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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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37 #include "core/rendering/RenderBlock.h" | 37 #include "core/rendering/RenderBlock.h" |
38 #include "core/rendering/RenderBox.h" | 38 #include "core/rendering/RenderBox.h" |
39 #include "core/rendering/RenderObject.h" | 39 #include "core/rendering/RenderObject.h" |
40 #include "core/rendering/RenderPart.h" | 40 #include "core/rendering/RenderPart.h" |
41 #include "core/rendering/RenderView.h" | 41 #include "core/rendering/RenderView.h" |
42 #include "core/rendering/style/RenderStyle.h" | 42 #include "core/rendering/style/RenderStyle.h" |
43 #include "platform/geometry/FloatPoint.h" | 43 #include "platform/geometry/FloatPoint.h" |
44 #include "platform/geometry/FloatQuad.h" | 44 #include "platform/geometry/FloatQuad.h" |
45 #include "platform/geometry/IntPoint.h" | 45 #include "platform/geometry/IntPoint.h" |
46 | 46 |
47 using namespace blink; | |
48 | |
49 namespace blink { | 47 namespace blink { |
50 | 48 |
51 static const RenderBlock* enclosingScrollableAncestor(const RenderObject* render
er) | 49 static const RenderBlock* enclosingScrollableAncestor(const RenderObject* render
er) |
52 { | 50 { |
53 ASSERT(!renderer->isRenderView()); | 51 ASSERT(!renderer->isRenderView()); |
54 | 52 |
55 // Trace up the containingBlocks until we reach either the render view or a
scrollable object. | 53 // Trace up the containingBlocks until we reach either the render view or a
scrollable object. |
56 const RenderBlock* container = renderer->containingBlock(); | 54 const RenderBlock* container = renderer->containingBlock(); |
57 while (!container->hasOverflowClip() && !container->isRenderView()) | 55 while (!container->hasOverflowClip() && !container->isRenderView()) |
58 container = container->containingBlock(); | 56 container = container->containingBlock(); |
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130 | 128 |
131 FloatRect findInPageRectFromRange(Range* range) | 129 FloatRect findInPageRectFromRange(Range* range) |
132 { | 130 { |
133 if (!range || !range->firstNode()) | 131 if (!range || !range->firstNode()) |
134 return FloatRect(); | 132 return FloatRect(); |
135 | 133 |
136 return findInPageRectFromAbsoluteRect(RenderObject::absoluteBoundingBoxRectF
orRange(range), range->firstNode()->renderer()); | 134 return findInPageRectFromAbsoluteRect(RenderObject::absoluteBoundingBoxRectF
orRange(range), range->firstNode()->renderer()); |
137 } | 135 } |
138 | 136 |
139 } // namespace blink | 137 } // namespace blink |
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