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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 #define ViewportAnchor_h | 32 #define ViewportAnchor_h |
| 33 | 33 |
| 34 #include "platform/geometry/FloatSize.h" | 34 #include "platform/geometry/FloatSize.h" |
| 35 #include "platform/geometry/IntPoint.h" | 35 #include "platform/geometry/IntPoint.h" |
| 36 #include "platform/geometry/IntRect.h" | 36 #include "platform/geometry/IntRect.h" |
| 37 #include "platform/geometry/LayoutRect.h" | 37 #include "platform/geometry/LayoutRect.h" |
| 38 #include "platform/heap/Handle.h" | 38 #include "platform/heap/Handle.h" |
| 39 #include "wtf/RefCounted.h" | 39 #include "wtf/RefCounted.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 |
| 42 class EventHandler; | 43 class EventHandler; |
| 43 class IntSize; | 44 class IntSize; |
| 44 class Node; | 45 class Node; |
| 45 } | |
| 46 | |
| 47 namespace blink { | |
| 48 | 46 |
| 49 // ViewportAnchor provides a way to anchor a viewport origin to a DOM node. | 47 // ViewportAnchor provides a way to anchor a viewport origin to a DOM node. |
| 50 // In particular, the user supplies the current viewport (in CSS coordinates) | 48 // In particular, the user supplies the current viewport (in CSS coordinates) |
| 51 // and an anchor point (in view coordinates, e.g., (0, 0) == viewport origin, | 49 // and an anchor point (in view coordinates, e.g., (0, 0) == viewport origin, |
| 52 // (0.5, 0) == viewport top center). The anchor point tracks the underlying DOM | 50 // (0.5, 0) == viewport top center). The anchor point tracks the underlying DOM |
| 53 // node; as the node moves or the view is resized, the viewport anchor maintains | 51 // node; as the node moves or the view is resized, the viewport anchor maintains |
| 54 // its orientation relative to the node, and the viewport origin maintains its | 52 // its orientation relative to the node, and the viewport origin maintains its |
| 55 // orientation relative to the anchor. | 53 // orientation relative to the anchor. |
| 56 class ViewportAnchor { | 54 class ViewportAnchor { |
| 57 STACK_ALLOCATED(); | 55 STACK_ALLOCATED(); |
| 58 public: | 56 public: |
| 59 explicit ViewportAnchor(blink::EventHandler* eventHandler); | 57 explicit ViewportAnchor(EventHandler*); |
| 60 | 58 |
| 61 void setAnchor(const blink::IntRect& viewRect, const blink::FloatSize& ancho
rInViewCoords); | 59 void setAnchor(const IntRect& viewRect, const FloatSize& anchorInViewCoords)
; |
| 62 | 60 |
| 63 blink::IntPoint computeOrigin(const blink::IntSize& currentViewSize) const; | 61 IntPoint computeOrigin(const IntSize& currentViewSize) const; |
| 64 | 62 |
| 65 private: | 63 private: |
| 66 RawPtrWillBeMember<blink::EventHandler> m_eventHandler; | 64 RawPtrWillBeMember<EventHandler> m_eventHandler; |
| 67 | 65 |
| 68 blink::IntRect m_viewRect; | 66 IntRect m_viewRect; |
| 69 | 67 |
| 70 RefPtrWillBeMember<blink::Node> m_anchorNode; | 68 RefPtrWillBeMember<Node> m_anchorNode; |
| 71 blink::LayoutRect m_anchorNodeBounds; | 69 LayoutRect m_anchorNodeBounds; |
| 72 | 70 |
| 73 blink::FloatSize m_anchorInViewCoords; | 71 FloatSize m_anchorInViewCoords; |
| 74 blink::FloatSize m_anchorInNodeCoords; | 72 FloatSize m_anchorInNodeCoords; |
| 75 }; | 73 }; |
| 76 | 74 |
| 77 } // namespace blink | 75 } // namespace blink |
| 78 | 76 |
| 79 #endif | 77 #endif |
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