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1 /* | |
2 * Copyright 2012 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "gm.h" | |
9 #include "SkCanvas.h" | |
10 #include "SkShader.h" | |
11 #include "SkStippleMaskFilter.h" | |
12 | |
13 namespace skiagm { | |
14 | |
15 /** | |
16 * Stress test the samplers by rendering a textured glyph with a mask and | |
17 * an AA clip | |
18 */ | |
19 class SamplerStressGM : public GM { | |
20 public: | |
21 SamplerStressGM() | |
22 : fTextureCreated(false) | |
23 , fShader(NULL) | |
24 , fMaskFilter(NULL) { | |
25 } | |
26 | |
27 virtual ~SamplerStressGM() { | |
28 } | |
29 | |
30 protected: | |
31 virtual SkString onShortName() { | |
32 return SkString("samplerstress"); | |
33 } | |
34 | |
35 virtual SkISize onISize() { | |
36 return SkISize::Make(640, 480); | |
37 } | |
38 | |
39 /** | |
40 * Create a red & green stripes on black texture | |
41 */ | |
42 void createTexture() { | |
43 if (fTextureCreated) { | |
44 return; | |
45 } | |
46 | |
47 static const int xSize = 16; | |
48 static const int ySize = 16; | |
49 | |
50 fTexture.allocN32Pixels(xSize, ySize); | |
51 SkPMColor* addr = fTexture.getAddr32(0, 0); | |
52 | |
53 for (int y = 0; y < ySize; ++y) { | |
54 for (int x = 0; x < xSize; ++x) { | |
55 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorBLACK); | |
56 | |
57 if ((y % 5) == 0) { | |
58 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorRED); | |
59 } | |
60 if ((x % 7) == 0) { | |
61 addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorGREEN); | |
62 } | |
63 } | |
64 } | |
65 | |
66 fTextureCreated = true; | |
67 } | |
68 | |
69 void createShader() { | |
70 if (NULL != fShader.get()) { | |
71 return; | |
72 } | |
73 | |
74 createTexture(); | |
75 | |
76 fShader.reset(SkShader::CreateBitmapShader(fTexture, | |
77 SkShader::kRepeat_TileMode, | |
78 SkShader::kRepeat_TileMode)); | |
79 } | |
80 | |
81 void createMaskFilter() { | |
82 if (NULL != fMaskFilter.get()) { | |
83 return; | |
84 } | |
85 | |
86 fMaskFilter.reset(SkStippleMaskFilter::Create()); | |
87 } | |
88 | |
89 virtual void onDraw(SkCanvas* canvas) { | |
90 | |
91 createShader(); | |
92 createMaskFilter(); | |
93 | |
94 canvas->save(); | |
95 | |
96 // draw a letter "M" with a green & red striped texture and a | |
97 // stipple mask with a round rect soft clip | |
98 SkPaint paint; | |
99 paint.setAntiAlias(true); | |
100 sk_tool_utils::set_portable_typeface(&paint); | |
101 paint.setTextSize(72); | |
102 paint.setShader(fShader.get()); | |
103 paint.setMaskFilter(fMaskFilter.get()); | |
104 | |
105 SkRect temp; | |
106 temp.set(SkIntToScalar(115), | |
107 SkIntToScalar(75), | |
108 SkIntToScalar(144), | |
109 SkIntToScalar(110)); | |
110 | |
111 SkPath path; | |
112 path.addRoundRect(temp, SkIntToScalar(5), SkIntToScalar(5)); | |
113 | |
114 canvas->clipPath(path, SkRegion::kReplace_Op, true); // AA is on | |
115 | |
116 canvas->drawText("M", 1, | |
117 SkIntToScalar(100), SkIntToScalar(100), | |
118 paint); | |
119 | |
120 canvas->restore(); | |
121 | |
122 // Now draw stroked versions of the "M" and the round rect so we can | |
123 // see what is going on | |
124 SkPaint paint2; | |
125 paint2.setColor(SK_ColorBLACK); | |
126 paint2.setAntiAlias(true); | |
127 sk_tool_utils::set_portable_typeface(&paint2); | |
128 paint2.setTextSize(72); | |
129 paint2.setStyle(SkPaint::kStroke_Style); | |
130 paint2.setStrokeWidth(1); | |
131 canvas->drawText("M", 1, | |
132 SkIntToScalar(100), SkIntToScalar(100), | |
133 paint2); | |
134 | |
135 paint2.setColor(SK_ColorGRAY); | |
136 | |
137 canvas->drawPath(path, paint2); | |
138 } | |
139 | |
140 private: | |
141 SkBitmap fTexture; | |
142 bool fTextureCreated; | |
143 SkAutoTUnref<SkShader> fShader; | |
144 SkAutoTUnref<SkMaskFilter> fMaskFilter; | |
145 | |
146 typedef GM INHERITED; | |
147 }; | |
148 | |
149 ////////////////////////////////////////////////////////////////////////////// | |
150 | |
151 static GM* MyFactory(void*) { return new SamplerStressGM; } | |
152 static GMRegistry reg(MyFactory); | |
153 | |
154 } | |
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