerAnimationSettings | |
| 298 settings(next_window->layer()->GetAnimator()); | |
| 299 settings.AddObserver(new ui::ClosureAnimationObserver( | |
| 300 base::Bind(&aura::Window::SetBounds, | |
| 301 base::Unretained(next_window), | |
| 302 window->bounds()))); | |
| 303 settings.AddObserver(new ui::ClosureAnimationObserver( | |
| 304 base::Bind(&aura::Window::SetTransform, | |
| 305 base::Unretained(next_window), | |
| 306 gfx::Transform()))); | |
|
oshima
2014/08/20 13:41:59
I'd be nice to have a utility observer to set the
sadrul
2014/08/20 22:34:24
Done.
| |
| 307 | |
| 308 gfx::Transform transform; | |
| 309 transform.Scale(window->bounds().width() / next_window->bounds().width(), | |
| 310 window->bounds().height() / next_window->bounds().height()); | |
| 311 transform.Translate(window->bounds().x() - next_window->bounds().x(), 0); | |
| 312 next_window->SetTransform(transform); | |
| 313 | |
| 287 OnSelectWindow(next_window); | 314 OnSelectWindow(next_window); |
| 288 wm::ActivateWindow(next_window); | 315 } |
| 316 window->Hide(); | |
|
oshima
2014/08/20 13:41:59
Is this important now? looks like we show all wind
sadrul
2014/08/20 22:34:24
It's not important in the sense that not doing a H
| |
| 289 } | 317 } |
| 290 | 318 |
| 291 void WindowManagerImpl::OnTitleDragCanceled(aura::Window* window) { | 319 void WindowManagerImpl::OnTitleDragCanceled(aura::Window* window) { |
| 292 aura::Window* next_window = GetWindowBehind(window); | 320 aura::Window* next_window = GetWindowBehind(window); |
| 293 if (!next_window) | 321 if (!next_window) |
| 294 return; | 322 return; |
| 295 next_window->SetTransform(gfx::Transform()); | 323 next_window->SetTransform(gfx::Transform()); |
| 324 next_window->Hide(); | |
| 296 } | 325 } |
| 297 | 326 |
| 298 // static | 327 // static |
| 299 WindowManager* WindowManager::Create() { | 328 WindowManager* WindowManager::Create() { |
| 300 DCHECK(!instance); | 329 DCHECK(!instance); |
| 301 new WindowManagerImpl; | 330 new WindowManagerImpl; |
| 302 DCHECK(instance); | 331 DCHECK(instance); |
| 303 return instance; | 332 return instance; |
| 304 } | 333 } |
| 305 | 334 |
| 306 // static | 335 // static |
| 307 void WindowManager::Shutdown() { | 336 void WindowManager::Shutdown() { |
| 308 DCHECK(instance); | 337 DCHECK(instance); |
| 309 delete instance; | 338 delete instance; |
| 310 DCHECK(!instance); | 339 DCHECK(!instance); |
| 311 } | 340 } |
| 312 | 341 |
| 313 // static | 342 // static |
| 314 WindowManager* WindowManager::GetInstance() { | 343 WindowManager* WindowManager::GetInstance() { |
| 315 DCHECK(instance); | 344 DCHECK(instance); |
| 316 return instance; | 345 return instance; |
| 317 } | 346 } |
| 318 | 347 |
| 319 } // namespace athena | 348 } // namespace athena |
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