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Side by Side Diff: src/effects/gradients/SkLinearGradient.h

Issue 461643002: add localMatrix to gradient Descriptor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLinearGradient_DEFINED 8 #ifndef SkLinearGradient_DEFINED
9 #define SkLinearGradient_DEFINED 9 #define SkLinearGradient_DEFINED
10 10
11 #include "SkGradientShaderPriv.h" 11 #include "SkGradientShaderPriv.h"
12 12
13 class SkLinearGradient : public SkGradientShaderBase { 13 class SkLinearGradient : public SkGradientShaderBase {
14 public: 14 public:
15 SkLinearGradient(const SkPoint pts[2], const Descriptor&, const SkMatrix* lo calMatrix); 15 SkLinearGradient(const SkPoint pts[2], const Descriptor&);
16 16
17 virtual size_t contextSize() const SK_OVERRIDE; 17 virtual size_t contextSize() const SK_OVERRIDE;
18 18
19 class LinearGradientContext : public SkGradientShaderBase::GradientShaderBas eContext { 19 class LinearGradientContext : public SkGradientShaderBase::GradientShaderBas eContext {
20 public: 20 public:
21 LinearGradientContext(const SkLinearGradient&, const ContextRec&); 21 LinearGradientContext(const SkLinearGradient&, const ContextRec&);
22 ~LinearGradientContext() {} 22 ~LinearGradientContext() {}
23 23
24 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE; 24 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVE RRIDE;
25 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OV ERRIDE; 25 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OV ERRIDE;
(...skipping 15 matching lines...) Expand all
41 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; 41 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
42 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE; 42 virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_ OVERRIDE;
43 43
44 private: 44 private:
45 typedef SkGradientShaderBase INHERITED; 45 typedef SkGradientShaderBase INHERITED;
46 const SkPoint fStart; 46 const SkPoint fStart;
47 const SkPoint fEnd; 47 const SkPoint fEnd;
48 }; 48 };
49 49
50 #endif 50 #endif
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