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Unified Diff: tools/gn/visibility.h

Issue 46313003: Implement target visibility in GN (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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Index: tools/gn/visibility.h
diff --git a/tools/gn/visibility.h b/tools/gn/visibility.h
new file mode 100644
index 0000000000000000000000000000000000000000..52ec73ca15915811980d464f7d228c57dc671a6e
--- /dev/null
+++ b/tools/gn/visibility.h
@@ -0,0 +1,94 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef TOOLS_GN_VISIBILITY_H_
+#define TOOLS_GN_VISIBILITY_H_
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/strings/string_piece.h"
+#include "tools/gn/source_dir.h"
+
+class Err;
+class Item;
+class Label;
+class Scope;
+class Value;
+
+class Visibility {
+ public:
+ class VisPattern {
+ public:
+ enum Type {
+ MATCH = 1, // Exact match for a given target.
+ DIRECTORY, // Only targets in the file in the given directory.
+ RECURSIVE_DIRECTORY // The given directory and any subdir.
+ // (also indicates "public" when dir is empty).
+ };
+
+ VisPattern();
+ VisPattern(Type type, const SourceDir& dir, const base::StringPiece& name);
+ ~VisPattern();
+
+ bool Matches(const Label& label) const;
+
+ Type type() const { return type_; }
+ const SourceDir& dir() const { return dir_; }
+ const std::string& name() const { return name_; }
+
+ private:
+ Type type_;
+
+ // Used when type_ == PRIVATE and PRIVATE_RECURSIVE. This specifies the
+ // directory that to which the pattern is private to.
+ SourceDir dir_;
+
+ // Empty name means match everything. Otherwise the name must match
+ // exactly.
+ std::string name_;
+ };
+
+ // Defaults to private visibility (only the current file).
+ Visibility();
+ ~Visibility();
+
+ // Set the visibility to the thing specified by the given value. On failure,
+ // returns false and sets the error.
+ bool Set(const SourceDir& current_dir, const Value& value, Err* err);
+
+ // Sets the visibility to be public.
+ void SetPublic();
+
+ // Sets the visibility to be private to the given directory.
+ void SetPrivate(const SourceDir& current_dir);
+
+ // Returns true if the target with the given label can depend on one with the
+ // current visibility.
+ bool CanSeeMe(const Label& label) const;
+
+ // Returns a string listing the visibility.
+ std::string Describe() const;
+
+ // Converts the given input string to a pattern. This does special stuff
+ // to treat the pattern as a label. Sets the error on failure.
+ static VisPattern GetPattern(const SourceDir& current_dir,
+ const Value& value,
+ Err* err);
+
+ // Helper function to check visibility between the given two items. If
+ // to is invisible to from, returns false and sets the error.
+ static bool CheckItemVisibility(const Item* from, const Item* to, Err* err);
+
+ // Helper function to fill an item's visibility from the "visibility" value
+ // in the current scope.
+ static bool FillItemVisibility(Item* item, Scope* scope, Err* err);
+
+ private:
+ std::vector<VisPattern> patterns_;
+
+ DISALLOW_COPY_AND_ASSIGN(Visibility);
+};
+
+#endif // TOOLS_GN_VISIBILITY_H_
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