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Side by Side Diff: content/shell/renderer/test_runner/gamepad_controller.cc

Issue 458723002: TestInterfaces to chromium c++ style, rename methods and remove un-used header. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: updated Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/shell/renderer/test_runner/gamepad_controller.h" 5 #include "content/shell/renderer/test_runner/gamepad_controller.h"
6 6
7 #include "content/shell/renderer/test_runner/TestInterfaces.h"
8 #include "content/shell/renderer/test_runner/WebTestDelegate.h" 7 #include "content/shell/renderer/test_runner/WebTestDelegate.h"
9 #include "gin/arguments.h" 8 #include "gin/arguments.h"
10 #include "gin/handle.h" 9 #include "gin/handle.h"
11 #include "gin/object_template_builder.h" 10 #include "gin/object_template_builder.h"
12 #include "gin/wrappable.h" 11 #include "gin/wrappable.h"
13 #include "third_party/WebKit/public/platform/WebGamepadListener.h" 12 #include "third_party/WebKit/public/platform/WebGamepadListener.h"
14 #include "third_party/WebKit/public/web/WebFrame.h" 13 #include "third_party/WebKit/public/web/WebFrame.h"
15 #include "third_party/WebKit/public/web/WebKit.h" 14 #include "third_party/WebKit/public/web/WebKit.h"
16 #include "v8/include/v8.h" 15 #include "v8/include/v8.h"
17 16
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238 237
239 void GamepadController::SetAxisData(int index, int axis, double data) { 238 void GamepadController::SetAxisData(int index, int axis, double data) {
240 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) 239 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
241 return; 240 return;
242 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap)) 241 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap))
243 return; 242 return;
244 gamepads_.items[index].axes[axis] = data; 243 gamepads_.items[index].axes[axis] = data;
245 } 244 }
246 245
247 } // namespace content 246 } // namespace content
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