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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
14 #include "base/logging.h" | 14 #include "base/logging.h" |
15 #include "cc/base/math_util.h" | 15 #include "cc/base/math_util.h" |
16 #include "cc/layers/video_layer_impl.h" | 16 #include "cc/layers/video_layer_impl.h" |
17 #include "cc/output/compositor_frame.h" | 17 #include "cc/output/compositor_frame.h" |
18 #include "cc/output/compositor_frame_metadata.h" | 18 #include "cc/output/compositor_frame_metadata.h" |
19 #include "cc/output/context_provider.h" | 19 #include "cc/output/context_provider.h" |
20 #include "cc/output/copy_output_request.h" | 20 #include "cc/output/copy_output_request.h" |
21 #include "cc/output/geometry_binding.h" | 21 #include "cc/output/geometry_binding.h" |
22 #include "cc/output/gl_frame_data.h" | 22 #include "cc/output/gl_frame_data.h" |
23 #include "cc/output/output_surface.h" | 23 #include "cc/output/output_surface.h" |
24 #include "cc/output/render_surface_filters.h" | 24 #include "cc/output/render_surface_filters.h" |
| 25 #include "cc/quads/filter_draw_quad.h" |
25 #include "cc/quads/picture_draw_quad.h" | 26 #include "cc/quads/picture_draw_quad.h" |
26 #include "cc/quads/render_pass.h" | 27 #include "cc/quads/render_pass.h" |
27 #include "cc/quads/stream_video_draw_quad.h" | 28 #include "cc/quads/stream_video_draw_quad.h" |
28 #include "cc/quads/texture_draw_quad.h" | 29 #include "cc/quads/texture_draw_quad.h" |
29 #include "cc/resources/layer_quad.h" | 30 #include "cc/resources/layer_quad.h" |
30 #include "cc/resources/raster_worker_pool.h" | 31 #include "cc/resources/raster_worker_pool.h" |
31 #include "cc/resources/scoped_resource.h" | 32 #include "cc/resources/scoped_resource.h" |
32 #include "cc/resources/texture_mailbox_deleter.h" | 33 #include "cc/resources/texture_mailbox_deleter.h" |
33 #include "gpu/GLES2/gl2extchromium.h" | 34 #include "gpu/GLES2/gl2extchromium.h" |
34 #include "gpu/command_buffer/client/context_support.h" | 35 #include "gpu/command_buffer/client/context_support.h" |
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530 switch (quad->material) { | 531 switch (quad->material) { |
531 case DrawQuad::INVALID: | 532 case DrawQuad::INVALID: |
532 NOTREACHED(); | 533 NOTREACHED(); |
533 break; | 534 break; |
534 case DrawQuad::CHECKERBOARD: | 535 case DrawQuad::CHECKERBOARD: |
535 DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad)); | 536 DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad)); |
536 break; | 537 break; |
537 case DrawQuad::DEBUG_BORDER: | 538 case DrawQuad::DEBUG_BORDER: |
538 DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad)); | 539 DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad)); |
539 break; | 540 break; |
| 541 case DrawQuad::FILTER_CONTENT: |
| 542 DrawFilterContentQuad(frame, FilterDrawQuad::MaterialCast(quad)); |
| 543 break; |
540 case DrawQuad::IO_SURFACE_CONTENT: | 544 case DrawQuad::IO_SURFACE_CONTENT: |
541 DrawIOSurfaceQuad(frame, IOSurfaceDrawQuad::MaterialCast(quad)); | 545 DrawIOSurfaceQuad(frame, IOSurfaceDrawQuad::MaterialCast(quad)); |
542 break; | 546 break; |
543 case DrawQuad::PICTURE_CONTENT: | 547 case DrawQuad::PICTURE_CONTENT: |
544 DrawPictureQuad(frame, PictureDrawQuad::MaterialCast(quad)); | 548 DrawPictureQuad(frame, PictureDrawQuad::MaterialCast(quad)); |
545 break; | 549 break; |
546 case DrawQuad::RENDER_PASS: | 550 case DrawQuad::RENDER_PASS: |
547 DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad)); | 551 DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad)); |
548 break; | 552 break; |
549 case DrawQuad::SOLID_COLOR: | 553 case DrawQuad::SOLID_COLOR: |
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3216 | 3220 |
3217 context_support_->ScheduleOverlayPlane( | 3221 context_support_->ScheduleOverlayPlane( |
3218 overlay.plane_z_order, | 3222 overlay.plane_z_order, |
3219 overlay.transform, | 3223 overlay.transform, |
3220 pending_overlay_resources_.back()->texture_id(), | 3224 pending_overlay_resources_.back()->texture_id(), |
3221 overlay.display_rect, | 3225 overlay.display_rect, |
3222 overlay.uv_rect); | 3226 overlay.uv_rect); |
3223 } | 3227 } |
3224 } | 3228 } |
3225 | 3229 |
| 3230 void GLRenderer::DrawFilterContentQuad(const DrawingFrame* frame, |
| 3231 const FilterDrawQuad* quad) { |
| 3232 } |
| 3233 |
3226 } // namespace cc | 3234 } // namespace cc |
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