| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 // An AudioNodeInput represents an input to an AudioNode and can be connected fr
om one or more AudioNodeOutputs. | 38 // An AudioNodeInput represents an input to an AudioNode and can be connected fr
om one or more AudioNodeOutputs. |
| 39 // In the case of multiple connections, the input will act as a unity-gain summi
ng junction, mixing all the outputs. | 39 // In the case of multiple connections, the input will act as a unity-gain summi
ng junction, mixing all the outputs. |
| 40 // The number of channels of the input's bus is the maximum of the number of cha
nnels of all its connections. | 40 // The number of channels of the input's bus is the maximum of the number of cha
nnels of all its connections. |
| 41 | 41 |
| 42 class AudioNodeInput FINAL : public AudioSummingJunction { | 42 class AudioNodeInput FINAL : public AudioSummingJunction { |
| 43 public: | 43 public: |
| 44 static PassOwnPtrWillBeRawPtr<AudioNodeInput> create(AudioNode&); | 44 static PassOwnPtrWillBeRawPtr<AudioNodeInput> create(AudioNode&); |
| 45 | 45 |
| 46 // AudioSummingJunction | 46 // AudioSummingJunction |
| 47 virtual void trace(Visitor*) OVERRIDE; | 47 virtual void trace(Visitor*) OVERRIDE; |
| 48 #if !ENABLE(OILPAN) | 48 virtual bool canUpdateState() OVERRIDE { return !node().isDisposeCalled(); } |
| 49 virtual bool canUpdateState() OVERRIDE { return !node().isMarkedForDeletion(
); } | |
| 50 #endif | |
| 51 virtual void didUpdate() OVERRIDE; | 49 virtual void didUpdate() OVERRIDE; |
| 52 | 50 |
| 53 // Can be called from any thread. | 51 // Can be called from any thread. |
| 54 AudioNode& node() const { return *m_node; } | 52 AudioNode& node() const { return *m_node; } |
| 55 | 53 |
| 56 // Must be called with the context's graph lock. | 54 // Must be called with the context's graph lock. |
| 57 void connect(AudioNodeOutput&); | 55 void connect(AudioNodeOutput&); |
| 58 void disconnect(AudioNodeOutput&); | 56 void disconnect(AudioNodeOutput&); |
| 59 | 57 |
| 60 // disable() will take the output out of the active connections list and set
aside in a disabled list. | 58 // disable() will take the output out of the active connections list and set
aside in a disabled list. |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 // Called from context's audio thread. | 94 // Called from context's audio thread. |
| 97 AudioBus* internalSummingBus(); | 95 AudioBus* internalSummingBus(); |
| 98 void sumAllConnections(AudioBus* summingBus, size_t framesToProcess); | 96 void sumAllConnections(AudioBus* summingBus, size_t framesToProcess); |
| 99 | 97 |
| 100 RefPtr<AudioBus> m_internalSummingBus; | 98 RefPtr<AudioBus> m_internalSummingBus; |
| 101 }; | 99 }; |
| 102 | 100 |
| 103 } // namespace blink | 101 } // namespace blink |
| 104 | 102 |
| 105 #endif // AudioNodeInput_h | 103 #endif // AudioNodeInput_h |
| OLD | NEW |