Index: content/renderer/media/webrtc_local_audio_renderer.cc |
diff --git a/content/renderer/media/webrtc_local_audio_renderer.cc b/content/renderer/media/webrtc_local_audio_renderer.cc |
index addf9637a5ff68964a0cdfc471433d028de5981e..76a0df5b81b17b18cbf88d6e7d6cf7db13111c0d 100644 |
--- a/content/renderer/media/webrtc_local_audio_renderer.cc |
+++ b/content/renderer/media/webrtc_local_audio_renderer.cc |
@@ -283,8 +283,7 @@ void WebRtcLocalAudioRenderer::ReconfigureSink( |
sink_params_ = media::AudioParameters(source_params_.format(), |
source_params_.channel_layout(), source_params_.channels(), |
- source_params_.input_channels(), source_params_.sample_rate(), |
- source_params_.bits_per_sample(), |
+ source_params_.sample_rate(), source_params_.bits_per_sample(), |
#if defined(OS_ANDROID) |
// On Android, input and output use the same sample rate. In order to |
// use the low latency mode, we need to use the buffer size suggested by |