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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/window_manager_impl.h" | 5 #include "athena/wm/window_manager_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "athena/common/container_priorities.h" | 9 #include "athena/common/container_priorities.h" |
10 #include "athena/screen/public/screen_manager.h" | 10 #include "athena/screen/public/screen_manager.h" |
11 #include "athena/wm/bezel_controller.h" | 11 #include "athena/wm/bezel_controller.h" |
12 #include "athena/wm/public/window_manager_observer.h" | 12 #include "athena/wm/public/window_manager_observer.h" |
13 #include "athena/wm/split_view_controller.h" | 13 #include "athena/wm/split_view_controller.h" |
14 #include "athena/wm/title_drag_controller.h" | 14 #include "athena/wm/title_drag_controller.h" |
15 #include "athena/wm/window_list_provider_impl.h" | 15 #include "athena/wm/window_list_provider_impl.h" |
16 #include "athena/wm/window_overview_mode.h" | 16 #include "athena/wm/window_overview_mode.h" |
17 #include "base/bind.h" | |
17 #include "base/logging.h" | 18 #include "base/logging.h" |
18 #include "ui/aura/layout_manager.h" | 19 #include "ui/aura/layout_manager.h" |
19 #include "ui/aura/window.h" | 20 #include "ui/aura/window.h" |
21 #include "ui/compositor/closure_animation_observer.h" | |
22 #include "ui/compositor/scoped_layer_animation_settings.h" | |
20 #include "ui/gfx/display.h" | 23 #include "ui/gfx/display.h" |
21 #include "ui/gfx/screen.h" | 24 #include "ui/gfx/screen.h" |
22 #include "ui/wm/core/shadow_controller.h" | 25 #include "ui/wm/core/shadow_controller.h" |
23 #include "ui/wm/core/window_util.h" | 26 #include "ui/wm/core/window_util.h" |
24 #include "ui/wm/core/wm_state.h" | 27 #include "ui/wm/core/wm_state.h" |
25 #include "ui/wm/public/activation_client.h" | 28 #include "ui/wm/public/activation_client.h" |
26 #include "ui/wm/public/window_types.h" | 29 #include "ui/wm/public/window_types.h" |
27 | 30 |
28 namespace athena { | 31 namespace athena { |
29 namespace { | 32 namespace { |
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164 | 167 |
165 void WindowManagerImpl::SetInOverview(bool active) { | 168 void WindowManagerImpl::SetInOverview(bool active) { |
166 bool in_overview = !!overview_; | 169 bool in_overview = !!overview_; |
167 if (active == in_overview) | 170 if (active == in_overview) |
168 return; | 171 return; |
169 | 172 |
170 bezel_controller_->set_left_right_delegate( | 173 bezel_controller_->set_left_right_delegate( |
171 active ? NULL : split_view_controller_.get()); | 174 active ? NULL : split_view_controller_.get()); |
172 if (active) { | 175 if (active) { |
173 split_view_controller_->DeactivateSplitMode(); | 176 split_view_controller_->DeactivateSplitMode(); |
174 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, | 177 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, OnOverviewModeEnter()); |
175 OnOverviewModeEnter()); | 178 |
176 // Re-stack all windows in the order defined by window_list_provider_. | 179 // Re-stack all windows in the order defined by window_list_provider_. |
177 aura::Window::Windows window_list = window_list_provider_->GetWindowList(); | 180 aura::Window::Windows window_list = window_list_provider_->GetWindowList(); |
178 aura::Window::Windows::iterator it; | 181 aura::Window::Windows::iterator it; |
179 for (it = window_list.begin(); it != window_list.end(); ++it) | 182 for (it = window_list.begin(); it != window_list.end(); ++it) |
180 container_->StackChildAtTop(*it); | 183 container_->StackChildAtTop(*it); |
181 overview_ = WindowOverviewMode::Create( | 184 overview_ = WindowOverviewMode::Create( |
182 container_.get(), window_list_provider_.get(), this); | 185 container_.get(), window_list_provider_.get(), this); |
183 } else { | 186 } else { |
184 CHECK(!split_view_controller_->IsSplitViewModeActive()); | 187 CHECK(!split_view_controller_->IsSplitViewModeActive()); |
185 overview_.reset(); | 188 overview_.reset(); |
186 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, | 189 FOR_EACH_OBSERVER(WindowManagerObserver, observers_, OnOverviewModeExit()); |
187 OnOverviewModeExit()); | |
188 } | 190 } |
189 } | 191 } |
190 | 192 |
191 void WindowManagerImpl::InstallAccelerators() { | 193 void WindowManagerImpl::InstallAccelerators() { |
192 const AcceleratorData accelerator_data[] = { | 194 const AcceleratorData accelerator_data[] = { |
193 {TRIGGER_ON_PRESS, ui::VKEY_F6, ui::EF_NONE, CMD_TOGGLE_OVERVIEW, | 195 {TRIGGER_ON_PRESS, ui::VKEY_F6, ui::EF_NONE, CMD_TOGGLE_OVERVIEW, |
194 AF_NONE}, | 196 AF_NONE}, |
195 }; | 197 }; |
196 AcceleratorManager::Get()->RegisterAccelerators( | 198 AcceleratorManager::Get()->RegisterAccelerators( |
197 accelerator_data, arraysize(accelerator_data), this); | 199 accelerator_data, arraysize(accelerator_data), this); |
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258 behind = (iter == windows.rend()) ? NULL : *iter; | 260 behind = (iter == windows.rend()) ? NULL : *iter; |
259 } | 261 } |
260 | 262 |
261 return behind; | 263 return behind; |
262 } | 264 } |
263 | 265 |
264 void WindowManagerImpl::OnTitleDragStarted(aura::Window* window) { | 266 void WindowManagerImpl::OnTitleDragStarted(aura::Window* window) { |
265 aura::Window* next_window = GetWindowBehind(window); | 267 aura::Window* next_window = GetWindowBehind(window); |
266 if (!next_window) | 268 if (!next_window) |
267 return; | 269 return; |
268 // Make sure |window| is active. Also make sure that |next_window| is visible, | 270 // Make sure |window| is active. |
269 // and positioned to match the top-left edge of |window|. | |
270 wm::ActivateWindow(window); | 271 wm::ActivateWindow(window); |
272 | |
273 // Make sure |next_window| is visibile. | |
271 next_window->Show(); | 274 next_window->Show(); |
275 | |
276 // Position |next_window| correctly (left aligned if it's larger than | |
277 // |window|, and center aligned otherwise). | |
272 int dx = window->bounds().x() - next_window->bounds().x(); | 278 int dx = window->bounds().x() - next_window->bounds().x(); |
279 if (next_window->bounds().width() < window->bounds().width()) | |
280 dx += (window->bounds().width() - next_window->bounds().width()) / 2; | |
oshima
2014/08/20 13:41:59
could be just me and you may ignore but
dy -= (ne
sadrul
2014/08/20 22:34:24
Done.
| |
281 | |
273 if (dx) { | 282 if (dx) { |
274 gfx::Transform transform; | 283 gfx::Transform transform; |
275 transform.Translate(dx, 0); | 284 transform.Translate(dx, 0); |
276 next_window->SetTransform(transform); | 285 next_window->SetTransform(transform); |
277 } | 286 } |
278 } | 287 } |
279 | 288 |
280 void WindowManagerImpl::OnTitleDragCompleted(aura::Window* window) { | 289 void WindowManagerImpl::OnTitleDragCompleted(aura::Window* window) { |
281 aura::Window* next_window = GetWindowBehind(window); | 290 aura::Window* next_window = GetWindowBehind(window); |
282 if (!next_window) | 291 if (!next_window) |
283 return; | 292 return; |
284 if (split_view_controller_->IsSplitViewModeActive()) | 293 if (split_view_controller_->IsSplitViewModeActive()) { |
285 split_view_controller_->ReplaceWindow(window, next_window); | 294 split_view_controller_->ReplaceWindow(window, next_window); |
286 else | 295 wm::ActivateWindow(next_window); |
296 } else { | |
297 ui::ScopedLayerAnimationSettings | |
298 settings(next_window->layer()->GetAnimator()); | |
299 settings.AddObserver(new ui::ClosureAnimationObserver( | |
300 base::Bind(&aura::Window::SetBounds, | |
301 base::Unretained(next_window), | |
302 window->bounds()))); | |
303 settings.AddObserver(new ui::ClosureAnimationObserver( | |
304 base::Bind(&aura::Window::SetTransform, | |
305 base::Unretained(next_window), | |
306 gfx::Transform()))); | |
oshima
2014/08/20 13:41:59
I'd be nice to have a utility observer to set the
sadrul
2014/08/20 22:34:24
Done.
| |
307 | |
308 gfx::Transform transform; | |
309 transform.Scale(window->bounds().width() / next_window->bounds().width(), | |
310 window->bounds().height() / next_window->bounds().height()); | |
311 transform.Translate(window->bounds().x() - next_window->bounds().x(), 0); | |
312 next_window->SetTransform(transform); | |
313 | |
287 OnSelectWindow(next_window); | 314 OnSelectWindow(next_window); |
288 wm::ActivateWindow(next_window); | 315 } |
316 window->Hide(); | |
oshima
2014/08/20 13:41:59
Is this important now? looks like we show all wind
sadrul
2014/08/20 22:34:24
It's not important in the sense that not doing a H
| |
289 } | 317 } |
290 | 318 |
291 void WindowManagerImpl::OnTitleDragCanceled(aura::Window* window) { | 319 void WindowManagerImpl::OnTitleDragCanceled(aura::Window* window) { |
292 aura::Window* next_window = GetWindowBehind(window); | 320 aura::Window* next_window = GetWindowBehind(window); |
293 if (!next_window) | 321 if (!next_window) |
294 return; | 322 return; |
295 next_window->SetTransform(gfx::Transform()); | 323 next_window->SetTransform(gfx::Transform()); |
324 next_window->Hide(); | |
296 } | 325 } |
297 | 326 |
298 // static | 327 // static |
299 WindowManager* WindowManager::Create() { | 328 WindowManager* WindowManager::Create() { |
300 DCHECK(!instance); | 329 DCHECK(!instance); |
301 new WindowManagerImpl; | 330 new WindowManagerImpl; |
302 DCHECK(instance); | 331 DCHECK(instance); |
303 return instance; | 332 return instance; |
304 } | 333 } |
305 | 334 |
306 // static | 335 // static |
307 void WindowManager::Shutdown() { | 336 void WindowManager::Shutdown() { |
308 DCHECK(instance); | 337 DCHECK(instance); |
309 delete instance; | 338 delete instance; |
310 DCHECK(!instance); | 339 DCHECK(!instance); |
311 } | 340 } |
312 | 341 |
313 // static | 342 // static |
314 WindowManager* WindowManager::GetInstance() { | 343 WindowManager* WindowManager::GetInstance() { |
315 DCHECK(instance); | 344 DCHECK(instance); |
316 return instance; | 345 return instance; |
317 } | 346 } |
318 | 347 |
319 } // namespace athena | 348 } // namespace athena |
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