Chromium Code Reviews| Index: include/gpu/GrContext.h |
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h |
| index 39f5be728f85b171920d841b842f69791905fa77..07434425f972486620fa03bb06a51fdfb15e8dde 100644 |
| --- a/include/gpu/GrContext.h |
| +++ b/include/gpu/GrContext.h |
| @@ -49,10 +49,19 @@ class SK_API GrContext : public SkRefCnt { |
| public: |
| SK_DECLARE_INST_COUNT(GrContext) |
| + struct Options { |
| + Options(); |
| + |
| + // EXPERIMENTAL |
| + // May be removed in the future, or may become standard depending |
| + // on the outcomes of a variety of internal tests. |
| + bool fDrawPathToCompressedTexture; |
| + }; |
| + |
| /** |
| * Creates a GrContext for a backend context. |
| */ |
| - static GrContext* Create(GrBackend, GrBackendContext); |
| + static GrContext* Create(GrBackend, GrBackendContext, const Options* opts = NULL); |
| virtual ~GrContext(); |
| @@ -939,6 +948,14 @@ public: |
| GrPathRendererChain::DrawType drawType = GrPathRendererChain::kColor_DrawType, |
| GrPathRendererChain::StencilSupport* stencilSupport = NULL); |
| + /** |
| + * This returns true if the underlying graphics device and system is |
| + * capable of drawing paths to compressed textures. This generally provides |
| + * a speedup on mobile devices with advanced GPUs, but it only gets turned |
| + * on when there is a clear speedup benefit. |
| + */ |
|
robertphillips
2014/08/11 19:22:20
drawPathsToCompressedTextures ?
compressCoverageMa
krajcevski
2014/08/11 20:01:33
Done.
|
| + bool supportsDrawPathToCompressedTexture() const; |
| + |
| #if GR_CACHE_STATS |
| void printCacheStats() const; |
| #endif |
| @@ -986,9 +1003,10 @@ private: |
| SkTDArray<CleanUpData> fCleanUpData; |
| int fMaxTextureSizeOverride; |
|
robertphillips
2014/08/11 19:22:20
Options fOptions; ?
krajcevski
2014/08/11 20:01:33
Done.
|
| + bool fSupportsDrawPathToCompressed; |
| GrContext(); // init must be called after the constructor. |
| - bool init(GrBackend, GrBackendContext); |
| + bool init(GrBackend, GrBackendContext, const Options& opts); |
| void setupDrawBuffer(); |