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Side by Side Diff: Source/core/svg/SVGPoint.h

Issue 463173003: Remove some SVG equality operators (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved. 2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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58 const FloatPoint& value() const { return m_value; } 58 const FloatPoint& value() const { return m_value; }
59 void setValue(const FloatPoint& value) { m_value = value; } 59 void setValue(const FloatPoint& value) { m_value = value; }
60 60
61 float x() const { return m_value.x(); } 61 float x() const { return m_value.x(); }
62 float y() const { return m_value.y(); } 62 float y() const { return m_value.y(); }
63 void setX(float f) { m_value.setX(f); } 63 void setX(float f) { m_value.setX(f); }
64 void setY(float f) { m_value.setY(f); } 64 void setY(float f) { m_value.setY(f); }
65 65
66 FloatPoint matrixTransform(const AffineTransform&) const; 66 FloatPoint matrixTransform(const AffineTransform&) const;
67 67
68 bool operator==(const SVGPoint&) const;
69 bool operator!=(const SVGPoint& other) const { return !operator==(other); }
70
71 virtual String valueAsString() const OVERRIDE; 68 virtual String valueAsString() const OVERRIDE;
72 void setValueAsString(const String&, ExceptionState&); 69 void setValueAsString(const String&, ExceptionState&);
73 70
74 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERR IDE; 71 virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERR IDE;
75 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBa se> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextE lement) OVERRIDE; 72 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBa se> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextE lement) OVERRIDE;
76 virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE; 73 virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
77 74
78 static AnimatedPropertyType classType() { return AnimatedPoint; } 75 static AnimatedPropertyType classType() { return AnimatedPoint; }
79 76
80 private: 77 private:
81 SVGPoint(); 78 SVGPoint();
82 explicit SVGPoint(const FloatPoint&); 79 explicit SVGPoint(const FloatPoint&);
83 80
84 template<typename CharType> 81 template<typename CharType>
85 void parse(const CharType*& ptr, const CharType* end, ExceptionState&); 82 void parse(const CharType*& ptr, const CharType* end, ExceptionState&);
86 83
87 FloatPoint m_value; 84 FloatPoint m_value;
88 }; 85 };
89 86
90 inline PassRefPtr<SVGPoint> toSVGPoint(PassRefPtr<SVGPropertyBase> passBase) 87 inline PassRefPtr<SVGPoint> toSVGPoint(PassRefPtr<SVGPropertyBase> passBase)
91 { 88 {
92 RefPtr<SVGPropertyBase> base = passBase; 89 RefPtr<SVGPropertyBase> base = passBase;
93 ASSERT(base->type() == SVGPoint::classType()); 90 ASSERT(base->type() == SVGPoint::classType());
94 return static_pointer_cast<SVGPoint>(base.release()); 91 return static_pointer_cast<SVGPoint>(base.release());
95 } 92 }
96 93
97 } // namespace blink 94 } // namespace blink
98 95
99 #endif // SVGPoint_h 96 #endif // SVGPoint_h
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