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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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59 | 59 |
60 private: | 60 private: |
61 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget); | 61 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget); |
62 | 62 |
63 // This AudioNode renders into this AudioBuffer. | 63 // This AudioNode renders into this AudioBuffer. |
64 RefPtrWillBeMember<AudioBuffer> m_renderTarget; | 64 RefPtrWillBeMember<AudioBuffer> m_renderTarget; |
65 // Temporary AudioBus for each render quantum. | 65 // Temporary AudioBus for each render quantum. |
66 RefPtr<AudioBus> m_renderBus; | 66 RefPtr<AudioBus> m_renderBus; |
67 | 67 |
68 // Rendering thread. | 68 // Rendering thread. |
69 OwnPtr<blink::WebThread> m_renderThread; | 69 OwnPtr<WebThread> m_renderThread; |
70 bool m_startedRendering; | 70 bool m_startedRendering; |
71 void offlineRender(); | 71 void offlineRender(); |
72 | 72 |
73 // For completion callback on main thread. | 73 // For completion callback on main thread. |
74 void notifyComplete(); | 74 void notifyComplete(); |
75 }; | 75 }; |
76 | 76 |
77 } // namespace blink | 77 } // namespace blink |
78 | 78 |
79 #endif // OfflineAudioDestinationNode_h | 79 #endif // OfflineAudioDestinationNode_h |
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