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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_SPLAY_TREE_H_ | 5 #ifndef V8_SPLAY_TREE_H_ |
| 6 #define V8_SPLAY_TREE_H_ | 6 #define V8_SPLAY_TREE_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 // template <typename Config, class Allocator = FreeStoreAllocationPolicy> | 28 // template <typename Config, class Allocator = FreeStoreAllocationPolicy> |
| 29 // class SplayTree; | 29 // class SplayTree; |
| 30 template <typename Config, class AllocationPolicy> | 30 template <typename Config, class AllocationPolicy> |
| 31 class SplayTree { | 31 class SplayTree { |
| 32 public: | 32 public: |
| 33 typedef typename Config::Key Key; | 33 typedef typename Config::Key Key; |
| 34 typedef typename Config::Value Value; | 34 typedef typename Config::Value Value; |
| 35 | 35 |
| 36 class Locator; | 36 class Locator; |
| 37 | 37 |
| 38 SplayTree(AllocationPolicy allocator = AllocationPolicy()) | 38 explicit SplayTree(AllocationPolicy allocator = AllocationPolicy()) |
| 39 : root_(NULL), allocator_(allocator) { } | 39 : root_(NULL), allocator_(allocator) {} |
| 40 ~SplayTree(); | 40 ~SplayTree(); |
| 41 | 41 |
| 42 INLINE(void* operator new(size_t size, | 42 INLINE(void* operator new(size_t size, |
| 43 AllocationPolicy allocator = AllocationPolicy())) { | 43 AllocationPolicy allocator = AllocationPolicy())) { |
| 44 return allocator.New(static_cast<int>(size)); | 44 return allocator.New(static_cast<int>(size)); |
| 45 } | 45 } |
| 46 INLINE(void operator delete(void* p)) { | 46 INLINE(void operator delete(void* p)) { |
| 47 AllocationPolicy::Delete(p); | 47 AllocationPolicy::Delete(p); |
| 48 } | 48 } |
| 49 // Please the MSVC compiler. We should never have to execute this. | 49 // Please the MSVC compiler. We should never have to execute this. |
| (...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 Node* root_; | 194 Node* root_; |
| 195 AllocationPolicy allocator_; | 195 AllocationPolicy allocator_; |
| 196 | 196 |
| 197 DISALLOW_COPY_AND_ASSIGN(SplayTree); | 197 DISALLOW_COPY_AND_ASSIGN(SplayTree); |
| 198 }; | 198 }; |
| 199 | 199 |
| 200 | 200 |
| 201 } } // namespace v8::internal | 201 } } // namespace v8::internal |
| 202 | 202 |
| 203 #endif // V8_SPLAY_TREE_H_ | 203 #endif // V8_SPLAY_TREE_H_ |
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