Index: Source/core/rendering/svg/RenderSVGRoot.h |
diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h |
index 33e174f937aabb9596bbe33ad9b6b16ea795b688..3a58a0351c2fa1f68b6f0a51fe7ce9698458450d 100644 |
--- a/Source/core/rendering/svg/RenderSVGRoot.h |
+++ b/Source/core/rendering/svg/RenderSVGRoot.h |
@@ -96,14 +96,14 @@ private: |
virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; } |
virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; } |
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_repaintBoundingBox; } |
+ virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_paintInvalidationBoundingBox; } |
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE; |
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE; |
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* = 0) const OVERRIDE; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE; |
+ virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE; |
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; |
virtual bool canBeSelectionLeaf() const OVERRIDE { return false; } |
@@ -118,7 +118,7 @@ private: |
FloatRect m_objectBoundingBox; |
bool m_objectBoundingBoxValid; |
FloatRect m_strokeBoundingBox; |
- FloatRect m_repaintBoundingBox; |
+ FloatRect m_paintInvalidationBoundingBox; |
mutable AffineTransform m_localToParentTransform; |
AffineTransform m_localToBorderBoxTransform; |
bool m_isLayoutSizeChanged : 1; |