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Unified Diff: cc/output/gl_renderer.h

Issue 462983003: [WIP] Implement BackGroundFilter as seperate layer in cc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 4 months ago
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Index: cc/output/gl_renderer.h
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
index 75a5d6e720e76572268f2a7b5e32570c24647d83..0f7f7a175c2b1cb571e4e7d8a11599d644900613 100644
--- a/cc/output/gl_renderer.h
+++ b/cc/output/gl_renderer.h
@@ -41,6 +41,7 @@ class TextureDrawQuad;
class TextureMailboxDeleter;
class GeometryBinding;
class ScopedEnsureFramebufferAllocation;
+class FilterDrawQuad;
// Class that handles drawing of composited render layers using GL.
class CC_EXPORT GLRenderer : public DirectRenderer {
@@ -167,6 +168,8 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
const YUVVideoDrawQuad* quad);
void DrawPictureQuad(const DrawingFrame* frame,
const PictureDrawQuad* quad);
+ void DrawFilterContentQuad(const DrawingFrame* frame,
+ const FilterDrawQuad* quad);
void SetShaderOpacity(float opacity, int alpha_location);
void SetShaderQuadF(const gfx::QuadF& quad, int quad_location);
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