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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_OBJECTS_H_ | 5 #ifndef V8_OBJECTS_H_ |
6 #define V8_OBJECTS_H_ | 6 #define V8_OBJECTS_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/assert-scope.h" | 9 #include "src/assert-scope.h" |
10 #include "src/builtins.h" | 10 #include "src/builtins.h" |
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2144 enum ExecutableAccessorInfoHandling { | 2144 enum ExecutableAccessorInfoHandling { |
2145 DEFAULT_HANDLING, | 2145 DEFAULT_HANDLING, |
2146 DONT_FORCE_FIELD | 2146 DONT_FORCE_FIELD |
2147 }; | 2147 }; |
2148 | 2148 |
2149 MUST_USE_RESULT static MaybeHandle<Object> SetOwnPropertyIgnoreAttributes( | 2149 MUST_USE_RESULT static MaybeHandle<Object> SetOwnPropertyIgnoreAttributes( |
2150 Handle<JSObject> object, | 2150 Handle<JSObject> object, |
2151 Handle<Name> key, | 2151 Handle<Name> key, |
2152 Handle<Object> value, | 2152 Handle<Object> value, |
2153 PropertyAttributes attributes, | 2153 PropertyAttributes attributes, |
2154 StoreFromKeyed store_mode = MAY_BE_STORE_FROM_KEYED, | |
2155 ExecutableAccessorInfoHandling handling = DEFAULT_HANDLING); | 2154 ExecutableAccessorInfoHandling handling = DEFAULT_HANDLING); |
2156 | 2155 |
2157 static void AddProperty(Handle<JSObject> object, Handle<Name> key, | 2156 static void AddProperty(Handle<JSObject> object, Handle<Name> key, |
2158 Handle<Object> value, PropertyAttributes attributes); | 2157 Handle<Object> value, PropertyAttributes attributes); |
2159 | 2158 |
2160 // Extend the receiver with a single fast property appeared first in the | 2159 // Extend the receiver with a single fast property appeared first in the |
2161 // passed map. This also extends the property backing store if necessary. | 2160 // passed map. This also extends the property backing store if necessary. |
2162 static void AllocateStorageForMap(Handle<JSObject> object, Handle<Map> map); | 2161 static void AllocateStorageForMap(Handle<JSObject> object, Handle<Map> map); |
2163 | 2162 |
2164 // Migrates the given object to a map whose field representations are the | 2163 // Migrates the given object to a map whose field representations are the |
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11230 } else { | 11229 } else { |
11231 value &= ~(1 << bit_position); | 11230 value &= ~(1 << bit_position); |
11232 } | 11231 } |
11233 return value; | 11232 return value; |
11234 } | 11233 } |
11235 }; | 11234 }; |
11236 | 11235 |
11237 } } // namespace v8::internal | 11236 } } // namespace v8::internal |
11238 | 11237 |
11239 #endif // V8_OBJECTS_H_ | 11238 #endif // V8_OBJECTS_H_ |
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