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Unified Diff: Source/core/rendering/svg/RenderSVGBlock.cpp

Issue 463883003: Rename repaint to paintInvalidation in core/rendering/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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Index: Source/core/rendering/svg/RenderSVGBlock.cpp
diff --git a/Source/core/rendering/svg/RenderSVGBlock.cpp b/Source/core/rendering/svg/RenderSVGBlock.cpp
index 3e831180ad1779239b671f457140d04f36aa47af..fd5f42fb60ecb036bebb07df7749963a8133dbd1 100644
--- a/Source/core/rendering/svg/RenderSVGBlock.cpp
+++ b/Source/core/rendering/svg/RenderSVGBlock.cpp
@@ -86,9 +86,9 @@ void RenderSVGBlock::styleDidChange(StyleDifference diff, const RenderStyle* old
SVGResourcesCache::clientStyleChanged(this, diff, style());
}
-void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
+void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
{
- SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed, paintInvalidationState);
+ SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
}
const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
@@ -98,12 +98,12 @@ const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerMode
LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
{
- return SVGRenderSupport::clippedOverflowRectForRepaint(this, paintInvalidationContainer, paintInvalidationState);
+ return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState);
}
void RenderSVGBlock::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, bool fixed, const PaintInvalidationState* paintInvalidationState) const
{
- SVGRenderSupport::computeFloatRectForRepaint(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState);
+ SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, fixed, paintInvalidationState);
}
bool RenderSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction)
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