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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 48 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort, const Path*, const RenderSVGShape*) OVERRIDE; | 48 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort, const Path*, const RenderSVGShape*) OVERRIDE; |
| 49 FloatRect resourceBoundingBox(const RenderObject*); | 49 FloatRect resourceBoundingBox(const RenderObject*); |
| 50 | 50 |
| 51 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | 51 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } |
| 52 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | 52 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } |
| 53 | 53 |
| 54 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
rceType; } | 54 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
rceType; } |
| 55 static const RenderSVGResourceType s_resourceType; | 55 static const RenderSVGResourceType s_resourceType; |
| 56 | 56 |
| 57 private: | 57 private: |
| 58 void calculateMaskContentRepaintRect(); | 58 void calculateMaskContentPaintInvalidationRect(); |
| 59 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); | 59 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); |
| 60 PassRefPtr<DisplayList> asDisplayList(GraphicsContext*, const AffineTransfor
m&); | 60 PassRefPtr<DisplayList> asDisplayList(GraphicsContext*, const AffineTransfor
m&); |
| 61 | 61 |
| 62 RefPtr<DisplayList> m_maskContentDisplayList; | 62 RefPtr<DisplayList> m_maskContentDisplayList; |
| 63 FloatRect m_maskContentBoundaries; | 63 FloatRect m_maskContentBoundaries; |
| 64 }; | 64 }; |
| 65 | 65 |
| 66 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp
e); | 66 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceMasker, MaskerResourceTyp
e); |
| 67 | 67 |
| 68 } | 68 } |
| 69 | 69 |
| 70 #endif | 70 #endif |
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