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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContext_DEFINED | 8 #ifndef GrContext_DEFINED |
9 #define GrContext_DEFINED | 9 #define GrContext_DEFINED |
10 | 10 |
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42 class GrVertexBuffer; | 42 class GrVertexBuffer; |
43 class GrVertexBufferAllocPool; | 43 class GrVertexBufferAllocPool; |
44 class GrStrokeInfo; | 44 class GrStrokeInfo; |
45 class GrSoftwarePathRenderer; | 45 class GrSoftwarePathRenderer; |
46 class SkStrokeRec; | 46 class SkStrokeRec; |
47 | 47 |
48 class SK_API GrContext : public SkRefCnt { | 48 class SK_API GrContext : public SkRefCnt { |
49 public: | 49 public: |
50 SK_DECLARE_INST_COUNT(GrContext) | 50 SK_DECLARE_INST_COUNT(GrContext) |
51 | 51 |
52 struct Options { | |
53 Options(); | |
54 bool fDrawPathToCompressedTexture; | |
bsalomon
2014/08/11 19:00:47
Should we label this field experimental or somethi
krajcevski
2014/08/11 19:09:55
Done.
| |
55 }; | |
56 | |
52 /** | 57 /** |
53 * Creates a GrContext for a backend context. | 58 * Creates a GrContext for a backend context. |
54 */ | 59 */ |
55 static GrContext* Create(GrBackend, GrBackendContext); | 60 static GrContext* Create(GrBackend, GrBackendContext, const Options* opts = NULL); |
56 | 61 |
57 virtual ~GrContext(); | 62 virtual ~GrContext(); |
58 | 63 |
59 /** | 64 /** |
60 * The GrContext normally assumes that no outsider is setting state | 65 * The GrContext normally assumes that no outsider is setting state |
61 * within the underlying 3D API's context/device/whatever. This call informs | 66 * within the underlying 3D API's context/device/whatever. This call informs |
62 * the context that the state was modified and it should resend. Shouldn't | 67 * the context that the state was modified and it should resend. Shouldn't |
63 * be called frequently for good performance. | 68 * be called frequently for good performance. |
64 * The flag bits, state, is dpendent on which backend is used by the | 69 * The flag bits, state, is dpendent on which backend is used by the |
65 * context, either GL or D3D (possible in future). | 70 * context, either GL or D3D (possible in future). |
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315 | 320 |
316 /** | 321 /** |
317 * Temporarily override the true max texture size. Note: an override | 322 * Temporarily override the true max texture size. Note: an override |
318 * larger then the true max texture size will have no effect. | 323 * larger then the true max texture size will have no effect. |
319 * This entry point is mainly meant for testing texture size dependent | 324 * This entry point is mainly meant for testing texture size dependent |
320 * features and is only available if defined outside of Skia (see | 325 * features and is only available if defined outside of Skia (see |
321 * bleed GM. | 326 * bleed GM. |
322 */ | 327 */ |
323 void setMaxTextureSizeOverride(int maxTextureSizeOverride); | 328 void setMaxTextureSizeOverride(int maxTextureSizeOverride); |
324 | 329 |
330 /** | |
331 * This returns true if the underlying graphics device and system is | |
332 * capable of drawing paths to compressed textures. This generally provides | |
333 * a speedup on mobile devices with advanced GPUs, but it only gets turned | |
334 * on when there is a clear speedup benefit. | |
335 */ | |
336 bool supportsDrawPathToCompressedTexture() const; | |
bsalomon
2014/08/11 19:00:47
Does this need to be public? It feels like we're e
krajcevski
2014/08/11 19:09:55
I moved it to the "for internal use only" section.
| |
337 | |
325 /////////////////////////////////////////////////////////////////////////// | 338 /////////////////////////////////////////////////////////////////////////// |
326 // Render targets | 339 // Render targets |
327 | 340 |
328 /** | 341 /** |
329 * Sets the render target. | 342 * Sets the render target. |
330 * @param target the render target to set. | 343 * @param target the render target to set. |
331 */ | 344 */ |
332 void setRenderTarget(GrRenderTarget* target) { | 345 void setRenderTarget(GrRenderTarget* target) { |
333 fRenderTarget.reset(SkSafeRef(target)); | 346 fRenderTarget.reset(SkSafeRef(target)); |
334 } | 347 } |
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979 int fUPMToPMConversion; | 992 int fUPMToPMConversion; |
980 | 993 |
981 struct CleanUpData { | 994 struct CleanUpData { |
982 PFCleanUpFunc fFunc; | 995 PFCleanUpFunc fFunc; |
983 void* fInfo; | 996 void* fInfo; |
984 }; | 997 }; |
985 | 998 |
986 SkTDArray<CleanUpData> fCleanUpData; | 999 SkTDArray<CleanUpData> fCleanUpData; |
987 | 1000 |
988 int fMaxTextureSizeOverride; | 1001 int fMaxTextureSizeOverride; |
1002 bool fSupportsDrawPathToCompressed; | |
989 | 1003 |
990 GrContext(); // init must be called after the constructor. | 1004 GrContext(); // init must be called after the constructor. |
991 bool init(GrBackend, GrBackendContext); | 1005 bool init(GrBackend, GrBackendContext, const Options& opts); |
992 | 1006 |
993 void setupDrawBuffer(); | 1007 void setupDrawBuffer(); |
994 | 1008 |
995 class AutoRestoreEffects; | 1009 class AutoRestoreEffects; |
996 class AutoCheckFlush; | 1010 class AutoCheckFlush; |
997 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the | 1011 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the |
998 /// draw state is left unmodified. | 1012 /// draw state is left unmodified. |
999 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *, AutoCheckFlush*); | 1013 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *, AutoCheckFlush*); |
1000 | 1014 |
1001 void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path, | 1015 void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path, |
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1127 } | 1141 } |
1128 | 1142 |
1129 GrTexture* texture() { return fTexture; } | 1143 GrTexture* texture() { return fTexture; } |
1130 | 1144 |
1131 private: | 1145 private: |
1132 GrContext* fContext; | 1146 GrContext* fContext; |
1133 GrTexture* fTexture; | 1147 GrTexture* fTexture; |
1134 }; | 1148 }; |
1135 | 1149 |
1136 #endif | 1150 #endif |
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