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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 85 Player* player() { return m_player; } | 85 Player* player() { return m_player; } |
| 86 | 86 |
| 87 const Timing& specified() const { return m_specified; } | 87 const Timing& specified() const { return m_specified; } |
| 88 | 88 |
| 89 protected: | 89 protected: |
| 90 TimedItem(const Timing&, PassOwnPtr<EventDelegate> = nullptr); | 90 TimedItem(const Timing&, PassOwnPtr<EventDelegate> = nullptr); |
| 91 | 91 |
| 92 // When TimedItem receives a new inherited time via updateInheritedTime | 92 // When TimedItem receives a new inherited time via updateInheritedTime |
| 93 // it will (if necessary) recalculate timings and (if necessary) call | 93 // it will (if necessary) recalculate timings and (if necessary) call |
| 94 // updateChildrenAndEffects. | 94 // updateChildrenAndEffects. |
| 95 void updateInheritedTime(double inheritedTime) const; | 95 // Returns whether style recalc was triggered. |
| 96 bool updateInheritedTime(double inheritedTime) const; |
| 96 | 97 |
| 97 private: | 98 private: |
| 98 virtual void updateChildrenAndEffects() const = 0; | 99 // Returns whether style recalc was triggered. |
| 100 virtual bool updateChildrenAndEffects() const = 0; |
| 99 virtual double intrinsicIterationDuration() const { return 0; }; | 101 virtual double intrinsicIterationDuration() const { return 0; }; |
| 100 virtual void willDetach() = 0; | 102 virtual void willDetach() = 0; |
| 101 virtual double calculateTimeToEffectChange(double inheritedTime, double acti
veTime, Phase) const = 0; | 103 virtual double calculateTimeToEffectChange(double inheritedTime, double acti
veTime, Phase) const = 0; |
| 102 | 104 |
| 103 void attach(Player* player) { m_player = player; }; | 105 void attach(Player* player) { m_player = player; }; |
| 104 void detach() | 106 void detach() |
| 105 { | 107 { |
| 106 ASSERT(m_player); | 108 ASSERT(m_player); |
| 107 willDetach(); | 109 willDetach(); |
| 108 m_player = 0; | 110 m_player = 0; |
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| 128 } m_calculated; | 130 } m_calculated; |
| 129 mutable bool m_isFirstSample; | 131 mutable bool m_isFirstSample; |
| 130 | 132 |
| 131 // FIXME: Should check the version and reinherit time if inconsistent. | 133 // FIXME: Should check the version and reinherit time if inconsistent. |
| 132 const CalculatedTiming& ensureCalculated() const { return m_calculated; } | 134 const CalculatedTiming& ensureCalculated() const { return m_calculated; } |
| 133 }; | 135 }; |
| 134 | 136 |
| 135 } // namespace WebCore | 137 } // namespace WebCore |
| 136 | 138 |
| 137 #endif | 139 #endif |
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