OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/gestures/gesture_recognizer_impl.h" | 5 #include "ui/events/gestures/gesture_recognizer_impl.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/time/time.h" | 13 #include "base/time/time.h" |
14 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
15 #include "ui/events/event_constants.h" | 15 #include "ui/events/event_constants.h" |
16 #include "ui/events/event_switches.h" | 16 #include "ui/events/event_switches.h" |
17 #include "ui/events/event_utils.h" | 17 #include "ui/events/event_utils.h" |
18 #include "ui/events/gestures/gesture_configuration.h" | 18 #include "ui/events/gestures/gesture_configuration.h" |
19 #include "ui/events/gestures/gesture_sequence.h" | |
20 #include "ui/events/gestures/gesture_types.h" | 19 #include "ui/events/gestures/gesture_types.h" |
21 #include "ui/events/gestures/unified_gesture_detector_enabled.h" | |
22 | 20 |
23 namespace ui { | 21 namespace ui { |
24 | 22 |
25 namespace { | 23 namespace { |
26 | 24 |
27 template <typename T> | 25 template <typename T> |
28 void TransferConsumer(GestureConsumer* current_consumer, | 26 void TransferConsumer(GestureConsumer* current_consumer, |
29 GestureConsumer* new_consumer, | 27 GestureConsumer* new_consumer, |
30 std::map<GestureConsumer*, T>* map) { | 28 std::map<GestureConsumer*, T>* map) { |
31 if (map->count(current_consumer)) { | 29 if (map->count(current_consumer)) { |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
63 GestureProviderAura* CreateGestureProvider(GestureProviderAuraClient* client) { | 61 GestureProviderAura* CreateGestureProvider(GestureProviderAuraClient* client) { |
64 return new GestureProviderAura(client); | 62 return new GestureProviderAura(client); |
65 } | 63 } |
66 | 64 |
67 } // namespace | 65 } // namespace |
68 | 66 |
69 //////////////////////////////////////////////////////////////////////////////// | 67 //////////////////////////////////////////////////////////////////////////////// |
70 // GestureRecognizerImpl, public: | 68 // GestureRecognizerImpl, public: |
71 | 69 |
72 GestureRecognizerImpl::GestureRecognizerImpl() { | 70 GestureRecognizerImpl::GestureRecognizerImpl() { |
73 use_unified_gesture_detector_ = IsUnifiedGestureDetectorEnabled(); | |
74 } | 71 } |
75 | 72 |
76 GestureRecognizerImpl::~GestureRecognizerImpl() { | 73 GestureRecognizerImpl::~GestureRecognizerImpl() { |
77 STLDeleteValues(&consumer_sequence_); | |
78 STLDeleteValues(&consumer_gesture_provider_); | 74 STLDeleteValues(&consumer_gesture_provider_); |
79 } | 75 } |
80 | 76 |
81 // Checks if this finger is already down, if so, returns the current target. | 77 // Checks if this finger is already down, if so, returns the current target. |
82 // Otherwise, returns NULL. | 78 // Otherwise, returns NULL. |
83 GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget( | 79 GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget( |
84 const TouchEvent& event) { | 80 const TouchEvent& event) { |
85 return touch_id_target_[event.touch_id()]; | 81 return touch_id_target_[event.touch_id()]; |
86 } | 82 } |
87 | 83 |
88 GestureConsumer* GestureRecognizerImpl::GetTargetForGestureEvent( | 84 GestureConsumer* GestureRecognizerImpl::GetTargetForGestureEvent( |
89 const GestureEvent& event) { | 85 const GestureEvent& event) { |
90 GestureConsumer* target = NULL; | 86 GestureConsumer* target = NULL; |
91 int touch_id = event.details().oldest_touch_id(); | 87 int touch_id = event.details().oldest_touch_id(); |
92 target = touch_id_target_for_gestures_[touch_id]; | 88 target = touch_id_target_for_gestures_[touch_id]; |
93 return target; | 89 return target; |
94 } | 90 } |
95 | 91 |
96 GestureConsumer* GestureRecognizerImpl::GetTargetForLocation( | 92 GestureConsumer* GestureRecognizerImpl::GetTargetForLocation( |
97 const gfx::PointF& location, int source_device_id) { | 93 const gfx::PointF& location, int source_device_id) { |
98 const int max_distance = | 94 const int max_distance = |
99 GestureConfiguration::max_separation_for_gesture_touches_in_pixels(); | 95 GestureConfiguration::max_separation_for_gesture_touches_in_pixels(); |
100 | 96 |
101 if (!use_unified_gesture_detector_) { | 97 gfx::PointF closest_point; |
102 const GesturePoint* closest_point = NULL; | 98 int closest_touch_id; |
103 int64 closest_distance_squared = 0; | 99 float closest_distance_squared = std::numeric_limits<float>::infinity(); |
104 std::map<GestureConsumer*, GestureSequence*>::iterator i; | 100 |
105 for (i = consumer_sequence_.begin(); i != consumer_sequence_.end(); ++i) { | 101 std::map<GestureConsumer*, GestureProviderAura*>::iterator i; |
106 const GesturePoint* points = i->second->points(); | 102 for (i = consumer_gesture_provider_.begin(); |
107 for (int j = 0; j < GestureSequence::kMaxGesturePoints; ++j) { | 103 i != consumer_gesture_provider_.end(); |
108 if (!points[j].in_use() || | 104 ++i) { |
109 source_device_id != points[j].source_device_id()) { | 105 const MotionEventAura& pointer_state = i->second->pointer_state(); |
110 continue; | 106 for (size_t j = 0; j < pointer_state.GetPointerCount(); ++j) { |
111 } | 107 if (source_device_id != pointer_state.GetSourceDeviceId(j)) |
112 gfx::Vector2dF delta = points[j].last_touch_position() - location; | 108 continue; |
113 // Relative distance is all we need here, so LengthSquared() is | 109 gfx::PointF point(pointer_state.GetX(j), pointer_state.GetY(j)); |
114 // appropriate, and cheaper than Length(). | 110 // Relative distance is all we need here, so LengthSquared() is |
115 int64 distance_squared = delta.LengthSquared(); | 111 // appropriate, and cheaper than Length(). |
116 if (!closest_point || distance_squared < closest_distance_squared) { | 112 float distance_squared = (point - location).LengthSquared(); |
117 closest_point = &points[j]; | 113 if (distance_squared < closest_distance_squared) { |
118 closest_distance_squared = distance_squared; | 114 closest_point = point; |
119 } | 115 closest_touch_id = pointer_state.GetPointerId(j); |
| 116 closest_distance_squared = distance_squared; |
120 } | 117 } |
121 } | 118 } |
| 119 } |
122 | 120 |
123 if (closest_distance_squared < max_distance * max_distance && closest_point) | 121 if (closest_distance_squared < max_distance * max_distance) |
124 return touch_id_target_[closest_point->touch_id()]; | 122 return touch_id_target_[closest_touch_id]; |
125 else | 123 return NULL; |
126 return NULL; | |
127 } else { | |
128 gfx::PointF closest_point; | |
129 int closest_touch_id; | |
130 float closest_distance_squared = std::numeric_limits<float>::infinity(); | |
131 | |
132 std::map<GestureConsumer*, GestureProviderAura*>::iterator i; | |
133 for (i = consumer_gesture_provider_.begin(); | |
134 i != consumer_gesture_provider_.end(); | |
135 ++i) { | |
136 const MotionEventAura& pointer_state = i->second->pointer_state(); | |
137 for (size_t j = 0; j < pointer_state.GetPointerCount(); ++j) { | |
138 if (source_device_id != pointer_state.GetSourceDeviceId(j)) | |
139 continue; | |
140 gfx::PointF point(pointer_state.GetX(j), pointer_state.GetY(j)); | |
141 // Relative distance is all we need here, so LengthSquared() is | |
142 // appropriate, and cheaper than Length(). | |
143 float distance_squared = (point - location).LengthSquared(); | |
144 if (distance_squared < closest_distance_squared) { | |
145 closest_point = point; | |
146 closest_touch_id = pointer_state.GetPointerId(j); | |
147 closest_distance_squared = distance_squared; | |
148 } | |
149 } | |
150 } | |
151 | |
152 if (closest_distance_squared < max_distance * max_distance) | |
153 return touch_id_target_[closest_touch_id]; | |
154 else | |
155 return NULL; | |
156 } | |
157 } | 124 } |
158 | 125 |
159 void GestureRecognizerImpl::TransferEventsTo(GestureConsumer* current_consumer, | 126 void GestureRecognizerImpl::TransferEventsTo(GestureConsumer* current_consumer, |
160 GestureConsumer* new_consumer) { | 127 GestureConsumer* new_consumer) { |
161 // Send cancel to all those save |new_consumer| and |current_consumer|. | 128 // Send cancel to all those save |new_consumer| and |current_consumer|. |
162 // Don't send a cancel to |current_consumer|, unless |new_consumer| is NULL. | 129 // Don't send a cancel to |current_consumer|, unless |new_consumer| is NULL. |
163 // Dispatching a touch-cancel event can end up altering |touch_id_target_| | 130 // Dispatching a touch-cancel event can end up altering |touch_id_target_| |
164 // (e.g. when the target of the event is destroyed, causing it to be removed | 131 // (e.g. when the target of the event is destroyed, causing it to be removed |
165 // from |touch_id_target_| in |CleanupStateForConsumer()|). So create a list | 132 // from |touch_id_target_| in |CleanupStateForConsumer()|). So create a list |
166 // of the touch-ids that need to be cancelled, and dispatch the cancel events | 133 // of the touch-ids that need to be cancelled, and dispatch the cancel events |
167 // for them at the end. | 134 // for them at the end. |
168 std::vector<std::pair<int, GestureConsumer*> > ids; | 135 std::vector<std::pair<int, GestureConsumer*> > ids; |
169 for (TouchIdToConsumerMap::iterator i = touch_id_target_.begin(); | 136 for (TouchIdToConsumerMap::iterator i = touch_id_target_.begin(); |
170 i != touch_id_target_.end(); ++i) { | 137 i != touch_id_target_.end(); ++i) { |
171 if (i->second && i->second != new_consumer && | 138 if (i->second && i->second != new_consumer && |
172 (i->second != current_consumer || new_consumer == NULL) && | 139 (i->second != current_consumer || new_consumer == NULL) && |
173 i->second) { | 140 i->second) { |
174 ids.push_back(std::make_pair(i->first, i->second)); | 141 ids.push_back(std::make_pair(i->first, i->second)); |
175 } | 142 } |
176 } | 143 } |
177 | 144 |
178 CancelTouches(&ids); | 145 CancelTouches(&ids); |
179 | 146 |
180 // Transfer events from |current_consumer| to |new_consumer|. | 147 // Transfer events from |current_consumer| to |new_consumer|. |
181 if (current_consumer && new_consumer) { | 148 if (current_consumer && new_consumer) { |
182 TransferTouchIdToConsumerMap(current_consumer, new_consumer, | 149 TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
183 &touch_id_target_); | 150 &touch_id_target_); |
184 TransferTouchIdToConsumerMap(current_consumer, new_consumer, | 151 TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
185 &touch_id_target_for_gestures_); | 152 &touch_id_target_for_gestures_); |
186 if (!use_unified_gesture_detector_) | 153 TransferConsumer( |
187 TransferConsumer(current_consumer, new_consumer, &consumer_sequence_); | 154 current_consumer, new_consumer, &consumer_gesture_provider_); |
188 else | |
189 TransferConsumer( | |
190 current_consumer, new_consumer, &consumer_gesture_provider_); | |
191 } | 155 } |
192 } | 156 } |
193 | 157 |
194 bool GestureRecognizerImpl::GetLastTouchPointForTarget( | 158 bool GestureRecognizerImpl::GetLastTouchPointForTarget( |
195 GestureConsumer* consumer, | 159 GestureConsumer* consumer, |
196 gfx::PointF* point) { | 160 gfx::PointF* point) { |
197 if (!use_unified_gesture_detector_) { | |
198 if (consumer_sequence_.count(consumer) == 0) | |
199 return false; | |
200 *point = consumer_sequence_[consumer]->last_touch_location(); | |
201 return true; | |
202 } else { | |
203 if (consumer_gesture_provider_.count(consumer) == 0) | 161 if (consumer_gesture_provider_.count(consumer) == 0) |
204 return false; | 162 return false; |
205 const MotionEvent& pointer_state = | 163 const MotionEvent& pointer_state = |
206 consumer_gesture_provider_[consumer]->pointer_state(); | 164 consumer_gesture_provider_[consumer]->pointer_state(); |
207 *point = gfx::PointF(pointer_state.GetX(), pointer_state.GetY()); | 165 *point = gfx::PointF(pointer_state.GetX(), pointer_state.GetY()); |
208 return true; | 166 return true; |
209 } | |
210 } | 167 } |
211 | 168 |
212 bool GestureRecognizerImpl::CancelActiveTouches(GestureConsumer* consumer) { | 169 bool GestureRecognizerImpl::CancelActiveTouches(GestureConsumer* consumer) { |
213 std::vector<std::pair<int, GestureConsumer*> > ids; | 170 std::vector<std::pair<int, GestureConsumer*> > ids; |
214 for (TouchIdToConsumerMap::const_iterator i = touch_id_target_.begin(); | 171 for (TouchIdToConsumerMap::const_iterator i = touch_id_target_.begin(); |
215 i != touch_id_target_.end(); ++i) { | 172 i != touch_id_target_.end(); ++i) { |
216 if (i->second == consumer) | 173 if (i->second == consumer) |
217 ids.push_back(std::make_pair(i->first, i->second)); | 174 ids.push_back(std::make_pair(i->first, i->second)); |
218 } | 175 } |
219 bool cancelled_touch = !ids.empty(); | 176 bool cancelled_touch = !ids.empty(); |
220 CancelTouches(&ids); | 177 CancelTouches(&ids); |
221 return cancelled_touch; | 178 return cancelled_touch; |
222 } | 179 } |
223 | 180 |
224 //////////////////////////////////////////////////////////////////////////////// | 181 //////////////////////////////////////////////////////////////////////////////// |
225 // GestureRecognizerImpl, protected: | |
226 | |
227 GestureSequence* GestureRecognizerImpl::CreateSequence( | |
228 GestureSequenceDelegate* delegate) { | |
229 return new GestureSequence(delegate); | |
230 } | |
231 | |
232 //////////////////////////////////////////////////////////////////////////////// | |
233 // GestureRecognizerImpl, private: | 182 // GestureRecognizerImpl, private: |
234 | 183 |
235 GestureSequence* GestureRecognizerImpl::GetGestureSequenceForConsumer( | |
236 GestureConsumer* consumer) { | |
237 GestureSequence* gesture_sequence = consumer_sequence_[consumer]; | |
238 if (!gesture_sequence) { | |
239 gesture_sequence = CreateSequence(this); | |
240 consumer_sequence_[consumer] = gesture_sequence; | |
241 } | |
242 return gesture_sequence; | |
243 } | |
244 | |
245 GestureProviderAura* GestureRecognizerImpl::GetGestureProviderForConsumer( | 184 GestureProviderAura* GestureRecognizerImpl::GetGestureProviderForConsumer( |
246 GestureConsumer* consumer) { | 185 GestureConsumer* consumer) { |
247 GestureProviderAura* gesture_provider = consumer_gesture_provider_[consumer]; | 186 GestureProviderAura* gesture_provider = consumer_gesture_provider_[consumer]; |
248 if (!gesture_provider) { | 187 if (!gesture_provider) { |
249 gesture_provider = CreateGestureProvider(this); | 188 gesture_provider = CreateGestureProvider(this); |
250 consumer_gesture_provider_[consumer] = gesture_provider; | 189 consumer_gesture_provider_[consumer] = gesture_provider; |
251 } | 190 } |
252 return gesture_provider; | 191 return gesture_provider; |
253 } | 192 } |
254 | 193 |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
286 if (helper) | 225 if (helper) |
287 helper->DispatchGestureEvent(event); | 226 helper->DispatchGestureEvent(event); |
288 } | 227 } |
289 } | 228 } |
290 | 229 |
291 bool GestureRecognizerImpl::ProcessTouchEventPreDispatch( | 230 bool GestureRecognizerImpl::ProcessTouchEventPreDispatch( |
292 const TouchEvent& event, | 231 const TouchEvent& event, |
293 GestureConsumer* consumer) { | 232 GestureConsumer* consumer) { |
294 SetupTargets(event, consumer); | 233 SetupTargets(event, consumer); |
295 | 234 |
296 // If we aren't using the unified GR, we definitely want to dispatch the | |
297 // event. | |
298 if (!ui::IsUnifiedGestureDetectorEnabled()) | |
299 return true; | |
300 | |
301 if (event.result() & ER_CONSUMED) | 235 if (event.result() & ER_CONSUMED) |
302 return false; | 236 return false; |
303 | 237 |
304 GestureProviderAura* gesture_provider = | 238 GestureProviderAura* gesture_provider = |
305 GetGestureProviderForConsumer(consumer); | 239 GetGestureProviderForConsumer(consumer); |
306 return gesture_provider->OnTouchEvent(event); | 240 return gesture_provider->OnTouchEvent(event); |
307 } | 241 } |
308 | 242 |
309 GestureRecognizer::Gestures* | 243 GestureRecognizer::Gestures* |
310 GestureRecognizerImpl::ProcessTouchEventPostDispatch( | 244 GestureRecognizerImpl::ProcessTouchEventPostDispatch( |
311 const TouchEvent& event, | 245 const TouchEvent& event, |
312 ui::EventResult result, | 246 ui::EventResult result, |
313 GestureConsumer* consumer) { | 247 GestureConsumer* consumer) { |
314 if (ui::IsUnifiedGestureDetectorEnabled()) { | 248 GestureProviderAura* gesture_provider = |
315 GestureProviderAura* gesture_provider = | 249 GetGestureProviderForConsumer(consumer); |
316 GetGestureProviderForConsumer(consumer); | 250 gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); |
317 gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); | 251 return gesture_provider->GetAndResetPendingGestures(); |
318 return gesture_provider->GetAndResetPendingGestures(); | |
319 } else { | |
320 GestureSequence* gesture_sequence = GetGestureSequenceForConsumer(consumer); | |
321 return gesture_sequence->ProcessTouchEventForGesture(event, result); | |
322 } | |
323 } | 252 } |
324 | 253 |
325 GestureRecognizer::Gestures* GestureRecognizerImpl::ProcessTouchEventOnAsyncAck( | 254 GestureRecognizer::Gestures* GestureRecognizerImpl::ProcessTouchEventOnAsyncAck( |
326 const TouchEvent& event, | 255 const TouchEvent& event, |
327 ui::EventResult result, | 256 ui::EventResult result, |
328 GestureConsumer* consumer) { | 257 GestureConsumer* consumer) { |
329 if (ui::IsUnifiedGestureDetectorEnabled()) { | 258 if (result & ui::ER_CONSUMED) |
330 if (result & ui::ER_CONSUMED) | 259 return NULL; |
331 return NULL; | 260 GestureProviderAura* gesture_provider = |
332 GestureProviderAura* gesture_provider = | 261 GetGestureProviderForConsumer(consumer); |
333 GetGestureProviderForConsumer(consumer); | 262 gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); |
334 gesture_provider->OnTouchEventAck(result != ER_UNHANDLED); | 263 return gesture_provider->GetAndResetPendingGestures(); |
335 return gesture_provider->GetAndResetPendingGestures(); | |
336 } else { | |
337 GestureSequence* gesture_sequence = GetGestureSequenceForConsumer(consumer); | |
338 return gesture_sequence->ProcessTouchEventForGesture(event, result); | |
339 } | |
340 } | 264 } |
341 | 265 |
342 bool GestureRecognizerImpl::CleanupStateForConsumer( | 266 bool GestureRecognizerImpl::CleanupStateForConsumer( |
343 GestureConsumer* consumer) { | 267 GestureConsumer* consumer) { |
344 bool state_cleaned_up = false; | 268 bool state_cleaned_up = false; |
345 | 269 |
346 if (!use_unified_gesture_detector_) { | 270 if (consumer_gesture_provider_.count(consumer)) { |
347 if (consumer_sequence_.count(consumer)) { | 271 state_cleaned_up = true; |
348 state_cleaned_up = true; | 272 delete consumer_gesture_provider_[consumer]; |
349 delete consumer_sequence_[consumer]; | 273 consumer_gesture_provider_.erase(consumer); |
350 consumer_sequence_.erase(consumer); | |
351 } | |
352 } else { | |
353 if (consumer_gesture_provider_.count(consumer)) { | |
354 state_cleaned_up = true; | |
355 delete consumer_gesture_provider_[consumer]; | |
356 consumer_gesture_provider_.erase(consumer); | |
357 } | |
358 } | 274 } |
359 | 275 |
360 state_cleaned_up |= RemoveConsumerFromMap(consumer, &touch_id_target_); | 276 state_cleaned_up |= RemoveConsumerFromMap(consumer, &touch_id_target_); |
361 state_cleaned_up |= | 277 state_cleaned_up |= |
362 RemoveConsumerFromMap(consumer, &touch_id_target_for_gestures_); | 278 RemoveConsumerFromMap(consumer, &touch_id_target_for_gestures_); |
363 return state_cleaned_up; | 279 return state_cleaned_up; |
364 } | 280 } |
365 | 281 |
366 void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) { | 282 void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) { |
367 helpers_.push_back(helper); | 283 helpers_.push_back(helper); |
368 } | 284 } |
369 | 285 |
370 void GestureRecognizerImpl::RemoveGestureEventHelper( | 286 void GestureRecognizerImpl::RemoveGestureEventHelper( |
371 GestureEventHelper* helper) { | 287 GestureEventHelper* helper) { |
372 std::vector<GestureEventHelper*>::iterator it = std::find(helpers_.begin(), | 288 std::vector<GestureEventHelper*>::iterator it = std::find(helpers_.begin(), |
373 helpers_.end(), helper); | 289 helpers_.end(), helper); |
374 if (it != helpers_.end()) | 290 if (it != helpers_.end()) |
375 helpers_.erase(it); | 291 helpers_.erase(it); |
376 } | 292 } |
377 | 293 |
378 void GestureRecognizerImpl::DispatchPostponedGestureEvent(GestureEvent* event) { | |
379 DispatchGestureEvent(event); | |
380 } | |
381 | |
382 void GestureRecognizerImpl::OnGestureEvent(GestureEvent* event) { | 294 void GestureRecognizerImpl::OnGestureEvent(GestureEvent* event) { |
383 DispatchGestureEvent(event); | 295 DispatchGestureEvent(event); |
384 } | 296 } |
385 | 297 |
386 GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer( | 298 GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer( |
387 GestureConsumer* consumer) { | 299 GestureConsumer* consumer) { |
388 std::vector<GestureEventHelper*>::iterator it; | 300 std::vector<GestureEventHelper*>::iterator it; |
389 for (it = helpers_.begin(); it != helpers_.end(); ++it) { | 301 for (it = helpers_.begin(); it != helpers_.end(); ++it) { |
390 if ((*it)->CanDispatchToConsumer(consumer)) | 302 if ((*it)->CanDispatchToConsumer(consumer)) |
391 return (*it); | 303 return (*it); |
(...skipping 28 matching lines...) Expand all Loading... |
420 std::vector<GestureEventHelper*>::iterator it; | 332 std::vector<GestureEventHelper*>::iterator it; |
421 for (it = helpers.begin(); it != helpers.end(); ++it) | 333 for (it = helpers.begin(); it != helpers.end(); ++it) |
422 gesture_recognizer->AddGestureEventHelper(*it); | 334 gesture_recognizer->AddGestureEventHelper(*it); |
423 | 335 |
424 helpers.clear(); | 336 helpers.clear(); |
425 g_gesture_recognizer_instance = | 337 g_gesture_recognizer_instance = |
426 static_cast<GestureRecognizerImpl*>(gesture_recognizer); | 338 static_cast<GestureRecognizerImpl*>(gesture_recognizer); |
427 } | 339 } |
428 | 340 |
429 } // namespace ui | 341 } // namespace ui |
OLD | NEW |