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Side by Side Diff: src/pathops/SkIntersections.cpp

Issue 461363003: add const to arrays of member functions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkIntersections.h" 8 #include "SkIntersections.h"
9 9
10 void SkIntersections::append(const SkIntersections& i) { 10 void SkIntersections::append(const SkIntersections& i) {
11 for (int index = 0; index < i.fUsed; ++index) { 11 for (int index = 0; index < i.fUsed; ++index) {
12 insert(i[0][index], i[1][index], i.pt(index)); 12 insert(i[0][index], i[1][index], i.pt(index));
13 } 13 }
14 } 14 }
15 15
16 int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkS calar, bool) = { 16 int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScal ar, SkScalar, bool) = {
17 NULL, 17 NULL,
18 &SkIntersections::verticalLine, 18 &SkIntersections::verticalLine,
19 &SkIntersections::verticalQuad, 19 &SkIntersections::verticalQuad,
20 &SkIntersections::verticalCubic 20 &SkIntersections::verticalCubic
21 }; 21 };
22 22
23 int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = { 23 int ( SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine&) = {
24 NULL, 24 NULL,
25 &SkIntersections::lineRay, 25 &SkIntersections::lineRay,
26 &SkIntersections::quadRay, 26 &SkIntersections::quadRay,
27 &SkIntersections::cubicRay 27 &SkIntersections::cubicRay
28 }; 28 };
29 29
30 int SkIntersections::coincidentUsed() const { 30 int SkIntersections::coincidentUsed() const {
31 if (!fIsCoincident[0]) { 31 if (!fIsCoincident[0]) {
32 SkASSERT(!fIsCoincident[1]); 32 SkASSERT(!fIsCoincident[1]);
33 return 0; 33 return 0;
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198 quad.set(a); 198 quad.set(a);
199 return vertical(quad, top, bottom, x, flipped); 199 return vertical(quad, top, bottom, x, flipped);
200 } 200 }
201 201
202 int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bo ttom, 202 int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bo ttom,
203 SkScalar x, bool flipped) { 203 SkScalar x, bool flipped) {
204 SkDCubic cubic; 204 SkDCubic cubic;
205 cubic.set(a); 205 cubic.set(a);
206 return vertical(cubic, top, bottom, x, flipped); 206 return vertical(cubic, top, bottom, x, flipped);
207 } 207 }
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