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Side by Side Diff: content/common/gpu/media/rendering_helper.h

Issue 462413004: rendering_helper - Refactoring - remove the Client interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
7 7
8 #include <deque>
8 #include <map> 9 #include <map>
9 #include <vector> 10 #include <vector>
10 11
11 #include "base/basictypes.h" 12 #include "base/basictypes.h"
12 #include "base/time/time.h" 13 #include "base/time/time.h"
13 #include "base/timer/timer.h" 14 #include "base/timer/timer.h"
14 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
16 #include "ui/gl/gl_bindings.h" 17 #include "ui/gl/gl_bindings.h"
17 #include "ui/gl/gl_context.h" 18 #include "ui/gl/gl_context.h"
18 #include "ui/gl/gl_surface.h" 19 #include "ui/gl/gl_surface.h"
19 20
20 namespace base { 21 namespace base {
21 class MessageLoop; 22 class MessageLoop;
22 class WaitableEvent; 23 class WaitableEvent;
23 } 24 }
24 25
25 namespace content { 26 namespace content {
26 27
27 struct RenderingHelperParams; 28 class VideoFrame {
Pawel Osciak 2014/08/14 04:48:23 Why not use media::VideoFrame?
Owen Lin 2014/08/14 09:20:41 The main reason is I don't know how to use it in o
Pawel Osciak 2014/08/15 05:45:15 Ok, texture_id is an issue (the other is not reall
29 public:
30 uint32 texture_id() const { return texture_id_; }
31 uint32 texture_target() const { return texture_target_; }
32
33 VideoFrame(uint32 texture_target,
34 uint32 texture_id,
35 const base::Closure& no_longer_needed_cb);
36 ~VideoFrame();
37
38 private:
39 uint32 texture_target_;
40 uint32 texture_id_;
41 base::Closure no_longer_needed_cb_;
42 };
43
44 struct RenderingHelperParams {
45 RenderingHelperParams();
46 ~RenderingHelperParams();
47
48 // The rendering FPS.
49 int rendering_fps;
50
51 // The designed size of each window.
Pawel Osciak 2014/08/14 04:48:23 s/designed// Please explain this is used for the
Owen Lin 2014/08/14 09:20:41 Sorry, it should be "desired". We may resize the w
52 std::vector<gfx::Size> window_sizes;
53
54 // Whether the frames are rendered as scaled thumbnails within a
55 // larger FBO that is in turn rendered to the window.
56 bool render_as_thumbnails;
57 // The size of the FBO containing all visible thumbnails.
58 gfx::Size thumbnails_page_size;
59 // The size of each thumbnail within the FBO.
60 gfx::Size thumbnail_size;
61 };
28 62
29 // Creates and draws textures used by the video decoder. 63 // Creates and draws textures used by the video decoder.
30 // This class is not thread safe and thus all the methods of this class 64 // This class is not thread safe and thus all the methods of this class
31 // (except for ctor/dtor) ensure they're being run on a single thread. 65 // (except for ctor/dtor) ensure they're being run on a single thread.
32 class RenderingHelper { 66 class RenderingHelper {
33 public: 67 public:
34 // Interface for the content provider of the RenderingHelper.
35 class Client {
36 public:
37 // Callback to tell client to render the content.
38 virtual void RenderContent(RenderingHelper* helper) = 0;
39
40 // Callback to get the desired window size of the client.
41 virtual const gfx::Size& GetWindowSize() = 0;
42
43 protected:
44 virtual ~Client() {}
45 };
46 68
47 RenderingHelper(); 69 RenderingHelper();
70
Pawel Osciak 2014/08/14 04:48:23 Not needed.
Owen Lin 2014/08/14 09:20:41 Done.
48 ~RenderingHelper(); 71 ~RenderingHelper();
49 72
50 static bool InitializeOneOff(); 73 static bool InitializeOneOff();
51 74
52 // Create the render context and windows by the specified dimensions. 75 // Create the render context and windows by the specified dimensions.
53 void Initialize(const RenderingHelperParams& params, 76 void Initialize(const RenderingHelperParams& params,
54 base::WaitableEvent* done); 77 base::WaitableEvent* done);
55 78
56 // Undo the effects of Initialize() and signal |*done|. 79 // Undo the effects of Initialize() and signal |*done|.
57 void UnInitialize(base::WaitableEvent* done); 80 void UnInitialize(base::WaitableEvent* done);
58 81
59 // Return a newly-created GLES2 texture id of the specified size, and 82 // Return a newly-created GLES2 texture id of the specified size, and
60 // signal |*done|. 83 // signal |*done|.
61 void CreateTexture(uint32 texture_target, 84 void CreateTexture(uint32 texture_target,
62 uint32* texture_id, 85 uint32* texture_id,
63 const gfx::Size& size, 86 const gfx::Size& size,
64 base::WaitableEvent* done); 87 base::WaitableEvent* done);
65 88
66 // Render thumbnail in the |texture_id| to the FBO buffer using target 89 // Render thumbnail in the |texture_id| to the FBO buffer using target
67 // |texture_target|. 90 // |texture_target|.
68 void RenderThumbnail(uint32 texture_target, uint32 texture_id); 91 void RenderThumbnail(uint32 texture_target, uint32 texture_id);
69 92
70 // Render |texture_id| to the current view port of the screen using target 93 // Queues the VideoFrame for rendering.
71 // |texture_target|. 94 void QueueVideoFrame(size_t window_id, scoped_ptr<VideoFrame> video_frame);
72 void RenderTexture(uint32 texture_target, uint32 texture_id); 95
96 void ClearVideoFrames(size_t window_id);
Pawel Osciak 2014/08/14 04:48:23 Please document and rename to DropPendingFrames().
Owen Lin 2014/08/14 09:20:41 Done.
73 97
74 // Delete |texture_id|. 98 // Delete |texture_id|.
75 void DeleteTexture(uint32 texture_id); 99 void DeleteTexture(uint32 texture_id);
76 100
77 // Get the platform specific handle to the OpenGL display. 101 // Get the platform specific handle to the OpenGL display.
78 void* GetGLDisplay(); 102 void* GetGLDisplay();
79 103
80 // Get the platform specific handle to the OpenGL context. 104 // Get the platform specific handle to the OpenGL context.
81 void* GetGLContext(); 105 void* GetGLContext();
82 106
83 // Get rendered thumbnails as RGB. 107 // Get rendered thumbnails as RGB.
84 // Sets alpha_solid to true if the alpha channel is entirely 0xff. 108 // Sets alpha_solid to true if the alpha channel is entirely 0xff.
85 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, 109 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
86 bool* alpha_solid, 110 bool* alpha_solid,
87 base::WaitableEvent* done); 111 base::WaitableEvent* done);
88 112
89 private: 113 private:
114 struct RenderingClient {
Pawel Osciak 2014/08/14 04:48:23 I think we should not call it a Client, because th
Owen Lin 2014/08/14 09:20:41 Done. On 2014/08/14 04:48:23, Pawel Osciak wrote:
115 gfx::Rect render_area;
Pawel Osciak 2014/08/14 04:48:23 Please documentation for all members.
Owen Lin 2014/08/14 09:20:41 Done.
116 bool last_frame_rendered;
Pawel Osciak 2014/08/14 04:48:23 Isn't this equivalent to pending_frames.empty() ?
Owen Lin 2014/08/14 09:20:41 Why? do you mean pending_frames.size() == 1? We wi
Pawel Osciak 2014/08/15 05:45:15 Sorry, this was something that I forgot to remove
117 base::Closure wait_rendering_cb;
118 std::deque<VideoFrame*> pending_frames;
Pawel Osciak 2014/08/14 04:48:23 Please keep scoped_refptrs here.
Owen Lin 2014/08/14 09:20:41 Done.
119
120 inline RenderingClient() : last_frame_rendered(false) {}
Pawel Osciak 2014/08/14 04:48:23 s/inline//
Owen Lin 2014/08/14 09:20:41 Done.
121 };
122
90 void Clear(); 123 void Clear();
91 124
92 void RenderContent(); 125 void RenderContent();
93 126
94 void LayoutRenderingAreas(); 127 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes);
95 128
129 // Render |texture_id| to the current view port of the screen using target
130 // |texture_target|.
131
Pawel Osciak 2014/08/14 04:48:23 Remove empty line please.
Owen Lin 2014/08/14 09:20:41 Done.
132 void RenderTexture(uint32 texture_target, uint32 texture_id);
96 // Timer to trigger the RenderContent() repeatly. 133 // Timer to trigger the RenderContent() repeatly.
97 scoped_ptr<base::RepeatingTimer<RenderingHelper> > render_timer_; 134 scoped_ptr<base::RepeatingTimer<RenderingHelper> > render_timer_;
98 base::MessageLoop* message_loop_; 135 base::MessageLoop* message_loop_;
99 136
100 scoped_refptr<gfx::GLContext> gl_context_; 137 scoped_refptr<gfx::GLContext> gl_context_;
101 scoped_refptr<gfx::GLSurface> gl_surface_; 138 scoped_refptr<gfx::GLSurface> gl_surface_;
102 139
103 gfx::AcceleratedWidget window_; 140 gfx::AcceleratedWidget window_;
104 141
105 gfx::Size screen_size_; 142 gfx::Size screen_size_;
106 143
107 // The rendering area of each window on the screen. 144 std::vector<RenderingClient> clients_;
108 std::vector<gfx::Rect> render_areas_;
109
110 std::vector<base::WeakPtr<Client> > clients_;
111 145
112 bool render_as_thumbnails_; 146 bool render_as_thumbnails_;
113 int frame_count_; 147 int frame_count_;
114 GLuint thumbnails_fbo_id_; 148 GLuint thumbnails_fbo_id_;
115 GLuint thumbnails_texture_id_; 149 GLuint thumbnails_texture_id_;
116 gfx::Size thumbnails_fbo_size_; 150 gfx::Size thumbnails_fbo_size_;
117 gfx::Size thumbnail_size_; 151 gfx::Size thumbnail_size_;
118 GLuint program_; 152 GLuint program_;
119 base::TimeDelta frame_duration_; 153 base::TimeDelta frame_duration_;
120 154
121 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); 155 DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
122 }; 156 };
123 157
124 struct RenderingHelperParams {
125 RenderingHelperParams();
126 ~RenderingHelperParams();
127
128 // The rendering FPS.
129 int rendering_fps;
130
131 // The clients who provide the content for rendering.
132 std::vector<base::WeakPtr<RenderingHelper::Client> > clients;
133
134 // Whether the frames are rendered as scaled thumbnails within a
135 // larger FBO that is in turn rendered to the window.
136 bool render_as_thumbnails;
137 // The size of the FBO containing all visible thumbnails.
138 gfx::Size thumbnails_page_size;
139 // The size of each thumbnail within the FBO.
140 gfx::Size thumbnail_size;
141 };
142 } // namespace content 158 } // namespace content
143 159
144 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ 160 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
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