Index: Source/core/rendering/svg/RenderSVGBlock.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGBlock.cpp b/Source/core/rendering/svg/RenderSVGBlock.cpp |
index 3e831180ad1779239b671f457140d04f36aa47af..fd5f42fb60ecb036bebb07df7749963a8133dbd1 100644 |
--- a/Source/core/rendering/svg/RenderSVGBlock.cpp |
+++ b/Source/core/rendering/svg/RenderSVGBlock.cpp |
@@ -86,9 +86,9 @@ void RenderSVGBlock::styleDidChange(StyleDifference diff, const RenderStyle* old |
SVGResourcesCache::clientStyleChanged(this, diff, style()); |
} |
-void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const |
+void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const |
{ |
- SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed, paintInvalidationState); |
+ SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState); |
} |
const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
@@ -98,12 +98,12 @@ const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerMode |
LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const |
{ |
- return SVGRenderSupport::clippedOverflowRectForRepaint(this, paintInvalidationContainer, paintInvalidationState); |
+ return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState); |
} |
void RenderSVGBlock::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* paintInvalidationState) const |
{ |
- SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState); |
+ SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState); |
} |
bool RenderSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) |