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Unified Diff: Source/core/rendering/svg/RenderSVGRoot.h

Issue 463883003: Rename repaint to paintInvalidation in core/rendering/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/core/rendering/svg/RenderSVGRoot.h
diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h
index 33e174f937aabb9596bbe33ad9b6b16ea795b688..3a58a0351c2fa1f68b6f0a51fe7ce9698458450d 100644
--- a/Source/core/rendering/svg/RenderSVGRoot.h
+++ b/Source/core/rendering/svg/RenderSVGRoot.h
@@ -96,14 +96,14 @@ private:
virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; }
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_repaintBoundingBox; }
+ virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_paintInvalidationBoundingBox; }
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE;
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* = 0) const OVERRIDE;
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
+ virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
virtual bool canBeSelectionLeaf() const OVERRIDE { return false; }
@@ -118,7 +118,7 @@ private:
FloatRect m_objectBoundingBox;
bool m_objectBoundingBoxValid;
FloatRect m_strokeBoundingBox;
- FloatRect m_repaintBoundingBox;
+ FloatRect m_paintInvalidationBoundingBox;
mutable AffineTransform m_localToParentTransform;
AffineTransform m_localToBorderBoxTransform;
bool m_isLayoutSizeChanged : 1;
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