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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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75 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | 75 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
76 | 76 |
77 FloatRect m_fillBoundingBox; | 77 FloatRect m_fillBoundingBox; |
78 FloatRect m_strokeBoundingBox; | 78 FloatRect m_strokeBoundingBox; |
79 | 79 |
80 private: | 80 private: |
81 // Hit-detection separated for the fill and the stroke | 81 // Hit-detection separated for the fill and the stroke |
82 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 82 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
83 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 83 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
84 | 84 |
85 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F
INAL { return m_repaintBoundingBox; } | 85 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F
INAL { return m_paintInvalidationBoundingBox; } |
86 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } | 86 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } |
87 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } | 87 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } |
88 | 88 |
89 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } | 89 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } |
90 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } | 90 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } |
91 | 91 |
92 virtual void layout() OVERRIDE FINAL; | 92 virtual void layout() OVERRIDE FINAL; |
93 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; | 93 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; |
94 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition
alOffset, const RenderLayerModelObject* paintContainer = 0) const OVERRIDE FINAL
; | 94 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition
alOffset, const RenderLayerModelObject* paintContainer = 0) const OVERRIDE FINAL
; |
95 | 95 |
96 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; | 96 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; |
97 | 97 |
98 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } | 98 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } |
99 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } | 99 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } |
100 FloatRect calculateObjectBoundingBox() const; | 100 FloatRect calculateObjectBoundingBox() const; |
101 FloatRect calculateStrokeBoundingBox() const; | 101 FloatRect calculateStrokeBoundingBox() const; |
102 void updateRepaintBoundingBox(); | 102 void updatePaintInvalidationBoundingBox(); |
103 | 103 |
104 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave
r&); | 104 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave
r&); |
105 | 105 |
106 bool shouldGenerateMarkerPositions() const; | 106 bool shouldGenerateMarkerPositions() const; |
107 FloatRect markerRect(float strokeWidth) const; | 107 FloatRect markerRect(float strokeWidth) const; |
108 void processMarkerPositions(); | 108 void processMarkerPositions(); |
109 | 109 |
110 void fillShape(RenderStyle*, GraphicsContext*); | 110 void fillShape(RenderStyle*, GraphicsContext*); |
111 void strokeShape(RenderStyle*, GraphicsContext*); | 111 void strokeShape(RenderStyle*, GraphicsContext*); |
112 void drawMarkers(PaintInfo&); | 112 void drawMarkers(PaintInfo&); |
113 | 113 |
114 private: | 114 private: |
115 FloatRect m_repaintBoundingBox; | 115 FloatRect m_paintInvalidationBoundingBox; |
116 AffineTransform m_localTransform; | 116 AffineTransform m_localTransform; |
117 OwnPtr<Path> m_path; | 117 OwnPtr<Path> m_path; |
118 Vector<MarkerPosition> m_markerPositions; | 118 Vector<MarkerPosition> m_markerPositions; |
119 | 119 |
120 bool m_needsBoundariesUpdate : 1; | 120 bool m_needsBoundariesUpdate : 1; |
121 bool m_needsShapeUpdate : 1; | 121 bool m_needsShapeUpdate : 1; |
122 bool m_needsTransformUpdate : 1; | 122 bool m_needsTransformUpdate : 1; |
123 }; | 123 }; |
124 | 124 |
125 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 125 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
126 | 126 |
127 } | 127 } |
128 | 128 |
129 #endif | 129 #endif |
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