| Index: content/renderer/media/webrtc_local_audio_renderer.cc
|
| diff --git a/content/renderer/media/webrtc_local_audio_renderer.cc b/content/renderer/media/webrtc_local_audio_renderer.cc
|
| index addf9637a5ff68964a0cdfc471433d028de5981e..76a0df5b81b17b18cbf88d6e7d6cf7db13111c0d 100644
|
| --- a/content/renderer/media/webrtc_local_audio_renderer.cc
|
| +++ b/content/renderer/media/webrtc_local_audio_renderer.cc
|
| @@ -283,8 +283,7 @@ void WebRtcLocalAudioRenderer::ReconfigureSink(
|
|
|
| sink_params_ = media::AudioParameters(source_params_.format(),
|
| source_params_.channel_layout(), source_params_.channels(),
|
| - source_params_.input_channels(), source_params_.sample_rate(),
|
| - source_params_.bits_per_sample(),
|
| + source_params_.sample_rate(), source_params_.bits_per_sample(),
|
| #if defined(OS_ANDROID)
|
| // On Android, input and output use the same sample rate. In order to
|
| // use the low latency mode, we need to use the buffer size suggested by
|
|
|